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donnerkuh

Flight Sim 2600

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Please try the new bin-file. Now, you are a fighter pilot, and you have to stop a invasion from see. First, you have to fight through the air defense, and shoot down the enemy fighters. if the anti-aircraft fire starts, you will have to attack the ship.

 

If the cockpit gets red, you are under fire.

 

This is a early version, but I will hard work on it to finish soon!

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- Game Over Szenario added

- You will have to destroy 6 Ships to win the game

 

Tommorow I will try to add an intro and winning screen.

If someone has an idea for a nice machine-gun sound please post it.

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If someone has an idea for a nice machine-gun sound please post it.

 

Easy (since the 2600 was designed with battle sounds in mind). Just set voice distortion to "white noise" and allow volume to decay using any counting variable. On alternate half or quarter-seconds, clear the voice completely.

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I worked on my game. Machine-gun sound added, big ship sprite added. But i have one problem. You see player0 in foreground, but i need player1 in foreground when they have the same position. Is there a command to change this or will i have to change the whole program?

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P0/M0 always has priority over P1/M1 and background is always lowest priority, the only aspect that can be changed is the placement of PF/Ball (under or over players, respectively).

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