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!DEMO! SUPER MARIO BROS 2600


bongomeno

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It doesn't make sense to fight over this. I disagree in general that a "1-to-1" port would be possible, no matter the kernel designed... "1-to-1" would necessitate things that would far exceed the ability of the 2600 to display. *For the sake of gameplay* certain elements would have to be sacrificed or altered.

 

That said, I've been doing a little work on an SMB-like game since this thread started, and at this point I believe that someone could get quite close. The basic mechanics are certainly well within reach, and with some creativity many of the actual worlds could be modeled 1-to-1 (at least, in terms of platform and enemy placement). But in a way, I think that if someone can capture the actual spirit of the game, it would be a crashing success. But that has little to do with converting the song, graphics or title screen IMO.

Edited by jrok
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I do however agree that it was sort of out of line for Nati to start working on YOUR project with out your permission.

 

Sorry, i got kind of carried away :dunce:

I don't think you did anything wrong. Changing little things like controller scheme and graphics seems perfectly fine to me.

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