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Lucky Man

PAL-NTSC Conversions

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I was taking a look at the original PAL games on Atarimania and it's a much smaller list than I thought. As far as I can tell, there are only 8 games that have not been converted in some form to NTSC:

Forest http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=1808436

General Re-Treat http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2459821

Panda Chase http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2483404

Ski Hunt http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2308641

Ski Run http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2308641

Treasure Island http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2004062

Walker http://atariage.com/forums/topic/80874-games-that-need-ntsc-conversion-and-vice-versa/?p=986990

Words-Attack http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=4035521

 

Anyone feel like taking a stab at converting these? Thomas??? :ponder:

 


EDIT: All done! (Added links to roms) Thanks for your help with these everyone!

 

The following conversions can also be found in this thread:

Artillery Duel http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=3899283

Col 'N' (Alien's Return) http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=3381033

Nuts http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2483499

Pumuckl I (Zoo Fun) http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=4085766

Walker (new conversion) https://atariage.com/forums/topic/146775-pal-ntsc-conversions/?do=findComment&comment=4598427

Westward Ho http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2459821

X'Mission (UFO Patrol) http://atariage.com/forums/topic/146775-pal-ntsc-conversions/?p=2637341

Edited by Lucky Man
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Funny you should mention this, I was just converting Snail Against Squirrel to NTSC... then I found out it had been done. I will take a stab at Treasure Island :cool:

Edited by Wickeycolumbus

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Funny you should mention this, I was just converting Snail Against Squirrel to NTSC... then I found out it had been done. I will take a stab at Treasure Island :cool:

 

The Bit-Corp games don't need converting, I found a NTSC multicart with all of them on it a long time ago. ;)

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Here is a very ruff conversion of Treasure Island. Runs at 284 scan lines (not steadily though). Still needs a bit of work.

 

TINTSCconversion.zip

 

Edit: Looks like it has already been partially done:

 

Kampf_um_die_Schatzinsel__NTSC_Conversion___2006___Juan_Arceo_.bin

 

Where did that 2nd one come from? Was it in the forums somewhere?

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Here is a very ruff conversion of Treasure Island. Runs at 284 scan lines (not steadily though). Still needs a bit of work.

 

TINTSCconversion.zip

 

Edit: Looks like it has already been partially done:

 

Kampf_um_die_Schatzinsel__NTSC_Conversion___2006___Juan_Arceo_.bin

 

Where did that 2nd one come from? Was it in the forums somewhere?

 

I found it on my hard drive (probably from Impaler_26's Hacks and Homebrews collection). I found some others too:

 

Ski Hunt:

 

Ski_Hunt__NTSC_Conversion___2005___Peter_Rittwage_.bin

 

Ski Run: (there is also an official NTSC ROM)

 

Ski_Run__NTSC_Conversion___2005___Peter_Rittwage_.bin

 

I will look into converting the others.

Edited by Wickeycolumbus

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A few conversions came out of this thread, about 4 years back.

 

http://www.atariage.com/forums/index.php?s...c=80874&hl=

 

 

Here's a more detailed list of conversions:

 

http://www.atariage.com/forums/index.php?s...t&p=1489179

 

 

 

I have also been working NTSC conversion of X'Mission I've been working on, but the project is on hold right now (busy with school). I've done alot of work cleaning up the rom and will continue it later.

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Thanks Omega! I'll check these out.

 

BTW, any idea if the Walker bin that CPUWIZ posted in the first thread is NTSC or PAL? Or is there some way to find out in Z26?

Edited by Lucky Man

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Thanks Omega! I'll check these out.

 

BTW, any idea if the Walker bin that CPUWIZ posted in the first thread is NTSC or PAL? Or is there some way to find out in Z26?

 

It's NTSC, I don't know how to tell in z26 though, I use stella.

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Cycle the palette with backslash. The order is NTSC, PAL, SECAM (which is very obvious). Check the 2nd screen if it is green or not.

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:?

Palette switching is cycled with the minus key in v2.13

 

German keyboard?

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Thanks guys. I must have the 2.13 version as it uses the dash key. Checking out the Brick Kick rom from the thread Omega posted--if it's NTSC, the colors must be wrong, because the PAL palette seems to have the correct colors.

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I tried these out on the KrokoCart. Ski Hunt, Ski Run and Walker all work fine. The conversion of Treasure Island from Juan Arceo just keeps crashing.

 

Only 5 more to go! :)

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I have also been working NTSC conversion of X'Mission I've been working on, but the project is on hold right now (busy with school). I've done alot of work cleaning up the rom and will continue it later.

 

FYI, the roms for Time Warp and UFO Patrol (X'Mission) are reversed at theoldcomputer.com and UFO Patrol works fine on my TV. Maybe a Brazilian pirate? :ahoy:

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I tried these out on the KrokoCart. Ski Hunt, Ski Run and Walker all work fine. The conversion of Treasure Island from Juan Arceo just keeps crashing.

 

Only 5 more to go! :)

I guess I should have actually tested Ski Run, and Ski Hunt before posting this. They're still pretty unstable.

 

Definitely need some more work. :(

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I found some others too:

 

Ski Hunt:

 

Ski_Hunt__NTSC_Conversion___2005___Peter_Rittwage_.bin

 

Ski Run: (there is also an official NTSC ROM)

 

Ski_Run__NTSC_Conversion___2005___Peter_Rittwage_.bin

Okay, I didn't notice you mentioned there was an official NTSC rom for Ski Run. I tried that one out and it's a little more stable. And I guess the Ski Hunt conversion is okay, too. Both roll every once in a while, but they're playable.

 

It would be great if someone could finish these, but I guess I'll take what I can get.

 

 

Only 5 more to go! :)

Edited by Lucky Man

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Thomas: Forest works perfectly. Thank you! Although you are right, it is quite lame. But I do like that you can climb the tree for safety. That's funny! It's too bad Words Attack is going to be a tough conversion. It would have been nice to have both PAL-only Sancho games converted. And it sure looks a lot more interesting than this game. Oh well. :(

 

Wickey: Have you made any more progress with Treasure Island?

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Thanks.

 

Maybe you can help Albert to keep this up to date? I am sure there are a lot of conversions missing now.

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Thanks.

 

Maybe you can help Albert to keep this up to date? I am sure there are a lot of conversions missing now.

 

Motivating Albert to keep anything here up to date is challenging at best, but I will send him a PM with some of the missing conversions or send a request using the Tracking feature when we get a couple more of these done. I'm hoping to at least get Panda Chase and Treasure Island converted.

 

Which reminds me...what happened to Wickey? Did he lose interest in Treasure Island? Does anyone know what else needs to be done to stabilize the picture in that game or why the other conversion by Juan Arceo just crashes?

Edited by Lucky Man

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Which reminds me...what happened to Wickey? Did he lose interest in Treasure Island? Does anyone know what else needs to be done to stabilize the picture in that game or why the other conversion by Juan Arceo just crashes?

 

I'm not dead :) I don't have much time for this right now. The issue with the picture is that I shortened the vertical blank and overscan periods too much, and when certain branches are taken, they take up too much time and the screen rolls.

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Which reminds me...what happened to Wickey? Did he lose interest in Treasure Island? Does anyone know what else needs to be done to stabilize the picture in that game or why the other conversion by Juan Arceo just crashes?

 

I'm not dead :) I don't have much time for this right now. The issue with the picture is that I shortened the vertical blank and overscan periods too much, and when certain branches are taken, they take up too much time and the screen rolls.

 

There you are. That's understandable. I just wanted to make sure you hadn't forgotten about this. ;-)

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