Impaler_26 Posted June 4, 2009 Share Posted June 4, 2009 (edited) I played version 11 a bit, scored between 220 and 270 each time. The game is easier now and i like that. One small thing i noticed is after you die the color-cycling for the player-sprite doesn't work, it's always the same as the score color. EDIT: Beat this - 273! Edited June 5, 2009 by Impaler_26 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 11, 2020 Share Posted August 11, 2020 (edited) We'll be checking out Whack-A-Mole on tomorrow's (Tue Aug 11) ZeroPage Homebrew stream LIVE on Twitch at 6PM PT | 9PM ET | 1AM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Tap-A-Mole (2020 WIP) by @quohog Whack-A-Mole (2009) by @aftermac Atomic Meltdown (2010) by Grant Thienemann (@disjaukifa) & Illya Wilson (@PAC-MAN-RED) (graphics) Cave Ropes (2009) by Jonathon Bont (@Animan) Knight Guy in Low Res World: Castle Days (2020 WIP Update | 7800) by Vladimir Zuñiga (@vhzc) (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited August 16, 2020 by ZeroPage Homebrew Quote Link to comment Share on other sites More sharing options...
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