AtariLeaf #2 Posted July 22, 2009 A picture of a mario knock off. Quote Share this post Link to post Share on other sites
Atari Smeghead #3 Posted July 22, 2009 Let's hope, anyway. I wouldn't mind a Mario clone for our A8. Cheers, Smeg Quote Share this post Link to post Share on other sites
+GroovyBee #4 Posted July 22, 2009 Programmer art? Quote Share this post Link to post Share on other sites
emkay #5 Posted July 22, 2009 To me it looks like a G2F mockup with partially wrong chosen colours that make some objects look inverted Quote Share this post Link to post Share on other sites
José Pereira #6 Posted July 22, 2009 Hello all. Seeing a post NRV send to me yesterday on the SOFTWARE SPRITE ENGINE Tread. And my crazy idea of taking all game maps I can found, I take Super Mario Bros from NES. Then start to scroll all the levels many, many times to see how it can be done in A8 with just simple DLIs. So, I post here yesterday a post, because I want to find some chars&font creation program. I only know of Tiger Developments Programmer Workshop. But no other, this will do what I want. Creation, Horizontal Scroll and screen DLIs., as far as remembered from the past. This game as you can see in the maps, can be a simple creation with a programm like this. You will only change from NES High Resolution to our 160 Antic4 one. So, in the first Level, part 1 with 3&4 DLIs. you can get something like I done above. The Panel letters can also be done in Hi/Resol. with lines to give more colour and a Playet to the coin. The Mario and enemys you see here are not the real ones. You can put 2 Pms. in multicolour that will give Mario 3 colours. Seeing all the enemys across all the game with clever DLIs. in the screen, they can all be just software sprites *in NES version their colours are the same ok playfield(. This give me 2 Pms. to put more colours on screen. Software sprite engine in this one it is very simple. So, my example will change a bit in the future, probably with other colours. This was only an example I've done in an hour. Need to find a good char editor, or probably not. Jose' Pereira. Quote Share this post Link to post Share on other sites
Irgendwer #7 Posted July 22, 2009 (edited) ...Need to find a good char editor, or probably not. ... I find Cuneiform very useful, even it is for C64-fonts. Just use the 128 first chars and use the raw save/load function. CU Irgendwer Edited July 22, 2009 by Irgendwer Quote Share this post Link to post Share on other sites
NRV #8 Posted July 22, 2009 (edited) Remember the PC tools: Envision PC: http://atari.miribilist.com/envision/ Antic 4 designer: http://calamari.reverse-dns.net:980/old/co...ools/tools.html With both I did this for example: (also "Mario inspired") Regards (well, with those and some dli's and one player to add more color ) Edited July 22, 2009 by NRV Quote Share this post Link to post Share on other sites
Thorsten Günther #9 Posted July 22, 2009 Bros by Kemal Ezcan/Yun/Zhang? I recently sold a complete original copy of this game on eBay for 1 €, IIRC. Thorsten Quote Share this post Link to post Share on other sites
Atari Smeghead #10 Posted July 22, 2009 Bros by Kemal Ezcan/Yun/Zhang? Thorsten Close, but not quite: Tho that is cool. I hadn't seen this game before. Cheers, Smeg Quote Share this post Link to post Share on other sites