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Pong(RGPC)


Primordial Ooze

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Heres my entry for the retro cloud comp. It still is nowhere finished, but i will continue to update this post as i get further.

1 REM PONG FOR THE TI-99/4A
2 REM BY PRIMORDIAL OOZE
3 LPLAYERY=86
4 RPLAYERY=86
5 BALLX=128
6 BALLY=86
7 BALLVX=0
8 BALLVY=0
9 LPLAYERSCORE=0
10 RPLAYERSCORE=0
11 CALL CLEAR
12 CALL SCREEN(2)
13 CALL CHAR(32,"7E7E7E7E7E7E7E7E")
14 CALL CHAR(33,"00003C3C3C3C0000")
15 CALL SPRITE(#1,32,16,LPLAYERY,7)
16 CALL SPRITE(#2,33,16,BALLY,BALLX)
17 CALL SPRITE(#3,32,16,RPLAYERY,248)
18 CALL COLOR(3,16,1)
19 CALL COLOR(4,16,1)
20 DISPLAY AT(6,7):LPLAYERSCORE
21 DISPLAY AT(6,20):RPLAYERSCORE
22 GOTO 22

 

News:

Finished basic screen layout. Will work on player movement next.

Edited by Primordial Ooze
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