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Primordial Ooze

Can't compile

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I am installing bB on a new pc and when i try to compile the sample program i get this error:

---------- Capture Output ----------

> "C:\Atari2600\bB\2600bas.bat" C:\Atari2600\bB\samples\zombie_chase.bas

This version of C:\Atari2600\bB\preprocess.exe is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need a x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher.

 

> Terminated with exit code 255.

I have applied all the updates to the new installation. Any ideas?

 

Sincerely,

 

Cell Wall Rebound

Edited by Primordial Ooze

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What version of Windows are you using? XP Pro x64, or something else?

Windows Vista Home Premium Edition with an AMD Athlon 64 X2 Dual Core Processor 5200+ 2.70Ghz, 64bit Operating System.

 

Sincerely,

 

Cell Wall Rebound

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It looks like there is no solution to the problem and is safe to say that bataribasic is incompatiable with 64-bit systems.

 

Sincerely,

 

Cell Wall Rebound

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It looks like there is no solution to the problem and is safe to say that bataribasic is incompatiable with 64-bit systems.

 

Sincerely,

 

Cell Wall Rebound

At this time, this may be the case. I suspect it's an incompatibility with DJGPP, which is the compiler I used for bB. I think in some cases, DJGPP may require that Windows invokes NTVDM, which is not supported in x64 versions of Windows. I'm going to try compiling with mingw and see if that helps. I will post the files to this thread when I do.

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OK, here is bB built with mingw. Replace the exe files with these. Let me know if this works on x64 Windows (or any Windows for that matter!) It's completely untested.

bB_mingw.zip

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