RevEng Posted August 31, 2009 Share Posted August 31, 2009 The attached binary is a slimmed-down version of a playfield loader I'm working on. Despite having nothing to do with setting the background color, it always colors the background purple when called, *even* if I explicitly set COLUBK to another color after the playfield load. No sure if this is my fault, a bB error, or a expected bB behaviour. I'll be damned if I can find the cause. Any help would be appreciated. bug.bas bug.bas.bin Quote Link to comment Share on other sites More sharing options...
RevEng Posted August 31, 2009 Author Share Posted August 31, 2009 Just realized I have the debug cycles option set. [smacks head] I'm away from the computer ATM, buy likely I've just run out of cycles. Sorry if I wasted anyone's time! Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted August 31, 2009 Share Posted August 31, 2009 Speaking of cycles, have you used Stella to check if you're going over 262: http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#timing The third option I mention there (The Faster, Easier Way) is what I use. Much better than using set debug cycles in your bB code. Quote Link to comment Share on other sites More sharing options...
RevEng Posted August 31, 2009 Author Share Posted August 31, 2009 Nice! Thanks for the tip... I'll definitely use it! Thanks also for your online docs. I use them all the time for syntax lookup. Very handy! Quote Link to comment Share on other sites More sharing options...
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