José Pereira #1 Posted January 7, 2010 Hello all. When I started the LN crazy idea I always try to Start with the first but having ideas that can work for all that may come on later. So, it's again with the same ideas. But LN2 it's more tricky. You have many more MASKs. Here for example you have omn the Top Left the Tree, There it's the only time I use P1. the other Screen colours are from DLIs. and PM2&3 as always: (C64 vs. A8:) And the files: park_opengate.zip This is just to do something different. Off course I'll continue with LN1 screens, but sometimes I'll try some from LN2. Forget Status area. Someone probably will do it!... I hope. Greetings. José Pereira. Quote Share this post Link to post Share on other sites
José Pereira #2 Posted January 7, 2010 Hello all. When I started the LN crazy idea I always try to Start with the first but having ideas that can work for all that may come on later. So, it's again with the same ideas. But LN2 it's more tricky. You have many more MASKs. Here for example you have omn the Top Left the Tree, There it's the only time I use P1. the other Screen colours are from DLIs. and PM2&3 as always: (C64 vs. A8:) And the files: park_opengate.zip This is just to do something different. Off course I'll continue with LN1 screens, but sometimes I'll try some from LN2. Forget Status area. Someone probably will do it!... I hope. Greetings. José Pereira. Sorry, A8 is off course the last, at the bottom. José Pereira. Quote Share this post Link to post Share on other sites
PeteD #3 Posted January 7, 2010 (edited) I'd really try to stick closer to the C64 colours, at least for now. The best thing about C64's palette is the colours all go well together as far as luminance and saturation etc go whereas the grass and tree green and brown you've used look fairly odd imho and make the screen look worse than it actually is. There's nothing wrong with what you've done, just needs some better colours I supposed it depends which palette you're using as well. Here's the original C64 screen remapped.. There are some screens where the A8 has much better colours than the C64 but the shades need to be chosen quite carefully. If you disagree, please say so, it might just be my eyes Pete Edited January 7, 2010 by PeteD Quote Share this post Link to post Share on other sites
José Pereira #4 Posted January 7, 2010 I'd really try to stick closer to the C64 colours, at least for now. The best thing about C64's palette is the colours all go well together as far as luminance and saturation etc go whereas the grass and tree green and brown you've used look fairly odd imho and make the screen look worse than it actually is. There's nothing wrong with what you've done, just needs some better colours I supposed it depends which palette you're using as well. Here's the original C64 screen remapped.. There are some screens where the A8 has much better colours than the C64 but the shades need to be chosen quite carefully. If you disagree, please say so, it might just be my eyes Pete I've talked about Pallettes some days ago. I get opinions that OlivierP is the best possible one. and I'm using it now. about the colours you're probably right... It's sometimes my (like the others A8 users) idea of the greater colour Pallette thing... That's why Itry to get as many colours as I can get and, probably, sometimes come into this. I've also said here on AA some time ago that C64 have a very good and well choosen Pallette and in just 16colours. Black,3Gray,White and 2Greens(Blues and then some other colours. And all are very lumin. diffrent from each other, so, it's very simple to makes that difference in the Screen colours. I think we can have much better/True colours with the A8 Pallette. Sometimes you could get a good IMHO with the A8 colours (I think some of my screens proves that) but other times probably not, or I am not choosing them correctly. another thing is that G2F uses 128colours. In Gray colours, for example, we see a great difference from one shade to another (00 turns to 02, and where's 01, and so on...). I accept your opinion, but as the example of the Greens, you have two on C64(+1more a little Blueshish), in A8 I can create different trees colours, like on the real nature. And that will look better. If with DLis. I can have Pf2-Green as the Threes, than different Thress in different Lines get different colours and now add a PM with PERIOR0 and you'll get loads/lots of different colours. But I think you'll also agree with me in this. I only have to choose them well... I'll try to do it on the future, I promise! Greetings. José Pereira. Quote Share this post Link to post Share on other sites
PeteD #5 Posted January 7, 2010 hehe Yeah, it is just a case of choosing them well I really don't mean to say copy the C64 exactly, as I say the A8 has better colours for a lot of things, the problem comes when you try to match different ones on one screen. It's given me an idea to put some code in my app to pick complementary colours (or at least notify the user of them) so it's easier to produce a colour scheme for a game. Pete Quote Share this post Link to post Share on other sites
José Pereira #6 Posted January 7, 2010 hehe Yeah, it is just a case of choosing them well I really don't mean to say copy the C64 exactly, as I say the A8 has better colours for a lot of things, the problem comes when you try to match different ones on one screen. It's given me an idea to put some code in my app to pick complementary colours (or at least notify the user of them) so it's easier to produce a colour scheme for a game. Pete That's a very good idea. José Pereira. Quote Share this post Link to post Share on other sites
+Stephen #7 Posted January 7, 2010 another thing is that G2F uses 128colours. In Gray colours, for example, we see a great difference from one shade to another (00 turns to 02, and where's 01, and so on...). Greetings. José Pereira. Jose, only two GTIA modes (BASIC Graphics modes 9 and 11) allow all 256 shades. Every other mode is limited to 128. Stephen Anderson Quote Share this post Link to post Share on other sites
José Pereira #8 Posted February 8, 2010 Hello people. As I said the LastNinja Series wasn't dead. I've been working on the Master Screens for the e LN's. It cames first forthe LN2. It's not finish (I pretend to insert here, somewhere the Brooklin Bridge) and now have to Paint the Status Panel, but the idea behind DLIs., PMs and OBjects ("Found" & "Using") it's working... The Screen Playing /Status Area is on places like you'll see on the future. See and send your ideas/comments/suggestions: And the Files: ln2 master.zip Greetings. José Pereira. Quote Share this post Link to post Share on other sites
José Pereira #9 Posted February 8, 2010 More PMs./DLIs. to add here, but: Bye,... José Pereira. Quote Share this post Link to post Share on other sites
José Pereira #10 Posted February 8, 2010 Hello people. As I said the LastNinja Series wasn't dead. I've been working on the Master Screens for the e LN's. It cames first forthe LN2. It's not finish (I pretend to insert here, somewhere the Brooklin Bridge) and now have to Paint the Status Panel, but the idea behind DLIs., PMs and OBjects ("Found" & "Using") it's working... The Screen Playing /Status Area is on places like you'll see on the future. See and send your ideas/comments/suggestions: And the Files: ln2 master.zip Greetings. José Pereira. Yes, I know, you'll start to say I'm aaaansweringggg... my own Posts. But I've seen the picture and Ninja's face is a little bit more higher rather than circle form (like on C64). If I put it Higher I will get space to put the Brooklin Bridge in his base at a 30/40% degree. You'll get Ninja's face behind the Bridge wich I think would be a very good IMHO/perspective. And a "Good, Good Night" (no sleep, probably, to me)... José Pereira. Quote Share this post Link to post Share on other sites
flashjazzcat #11 Posted February 8, 2010 Oh God, it's happening again. Quote Share this post Link to post Share on other sites
miker #12 Posted February 8, 2010 Yeah, someone steals the colors. And there's still no game! Quote Share this post Link to post Share on other sites
José Pereira #13 Posted February 10, 2010 Yeah, someone steals the colors. And there's still no game! Yes, but I think I finally get the Status Area redone. And as always Center in Chars and working for the Energy Bar and on the "found"&"Using" Objects Area with Pms. to enhance the colours. Again, I invite all to see the files, especially the coders around here: ln2_master.zip Greetings. José Pereira. Quote Share this post Link to post Share on other sites
PeteD #14 Posted February 10, 2010 Yeah, someone steals the colors. And there's still no game! Yes, but I think I finally get the Status Area redone. That's the best reply ever Pete Quote Share this post Link to post Share on other sites
José Pereira #15 Posted February 10, 2010 Yeah, someone steals the colors. And there's still no game! Yes, but I think I finally get the Status Area redone. That's the best reply ever Pete It's not to be me, but I think it is. Better when we can Play this one. What you think, it's better with one Blue or this Blue Lines: I am trying to do the 3LNs. Master Screens. All the three with the same basis Satus Area and I think I have the answer. By now I am re-doning LN3. About LN1, what you think: "Use or not the Japanese Symbols on the Sides or just like this?" Best regards. José Pereira. Quote Share this post Link to post Share on other sites
José Pereira #16 Posted February 27, 2010 I am trying to do the 3LNs. Master Screens. All the three with the same basis Satus Area and I think I have the answer. By now I am re-doning LN3. About LN1, what you think: "Use or not the Japanese Symbols on the Sides or just like this?" Best regards. José Pereira. I'm re-doing things from Backwards (a little bit like the last 2StarWars Films): Like I've said above.So, now it's LN2 Master: Now it's time to get some more re-dones here. What's the idea here: You see two boxex on Left and two on the right of Ninja's face. They are in this order: FOUND-> NINJA'S ENERGY->ENEMY'S ENERGY->USING. If soo, why is the Liberty Statue in the "Found" box? Yes it have to be there. In this Screen you have not an Object to found. The idea is have the boxex with NewYork pictures when they are not in use. (by now you see Liberty Statue on the Left box, second box will be Brooklin Bridge, other empire State Building and I'm trying to get the new Buiding(s) of the Ground Zero for the 4th and last one. You lost the Time, but I think it's not necessary in this type of game (You'll get only Energy in LN1 (equal), only Score on LN2 and Score&Energy on LN3, as you can see on the 1st Screen above). It may seems crazy (like all my ideas but it can have a very good ending result. Greetings. José Pereira. Only the first Last Ninja MasterScreen left. Quote Share this post Link to post Share on other sites