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HSC Season 7 Week 24: Boing!


Ze_ro

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Important Note: This weeks competition is over and no further scores will be accepted.

 

s_Boing_2.png

 

Game Information
  • Game Name: Boing!
  • Released By: First Star Software, 1983
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Default
  • Chosen By: Vectorman0

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday February 3rd at 1:00 AM (CST).

 

Current High Scores
  1. 100,000 (oyamafamily) [+11]
  2. 33,050 (toymailman) [+10]
  3. 15,850 (darthkur) [+9]
  4. 12,825 (roadrunner) [+8]
  5. 7370 (Zoyx) [+7]
  6. 4445 (HatNJ) [+6]
  7. 2055 (LarcenTyler) [+5]

Best Tips
  • LarcenTyler [+2]

Challenges
  • None yet

TwinGalaxies Top 3
  1. 45,595 (Tom Duncan)
  2. 28,605 (Rodrigo Lopes, Emulator)
  3. 23,020 (David B Yancey)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [227]
  2. Zoyx [169]
  3. shadow460 [133]
  4. darthkur [124]
  5. roadrunner [91]
  6. Atardi [84]
  7. Deteacher [81]
  8. CebusCapucinis [71]
  9. vjames [71]
  10. aftermac [69]
  11. oyamafamily [64]
  12. Captain Beard [61]
  13. godzillajoe [56]
  14. LarcenTyler [56]
  15. JacobZu7zu7 [54]
  16. keilbaca [42]
  17. brandondwright [30]
  18. Vectorman0 [29]
  19. Carey85 [29]
  20. 4Ks [27]
  21. homerwannabee [26]
  22. Hornpipe2 [25]
  23. SpiceWare [24]
  24. Wickeycolumbus [22]
  25. Mister VCS [21]
  26. pis [19]
  27. devwebcl [13]
  28. Nathan Strum [11]
  29. LoneWolfSeth [10]
  30. LaserHawk [10]
  31. joeypsp [9]
  32. Tr3vor [9]
  33. kote [8]
  34. Animan [6]
  35. Chris Leach [5]
  36. chuckwalla [4]
  37. MIKE5200 [4]
  38. Skaarg [4]
  39. Shannon [2]
  40. jeremysart [2]
  41. vintagegamecrazy [2]
  42. sloth713 [2]
  43. jjd [2]
  44. ChrisKoopa [1]
  45. SeaGtGruff [1]
  46. Impaler_26 [1]
  47. Nati [1]
  48. disjuakifa [1]




 

Scoring Points in Boing!
  • You score points every time you turn on a step. In level 4, 5 and 6, where a step turns on and off, you score points every time you turn it on again.
  • You receive 300 points the first time the BUBBLE EATER is popped in each wave.
  • Hundreds of points are awarded for each wave you finish. The amount of points depends on the wave and level number you have completed. In addition, when you complete a level you also score additional points.
  • See this post by oyamafamily for more detailed information

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:

  • The BUBBLE will move quickly around the screen, so don't be afraid to "go for it". One important feature to realize is that you may jump through the BUBBLE EATER or the PIN. If the BUBBLE is in the air the same time that the attacker is, the BUBBLE will remain intact.
  • Watch out when you are on the top row, because the PIN starts on this row. The PIN starts randomly at any of the top 6 steps and proceed down. If you are popped on the top row, it is wise to jump off to the next row down immediatly with your next BUBBLE to avoid being popped again. The PIN will reappear at the top row if anyone is popped. Therefore, if the BUBBLE EATER is popped, and you are near the top row, watch for the PIN to suddenly appear.
  • The PIN will pop either the BUBBLE or the BUBBLE EATER if they are in its path. Therefore, you may lure the BUBBLE EATER in front of an oncoming PIN and purposefully pop it. The BUBBLE EATER is chasing the BUBBLE, so you move the BUBBLE and watch the decending PIN, timing your actions so that the BUBBLE EATER becomes disabled. You receive 300 points the first time the BUBBLE EATER is popped in each wave (see SCORING).
  • Be careful, the glowing BUBBLE EATER comes back to life without warning.
  • You can jump on the BUBBLE EATER or the PIN if one of them is on the last step needed to complete a wave, without losing a BUBBLE.
  • At the beginning of a level the PIN will be frozen at the top of the steps, above the column it will descend.

 

LarcenTyler

 

Don't forget you can safely jump through the pin or bubble eater when they're in the air.

 

--Zero

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PAY ATTENTION FOR THE SPECIAL NOTES FOR BOING:

1) The score rolls at 100,000 points (the top score possible is 99,995).

2) When you complete Level 6, it starts over from Level 1 with your score intact.

 

Ze_ro, this game was released by FIRST STAR SOFTWARE.

Edited by oyamafamily
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I have it as some here do and I even posted them but took them off cuz First Star is still in Business guess that's why its not on Atariage

 

I can email to you I tried to PM but doesnt alow sending files

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Scoring points for BOING:

 

300 points - The BUBBLE EATER is popped in each wave at the first time

 

LEVEL 1:

a) Turn on a step: 5 points

b) Finishing wave 1: none

c) Finishing wave 2: 100 points

d) Finishing wave 3: 200 points

e) Finishing wave 4: 300 points

f) Finishing wave 5: 400 points

 

LEVEL 2:

a) Turn on a step: 15 points

b) Finishing wave 1: 100 points

c) Finishing wave 2: 200 points

d) Finishing wave 3: 300 points

e) Finishing wave 4: 400 points

f) Finishing wave 5: 500 points

 

LEVEL 3:

a) Turn on a step: 25 points

b) Finishing wave 1: 200 points

c) Finishing wave 2: 300 points

d) Finishing wave 3: 400 points

e) Finishing wave 4: 500 points

f) Finishing wave 5: 600 points

 

LEVEL 4:

a) Turn on a step: 35 points

b) Finishing wave 1: 300 points

c) Finishing wave 2: 400 points

d) Finishing wave 3: 500 points

e) Finishing wave 4: 600 points

f) Finishing wave 5: 700 points

 

LEVEL 5:

a) Turn on a step: 45 points

b) Finishing wave 1: 400 points

c) Finishing wave 2: 500 points

d) Finishing wave 3: 600 points

e) Finishing wave 4: 700 points

f) Finishing wave 5: 800 points

 

LEVEL 6:

a) Turn on a step: 55 points

b) Finishing wave 1: 500 points

c) Finishing wave 2: 600 points

d) Finishing wave 3: 700 points

e) Finishing wave 4: 800 points

f) Finishing wave 5: 900 points

 

For every 10,000 points, you gain a BONUS BUBBLE. You start this game with 5 BUBBLES.

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I tried it for the first time over the weekend thanks to my Harmony cart arriving Saturday, and only got 4000-5000. I couldn't get in the zone with it, I will definitely add that to my rotation to try more. I just got to level 3 I think where you have to go bottom to top. Then I gave up and played Rabbit Transit instead :)

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