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Jaguar II emulator possible?

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Is it possible to construct a Jaguar II emulator given what is currently known about the Jaguar II hardware? Would it be necessary to have the actual hardware to make such an emulator?

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It should be pretty simple - As there are no games for the JagII the emulator suddenly becomes the reference. There are probably still more issues with emulating the original Jaguar system.

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As Crazyace mentioned there are no games for the JagII, so there's really no point in it.

 

I think it would be awesome to see what it was capable of.

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As Crazyace mentioned there are no games for the JagII, so there's really no point in it.

 

I think it would be awesome to see what it was capable of.

the one chip was never finished, so its really impossible to emulate as it was only in prototype stages,many things would have certainly been changed. :cool:

Edited by BuddyBuddies

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As Crazyace mentioned there are no games for the JagII, so there's really no point in it.

 

I think it would be awesome to see what it was capable of.

the one chip was never finished, so its really impossible to emulate as it was only in prototype stages,many things would have certainly been changed. :cool:

But one day, after has purchased all the kiosks he wants and won a lotter or two, there will be the JaguarBuddy. A Jaguar II to Buddy's specification. :P And AvP 2 better be among the games.

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We can do it!!!icon_thumbsup.gif

We can build it a make it stronger, faster and more powerful than ever imagined!!

Or at least die trying.....

Jaguar Rules!! Nintendo Drools!!!!icon_mrgreen.gif

 

 

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We can do it!!!icon_thumbsup.gif

We can build it a make it stronger, faster and more powerful than ever imagined!!

Or at least die trying.....

Jaguar Rules!! Nintendo Drools!!!!icon_mrgreen.gif

 

What does Nintendo really have to do with it, their new console wasn't even released (outside of Japan) until Atari Corp ceased to exist. Well, unless you mean the Super NES's popularity. If anything Sony probably contributed the most, Sega shot themselves several times around that time so the Saturn (and 32x) weren't deciding factors, neither was 3DO. Sony just plawed through everyone in that Generation. (crappy management in Atari and limited funds hurt them a lot though -Sega was having similar problems with management around that time)

 

Meh, I'm just taking things too literally. :P

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As Crazyace mentioned there are no games for the JagII, so there's really no point in it.

 

I think it would be awesome to see what it was capable of.

the one chip was never finished, so its really impossible to emulate as it was only in prototype stages,many things would have certainly been changed. :cool:

But one day, after has purchased all the kiosks he wants and won a lotter or two, there will be the JaguarBuddy. A Jaguar II to Buddy's specification. :P And AvP 2 better be among the games.

:D

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Jag I fixed would be plenty fine. Thought the Jag II blitter is a monster. However the emulation point is moot. We've not even got the JAguar I emulated(thankfully) so why bother with a Jaguar II. I'd much rather see the real hardware than a silly imperfect emulator. Stella is probably

the only emulator that best represents the machine it is trying to emulate, by leaps and bounds.

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Jag I fixed would be plenty fine. Thought the Jag II blitter is a monster. However the emulation point is moot. We've not even got the JAguar I emulated(thankfully) so why bother with a Jaguar II. I'd much rather see the real hardware than a silly imperfect emulator. Stella is probably

the only emulator that best represents the machine it is trying to emulate, by leaps and bounds.

 

Gorf - good to see you around :)

 

The Atari800win emu is decent but not perfect. Id rather see the Jag I get perfect emulation before trying to do something on the Jag II. Native Jag II hardware would also be kinda cool to play with ;)

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We've not even got the JAguar I emulated(thankfully) so why bother with a Jaguar II. I'd much rather see the real hardware than a silly imperfect emulator.

 

Sigh, poor emulation. So much hate in the world. Why ya gotta be a hata?

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Gorf - good to see you around :)

 

Can I quote you on that? :P

 

The Atari800win emu is decent but not perfect. Id rather see the Jag I get perfect emulation before trying to do something on the Jag II.

 

I'd rather see Jag II. The only use I'd have for an emu is development anyway. The 8 bit emu's are ok.

 

Native Jag II hardware would also be kinda cool to play with ;)

 

But there would be nothing to run on it.

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As Crazyace mentioned there are no games for the JagII, so there's really no point in it.

 

I think it would be awesome to see what it was capable of.

the one chip was never finished, so its really impossible to emulate as it was only in prototype stages,many things would have certainly been changed. :cool:

 

From what I've heard there is more than one 'chip' not emulated. I believe the Combi chip and the T-mapper caches never made it to

the proto. There was never an RGPU or a Jerry II DSP either. Essentially you have a Jag I with a powerful Blitter(worlds more) and

a GPU used with the old Jerry. The protos would never achive the 900,000 Textured, lighted, shaded, filtered polies or even the

2,500,000 g-shded polies with the current prototypes. Also the 68k was still used instead of the 020. And then the clock was only

at 33 mhz. So the Jag II proto's were nothing more than a Jag I with a monster blitter.

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We've not even got the JAguar I emulated(thankfully) so why bother with a Jaguar II. I'd much rather see the real hardware than a silly imperfect emulator.

 

Sigh, poor emulation. So much hate in the world. Why ya gotta be a hata?

 

I dont hate emulators. I hlped write MAME and MESS(the Bally Midway Astrocade hardware specifically).

Im a diehard hardware fan. Emulators are neat tricks for the most part but they can never replace the

real thing. I do use an emu for O^2, Astrocade and 2600/7800 developement though.

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There was a Jaguar II emulator (based on the documents rather than the prototypes) in development titled "CobWeb". This project is in limbo currently with no immediate plans for resurrection. Although there is no known software for it there are a small suite of 'test' binaries and source for the Jaguar II.

 

A couple of screenies, one showing Flashback running in Jaguar I emulation mode.

post-12398-9241_thumb.jpg

post-12398-125606001808_thumb.jpg

Edited by SubQMod

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Gorf - good to see you around :)

 

Can I quote you on that? :P

 

You bet :) - Nice pic on your Avatar...........dare I ask?

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There was a Jaguar II emulator (based on the documents rather than the prototypes) in development titled "CobWeb". This project is in limbo currently with no immediate plans for resurrection. Although there is no known software for it there are a small suite of 'test' binaries and source for the Jaguar II.

 

A couple of screenies, one showing Flashback running in Jaguar I emulation mode.

 

A Jag emulator with debugger would be amazing - it really makes it easier to code, so I hope that all of your emu projects aren't in limbo :)

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There was a Jaguar II emulator (based on the documents rather than the prototypes) in development titled "CobWeb". This project is in limbo currently with no immediate plans for resurrection. Although there is no known software for it there are a small suite of 'test' binaries and source for the Jaguar II.

 

A couple of screenies, one showing Flashback running in Jaguar I emulation mode.

 

A Jag emulator with debugger would be amazing - it really makes it easier to code, so I hope that all of your emu projects aren't in limbo :)

 

Jagulator with the debugger (shown at JagFest UK 09) is still in development. I am also looking at the possibility of integrating the debugger element with the Skunkboad. CobWeb is in limbo though.

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Jagulator with the debugger (shown at JagFest UK 09) is still in development. I am also looking at the possibility of integrating the debugger element with the Skunkboad. CobWeb is in limbo though.

 

I look forward to the release - the 8 bit and 2600 emulator/debuggers have really spoiled me. ( I even spent quite a bit of time using the SPE simulator for cell because of the extra info shown :) )

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Jagulator with the debugger (shown at JagFest UK 09) is still in development. I am also looking at the possibility of integrating the debugger element with the Skunkboad. CobWeb is in limbo though.

 

I look forward to the release - the 8 bit and 2600 emulator/debuggers have really spoiled me. ( I even spent quite a bit of time using the SPE simulator for cell because of the extra info shown :) )

 

Jesus you're going soft on us. Obviously too much of that fancy modern mamby pamby PSX.

 

Back in the day when men were men and the sheep ran scared, Minter and the boys at 4play/Scatologic use to debug GPU code by sense of smell.

Edited by JagChris

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Back in the day when men were men and the sheep ran scared, Minter and the boys at 4play/Scatologic use to debug GPU code by sense of smell.

And Gorf coded impossible main code by hand...oh yeah he still does.

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Gorf - good to see you around :)

 

Can I quote you on that? :P

 

You bet :) - Nice pic on your Avatar...........dare I ask?

 

It's a long dead project called Tempest Chaos Curt inspired me to work on for PC. You may still see it someday.

It is actually about 65% done. mostly bonus stuff and debugging and optimizing.

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Back in the day when men were men and the sheep ran scared, Minter and the boys at 4play/Scatologic use to debug GPU code by sense of smell.

And Gorf coded impossible main code by hand...oh yeah he still does.

 

 

Do the sheep still run scared? ;)

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Back in the day when men were men and the sheep ran scared, Minter and the boys at 4play/Scatologic use to debug GPU code by sense of smell.

And Gorf coded impossible main code by hand...oh yeah he still does.

 

 

Do the sheep still run scared? ;)

 

Only when I bark.

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