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Interesting 2007 article regarding WIP/unfinished games

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It stands as a reminder for me to get off my duff and finish Rasteroids.

 

tjb

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Whew... I'm glad I haven't posted much about my unfinished games. :)

 

I think I'm I'm going to have to learn Polish to reach the next level of Atari fandom. :)

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It stands as a reminder for me to get off my duff and finish Rasteroids.

 

tjb

Please do. It's up to you to correct Atari's mistake of not re-doing Asteroids for the 5200.

 

Allan

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I see I get a couple of mentions... might have to dig IM out of the cobwebs some day soon.

 

tjb: I reckon Rasteroids would look great in 480i mode.

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Whew... I'm glad I haven't posted much about my unfinished games. :)

 

[Looks at several incomplete games dotted around his hard disks, whistles innocently!]

 

Unfinished games? Don't know what you mean guv.

 

I think I'm I'm going to have to learn Polish to reach the next level of Atari fandom. :)

 

Stuff that, i have enough problems with English most days!!

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This crownland then, This this a new version or an updated version (i.e more levels etc) and will there be a version for unexpanded 65xe/800xl's

 

Battle Squadron doesn't look too bad...Perhaps we'll see it come next spring

 

Any idea what happened to this mega hardware upgrade that kjmann was apparently working on

 

Shame that AM isn't going to pick up from where he left off with Mr Proper....that was a good little game

 

At least A8 Outrun looks a bit better then the c64 one

 

As for Space Harrier, shall we say 2 years (i remember downloading a demo version of it just after easyinternet opened up it's victoria branch...and that was years ago)...looks good though

 

is rasteroids supposed to be a take on the updated asteroids game 'blasteroids' (the imageworks game converted from atari coin op)

 

Pang looks good though....Hows about something like Bust a move

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Thanks guys for mention my article. The second part has appeared week later (8th of August 20006):

 

http://atarionline.pl/v01/index.phtml?subaction=showfull&id=1187565735&archive=&start_from=468&ucat=1&ct=nowinki

 

Fortunatly some of these games were finished since 2006 (i.e. Mule Wars!) but I'm afraid we can make a much longer list of unfinished games currently :(.

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is rasteroids supposed to be a take on the updated asteroids game 'blasteroids' (the imageworks game converted from atari coin op)

 

Not really although I was playing the Amiga version of Blasteroids the other day and it gave me a few ideas. I just wanted to make a game for the Atari 8-bit/5200 that looked a bit closer to the real thing. I also wanted to have powerups and possibly some new obstacles/enemies.

 

tjb

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Thanks guys for mention my article. The second part has appeared week later (8th of August 20006):

 

http://atarionline.pl/v01/index.phtml?subaction=showfull&id=1187565735&archive=&start_from=468&ucat=1&ct=nowinki

 

Fortunatly some of these games were finished since 2006 (i.e. Mule Wars!) but I'm afraid we can make a much longer list of unfinished games currently :(.

 

I'd like to see the Pac Land game on A8, ported by Harlequin. Never knew this proto existed.

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I didn't see mine on the list, but I might as well update here. I am still working on the Sudoku game. I have it working properly. My main goal has been accomplished, which was to have an Atari generate a valid sudoku puzzle and allow you to play it in under 8k. Right now, it's just some tweaks to the joystick routines, adding in some extra input, and maybe some more flash when you complete the puzzle. I have some easier classes this semester so I might spend more time on the weekends. Right now it's been some late night coding sessions getting the work done. But I am happier with the results now more than ever.

Edited by idavis

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Whew... I'm glad I haven't posted much about my unfinished games. :)

 

[Looks at several incomplete games dotted around his hard disks, whistles innocently!]

 

Unfinished games? Don't know what you mean guv.

 

I think I'm I'm going to have to learn Polish to reach the next level of Atari fandom. :)

 

Stuff that, i have enough problems with English most days!!

 

So do I - you try learning another language (last job interview I had to answer questions about c++ in Spanish which took some thinking about). You end up learning one word and forgetting another - and it's never the same word. You end up in the state where you have 2 words for half the objects in your house and none whatsoever for the other half!

 

Biggest problem with Spanish? they're all bloody Z80 fanboys around here :)

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The pinball game in there looks fantastic! I appreciate that it's only a scrolling screen at the moment, but I've always felt that pinball games on the A8 have always been really weak. Just take a look at all of those black and white ones that are all virtually the same and end up on download sites as individual games (a bit like the million+ Boulderdash versions that there are).

 

My only comment to improve the pinball game is to make it 3 screens high if memory allows rather than 2.

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Well lets just 'hope and pray' that some of these productions/creations (original or subsequent link) actually see the light of day (anytime within the next few years)

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Cool article ! Tried my IM game after years :D - and I know for sure, i will never finish it, chances are even higher I will re-program it with better GFX... ;)

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oh... Jesus... I am in there with 2 games... ;)

 

damned real life and low coding skills... ;)

 

Now you know why i don't show anyone past you and a couple of others my previews. =-)

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oh... Jesus... I am in there with 2 games... ;)

 

damned real life and low coding skills... ;)

 

Now you know why i don't show anyone past you and a couple of others my previews. =-)

 

yeah. Beyond Evil was so good when using char movement and then Guys said... we need soft sprite...not antic e...soft sprite simply because of one extra color and the mess started... ;)

 

ps. at least I finished MetaLlamas and next will be Gridrunner...

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