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e1will

Duck Attack! - new Atari 2600 homebrew (NTSC & PAL)

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Hi Will

Looks really great.Count me in for a cart......

greetings Walter :)

 

Thanks! Carts hopefully coming soon.

 

--Will

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What's new in this release?

 

-John

 

Just some minor tweaks to make room navigation go smoother and fixes of some extremely obscure bugs.

 

--Will

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Just saw this will Play tomorrow I get hooked every time I play so have to be careful Im free for a few hours

 

Nice Work!!! Ill def get a cart!!!

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This game is excellent! I have played a long time and it is a decent addition to the 2600 library! For a first attempt, it is amazing Will! Congratulations!

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This game is excellent! I have played a long time and it is a decent addition to the 2600 library! For a first attempt, it is amazing Will! Congratulations!

 

Thanks!

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Just played a bit on the java player on your site. This seems really neat! Can't wait for the cart release! I assume you will post it in this thread when it is released. Do you have anything "special" planned for the release? A box maybe? Signed and numbered carts? :-)

 

Anyhow, great job!

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It is coming...soon!

 

:D

 

..Al

 

:lust: #1 most anticipated 2600 release of the year.

 

AX

It is a pretty extraordinary homebrew. :D

 

..Al

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:cool: Cool, I need to start giving Al more money. This sounds like a great place to jump back in. :thumbsup:

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Duck Attack is being released (about time!) at the Classic Gaming Expo on July 31st! This is a fantastic homebrew and everyone should pick up a copy so Will Nicholes continues writing games for the 2600. Nathan Strum put together a wonderful label and manual--icing on the cake for such a great game!

 

More information is available here:

 

AtariAge at CGE2010 Preview

 

duckattack_thumb.jpg

 

..Al

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Just finally stumbled upon this thread a couple days ago. As someone who has always loved Adventure, I gotta say - this is a great game! Still haven't made it past level 5 though. Love all the rooms based on other classic 2600 games - adventure, berzerk, even video pinball. Can't wait to get through more levels!

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I thought I would see how far I could get playing straight through this weekend (no saves, no cheats) on difficulty B/B.

 

Just over 4 million points. (I do much, much worse on difficulty A/A.)

 

--Will

post-23222-128073023068_thumb.png

post-23222-128073024376_thumb.png

Edited by e1will
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Just wanted to take a moment and say it was very cool to check this out at CGE. :)

 

Thanks! I would have loved to have been there myself...

 

--Will

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I thought I would see how far I could get playing straight through this weekend (no saves, no cheats) on difficulty B/B.

 

Just over 4 million points. (I do much, much worse on difficulty A/A.)

Good grief! That's some skill. I have yet to make it past level 3 or so.

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BTW, how many levels are there? Is there an ending? Pardon me if I've overlooked the answer to this somewhere.

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BTW, how many levels are there? Is there an ending? Pardon me if I've overlooked the answer to this somewhere.

 

Level 12 is the last level with new rooms to discover.

 

 

Once you beat Level 12, your egg count resets to zero, the ducks recover more quickly from being zapped, the background changes, random mode is turned on (if it wasn't already on) and more rooms start to go dark. New, super-fast, super-mean ducks appear at levels 18, 38, 58, 78 and 98, and there are unique bonus items through Level 100.

 

 

--Will

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