yuppicide Posted March 12, 2010 Share Posted March 12, 2010 I forgot to copy version 37 to take home, so I'm playing version 31, thought I'd share my comments. Seems the scanline issue (screen flicker and roll) is almost completely gone. Although, when I get to level 10 or above, I do get an occasional screen roll. Happens at random times (maybe when screen action is too fast), but also happened once when a bomb hit my city below. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted March 12, 2010 Author Share Posted March 12, 2010 (edited) I forgot to copy version 37 to take home, so I'm playing version 31, thought I'd share my comments. Seems the scanline issue (screen flicker and roll) is almost completely gone. Although, when I get to level 10 or above, I do get an occasional screen roll. Happens at random times (maybe when screen action is too fast), but also happened once when a bomb hit my city below. I don't remember what I did between versions 31 and 37, but it may be fixed now. I haven't tried it on real hardware yet, but when I run the breakif 262 command in stella it never stops the program. I was trying to think of a way to use up the remaining 4K and I came up with something new for the game. Every other level (starting with level 2), you'll stop and enter one of the city buildings and have to race to defuse some bombs before they explode. Just run around the room and shoot them. If you let one explode, it takes one of your six lives away. The bombs will start to flash right before they're about to explode. There is a moving obstacle in the room that will push you back to the room's entrance if it hits you. Not sure what to call the obstacle in the room yet, I guess you could call it a motion sensing laser? Once you've cleared the room of bombs the game will continue as normal and you'll go on to the next level. I've spent quite a bit of time working on this new feature and haven't had much time to fully test this new verison to make sure there's no bugs. I just did a quick 5 minute playthrough now and it didn't seem to have any scanline issues or any other major problems, but I need to test it more. The only other change is that there are now more falling bombs in each level to clear, each level seemed to end a little too quickly before. Also, at least for now, you can enter a city building and defuse bombs anytime you want by pressing fire on the right joystick. After clearing the room, it will take you back to the same point in the game. This was put in to make it easier for me to test that part of the game, I may remove that later. Thanks, Steve bombsaway45.txt bombsaway45.bin Edited March 12, 2010 by Atarius Maximus Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted March 14, 2010 Share Posted March 14, 2010 I seriously LOVE this game. Keep up the good work Wp Quote Link to comment Share on other sites More sharing options...
yuppicide Posted March 15, 2010 Share Posted March 15, 2010 Just downloaded 45. Will try it when I get home and post comments tomorrow. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted March 17, 2010 Author Share Posted March 17, 2010 Well, no new updates to the game, but I had to share a pic of me and my new T-shirt. It was a gift from a friend who knows me too well. Steve Quote Link to comment Share on other sites More sharing options...
yuppicide Posted March 17, 2010 Share Posted March 17, 2010 I wanted to buy that shirt, but being that the joystick is wrong I decided to boycott it. We had a thread going here on how people can't make a shirt with the correct joystick on it. My idea is to make one that says something like "The Real Representation", have the correct joystick and an AtariAge logo with all proceed going to the website. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted March 17, 2010 Author Share Posted March 17, 2010 I wanted to buy that shirt, but being that the joystick is wrong I decided to boycott it. We had a thread going here on how people can't make a shirt with the correct joystick on it. My idea is to make one that says something like "The Real Representation", have the correct joystick and an AtariAge logo with all proceed going to the website. I didn't even notice that the joystick wasn't exactly right until you just pointed that out. Oh well, I still like the shirt, but I have to agree that a more accurate representation would have been nice. I guess "Represent" means "this joystick kind of represents a CX-40". Steve Quote Link to comment Share on other sites More sharing options...
+Philsan Posted March 17, 2010 Share Posted March 17, 2010 I agree with yuppicide. But they say "you shouldn't look a gift horse in the mouth". Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted March 17, 2010 Share Posted March 17, 2010 I agree with yuppicide.But they say "you shouldn't look a gift horse in the mouth". I try not to look anything in the mouth. The danger of receiving a bite or getting a whiff of bad breath is too high. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted March 17, 2010 Share Posted March 17, 2010 Think Geek sold that shirt also. They wrote on the page about it not being correct, but that shows their true geekiness. I told the they have enough money and resources and customers to make the correct shirt and I bet it would outsell. Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted May 13, 2010 Author Share Posted May 13, 2010 Has anyone been playing this? Any more bugs found? I've gone over it a few times in the past month and tested it on real hardware, and it seems to be working fine. I think I'm going to call the most recently posted version (v45) the final version. Steve Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted May 13, 2010 Share Posted May 13, 2010 Has anyone been playing this? Not for a while. It's not my kind of game, so I didn't play it for too long. I did notice that moving from easy to hard goes by pretty fast on the settings screen. Is it possible to slow it down a little more? Quote Link to comment Share on other sites More sharing options...
+Atarius Maximus Posted May 13, 2010 Author Share Posted May 13, 2010 Has anyone been playing this? Not for a while. It's not my kind of game, so I didn't play it for too long. I did notice that moving from easy to hard goes by pretty fast on the settings screen. Is it possible to slow it down a little more? Yep, that would be a very easy change to make. I'll post a change soon. I have another game almost complete that I'll be posting soon. it's complete except for audio, which is always my biggest challenge. Making music and sound effects is hard, so I always leave it until the end. Steve Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted May 13, 2010 Share Posted May 13, 2010 It's complete except for audio, which is always my biggest challenge. Making music and sound effects is hard, so I always leave it until the end. It's a lot easier now: http://www.randomterrain.com/atari-2600-memories-batari-basic-vbb.html#music_and_sound_editor I used that to add two sound effects to the game I'm working on so far and it seems to be working great. I might actually get a game finished. Quote Link to comment Share on other sites More sharing options...
KEWROCK Posted June 17, 2016 Share Posted June 17, 2016 (edited) Is there a final, or latest version ROM of this? Looks good. Edited June 17, 2016 by KEWROCK Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted November 9, 2019 Share Posted November 9, 2019 (edited) We'll be featuring Bombs Away LIVE on today's (Friday) ZeroPage Homebrew stream on Twitch at 6PM PT | 9PM ET | 1AM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Kirby 2600 (2010) by Chris Read aka atari2600land - Keep Away by (2009) by John A. Reder aka Neuronic - Bombs Away! (2010) by Steve Engelhardt aka Atarius Maximus - Tennis (1981 Activision Patch Challenge) by Alan Miller Archive Video of Stream (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited November 10, 2019 by ZeroPage Homebrew 1 Quote Link to comment Share on other sites More sharing options...
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