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What homebrew projects would you like to see, and for what system?

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Forgetting for a minute that I am a programmer... as a CV fan I would like to see:

 

- Remakes of games like Donkey Konkey, Zaxxon and Mr Do!, Gyruss

- A Castlevania game

- A game based on the TRON movie, but not exactly the arcade game

- Ports of such neo-classic arcade games like Arkanoid, Commando, Jackal, Gradius/Salamander, Tiger Heli

- Ports of classic games like Zookeeper, Pole Position, Xevious, Galaga, Vanguard, Phoenix, Elevator Action, Moon Patrol

- A few vector games like Tempest and Star Wars

- A few MSX ports too...

 

Back to programmer mode, people who attended the Monroe-A-Palooza gaming party this weekend had the chance to play Donkey Kong Arcade first hand, as well as Knightmare and Goonies...

http://picasaweb.google.com/DualScreenRadio/MAP09#5375972577186050722 (shown is Knightmare)

 

I would have to say, I would love to see Arkanoid on the Coleco or the Intv! I do believe Opcode is working on CV Arkanoid. Isnt there also an Atari 8-bit Ark? I want to get that!

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I'd love to see sequels to popular intellivision games that either had different levels, more enemy types or taking up another notch.

FOr example how about a sequel to Night Stalker where the screen scrolls like Maze-A-Tron did.

ALso many fans of Sword and Serpents who were good were probably upset that you couldn't fight the big dragon at the end. Maybe S&S2 could take care of that.

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Ghost'n Goblins on Atari 7800 and Atari XE. (and with a sound track based on the C64 theme , not the arcade!!)

 

That's the project i had before having discover we can develop so easly for the Colecovision.

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Tron for every console that could handle it, including the odd controller set up for that game.

 

I agree!

There needs to be a Tron arcade port to something!

And I would like to add Contra to 7800.

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I would like to see more Dreamcast homebrews. They can be pressed professionally and can be sold on the cheap. It's nice to see the recent semi-old-yet-modern software released on it, and they will probably eventually turn into good collector's items, too.

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I'd like to see T*Mek for the Jaguar.

 

Also, I'm stretching the boundaries a bit, but someday I hope someone finds a way to port Atomiswave games to the Dreamcast.

 

--Zero

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It would be nice to finally see Gorf Pluz for the Jag. Is it ever going to be a reality without all of the ridiculous red tape garbage that doesn't seem to hamper any other homebrew?

 

 

post-10357-125639210545_thumb.jpg

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I'd like to see T*Mek for the Jaguar.

 

Also, I'm stretching the boundaries a bit, but someday I hope someone finds a way to port Atomiswave games to the Dreamcast.

 

--Zero

 

Not a bad idea at all. And while they're at it, they can bring over some Naomi titles that never made it home, too (I am sure there are plenty)! ;)

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It would be nice to finally see Gorf Pluz for the Jag. Is it ever going to be a reality without all of the ridiculous red tape garbage that doesn't seem to hamper any other homebrew?

 

 

post-10357-125639210545_thumb.jpg

post-10357-12563921232_thumb.jpg

 

Looks AWESOME!!!icon_lust.gif icon_lust.gif icon_lust.gif icon_lust.gif

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I would like to see Doom on any system after 2600 but before NES.

When you say "before", is the NES included? 'Cause I'm working on something: http://nesdev.parodius.com/bbs/viewtopic.php?t=5596

 

More like Wolfenstein than Doom, but still. The walls are done, I'm currently optimizing and figuring out the best way to add objects/enemies in there.

 

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Edited by tokumaru

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More like Wolfenstein than Doom, but still. The walls are done, I'm currently optimizing and figuring out the best way to add objects/enemies in there.

 

That looks incredible! :thumbsup:

 

I wish I would find more time for my own NES programming ideas. Hopefully during the holidays ;)

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I would like to see Doom on any system after 2600 but before NES.

When you say "before", is the NES included? 'Cause I'm working on something: http://nesdev.parodius.com/bbs/viewtopic.php?t=5596

 

More like Wolfenstein than Doom, but still. The walls are done, I'm currently optimizing and figuring out the best way to add objects/enemies in there.

 

That looks great!

Have you seen Project "M"? Maybe you can join forces :)

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River raid on odyssey2. Somebody already has programmed a bit hope it will make it onto a full game.

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That looks incredible! :thumbsup:

Thanks! Hopefully I'll have time to polish the demo ROM and release it soon.

 

I wish I would find more time for my own NES programming ideas. Hopefully during the holidays ;)

Yeah, time is what kills us poor hobbyist programmers... But the NES is a lot of fun, I wonder what you're making for it...

 

That looks great!

Thanks!

 

Have you seen Project "M"? Maybe you can join forces :)

Yeah, I have seen those screenshots before, they look great! I love to look for 8-bit raycasters every once in a while, they are all very cool. I couldn't see myself working on that particular project though, since I don't have much interest on Atari systems other than the 2600. The NES and the 2600 are my favorite systems to program for.

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I would like to see Doom on any system after 2600 but before NES.

When you say "before", is the NES included? 'Cause I'm working on something: http://nesdev.parodius.com/bbs/viewtopic.php?t=5596

 

Wow, that is awesome! Good work.

No matter what direction you go with it, I hope you release a version with Doom on the title screen :D

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I would love to see a remake or sequel to Bionic Commando on a 16-bit console like Genesis or Snes. Also a non fps Doom or Quake (the original quake with demons etc.)On a 16 or 8 bit console.

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As expensive and extremely hard as doing this would be...

 

TUBA HERO FOR XBOX.

 

On the classic side of things I would like to see Duck Hunt for the 2600 or 7800, utilizing the gun.

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I would really like to have a Puzzle Bobble/Bust-a-move on the 2600. I don't know if it's even possible, but from how much I understand it, it should be possible, although not without some challenges...

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I would really like to have a Puzzle Bobble/Bust-a-move on the 2600. I don't know if it's even possible, but from how much I understand it, it should be possible, although not without some challenges...

 

I always liked the original Bubble Bobble as opposed to Puzzle Bobble. But I think both would be totally possible (with limitation) on the 2600.

 

I would also like to see a more arcade quality Mario Bros, or maybe a simple 3 screen side scroller using the Mario sprites from 2600 Mario Bros.

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Another idea I'd love to see is a top-down perspective castlevania game for either the nes, Genesis, or snes. I think it would be a cool variation to the castlevania series. You could do forward whip swings from an overhead view.

 

Of course a brand new original game for any system would be greatly welcomed as well.

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But the NES is a lot of fun, I wonder what you're making for it...

 

At the time of posting those 'Apocalypse Engine' 80+ dot demos, I was evaluating a NES port of the C64 classic "Mega Apocalypse".

 

What I have in mind right now is a NES demake of Warcraft (Orcs and Humans - not 2, 3 or World of ;)).

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