+InsaneMultitasker Posted March 11, 2010 Share Posted March 11, 2010 Not a sexy beast like some of the other entries - guess I need to break out of my utilitarian mold on the next attempt And no, Marc, no ASCII strip poker; I don't want everyone to suspend their programming activities. I used Tursi's emulator to give it a test run and the keyboard response -seemed- ok. The keyboard loop uses the array method I described on the list server, to store key positions. Doing so made about a 5x difference. The game was programmed on a Geneve so I added variable (SP1) to adjust some of the computations for the TI. OK TI-Simon, into the wild you go... -Tim TISIMON.zip Quote Link to comment Share on other sites More sharing options...
sometimes99er Posted March 11, 2010 Share Posted March 11, 2010 Very nice implementation. I love the scroller. Never thought it could be fast. In game action are slick and effective. Back in the day this would have made it as official TI product ! Congrats. Quote Link to comment Share on other sites More sharing options...
Opry99er Posted March 11, 2010 Share Posted March 11, 2010 Lovin' it!!!! Wow, I go away for 3 days and you guys write an entire gaming library!!!! TI wishes they had a group like this one back in the day!!! Quote Link to comment Share on other sites More sharing options...
marc.hull Posted March 11, 2010 Share Posted March 11, 2010 Not a sexy beast like some of the other entries - guess I need to break out of my utilitarian mold on the next attempt And no, Marc, no ASCII strip poker; I don't want everyone to suspend their programming activities. I used Tursi's emulator to give it a test run and the keyboard response -seemed- ok. The keyboard loop uses the array method I described on the list server, to store key positions. Doing so made about a 5x difference. The game was programmed on a Geneve so I added variable (SP1) to adjust some of the computations for the TI. OK TI-Simon, into the wild you go... -Tim Good to see you still know how to have fun my boy! Great job, unfortunately I truly suck at Simon so would you please add an Illiterate Okie choice to your menu and reduce the color choices to 1 And I see your next entry is going to be called TI Titties ? Can't wait. Gentlemen.... start your B*ners Quote Link to comment Share on other sites More sharing options...
Opry99er Posted March 11, 2010 Share Posted March 11, 2010 TI Titties?!?!? Man!!! That sounds like the hottest thing this side of hell!! Count me in for the pleasantries! Quote Link to comment Share on other sites More sharing options...
+InsaneMultitasker Posted March 12, 2010 Author Share Posted March 12, 2010 (edited) Good to see you still know how to have fun my boy! Great job, unfortunately I truly suck at Simon so would you please add an Illiterate Okie choice to your menu and reduce the color choices to 1 And I see your next entry is going to be called TI Titties ? Can't wait. Gentlemen.... start your B*ners Hmmm... based on your comments, I seriously have to wonder... why only one color? Hmmmm Edited March 12, 2010 by InsaneMultitasker Quote Link to comment Share on other sites More sharing options...
jchase1970 Posted March 12, 2010 Share Posted March 12, 2010 Nice game, brings back a memory of a TI basic game I had that was Simon but based on Close Encounters of the Third Kind. I can waste alot of time playing Simon, lol. Quote Link to comment Share on other sites More sharing options...
unhuman Posted March 12, 2010 Share Posted March 12, 2010 I remember that! Nice game, brings back a memory of a TI basic game I had that was Simon but based on Close Encounters of the Third Kind. I can waste alot of time playing Simon, lol. Quote Link to comment Share on other sites More sharing options...
InfernalKeith Posted March 12, 2010 Share Posted March 12, 2010 I remember that! Nice game, brings back a memory of a TI basic game I had that was Simon but based on Close Encounters of the Third Kind. I can waste alot of time playing Simon, lol. That was Simon's Saucer. 99'er Magazine released it on tape with a little flippy-book thing, to teach you programming fundamentals while you checked out the listing. It's amazing how mesmerizing the most basic game concepts (Simon, Space Invaders, Breakout, Tetris) can be, even after all these years and advancements in technology. Gameplay is everything - that hasn't changed since Pong and Colossal Cave. Quote Link to comment Share on other sites More sharing options...
The Codex Posted March 12, 2010 Share Posted March 12, 2010 This game is a good working proof of the idea that a human can hold at most 7 to 9 things in their head at once. I seem to always make it to 8 then bottom out. Quote Link to comment Share on other sites More sharing options...
+InsaneMultitasker Posted March 13, 2010 Author Share Posted March 13, 2010 Thanks guys You can try the "trainer" options to show the keys. I actually find the faster options are easier, but I have to play a while before getting in the teens. IIRC, the original Simon had options like allowing 2,3, or 4 colors but I ran out of time to mess around with that. All these fun little games are getting those creative chemical imbalances flowing <grin> Time to go try a few of the other entries! Quote Link to comment Share on other sites More sharing options...
jchase1970 Posted March 13, 2010 Share Posted March 13, 2010 I remember that! Nice game, brings back a memory of a TI basic game I had that was Simon but based on Close Encounters of the Third Kind. I can waste alot of time playing Simon, lol. That was Simon's Saucer. 99'er Magazine released it on tape with a little flippy-book thing, to teach you programming fundamentals while you checked out the listing. It's amazing how mesmerizing the most basic game concepts (Simon, Space Invaders, Breakout, Tetris) can be, even after all these years and advancements in technology. Gameplay is everything - that hasn't changed since Pong and Colossal Cave. You wouldn't have a copy of that Simon's saucer around would you? I'ld love the nostalgia of playing it again. Quote Link to comment Share on other sites More sharing options...
unhuman Posted March 13, 2010 Share Posted March 13, 2010 Nope. Unless it's on some archived disk on ripped off some archive. I probably played it off cassette, but who knows. I remember that! Nice game, brings back a memory of a TI basic game I had that was Simon but based on Close Encounters of the Third Kind. I can waste alot of time playing Simon, lol. That was Simon's Saucer. 99'er Magazine released it on tape with a little flippy-book thing, to teach you programming fundamentals while you checked out the listing. It's amazing how mesmerizing the most basic game concepts (Simon, Space Invaders, Breakout, Tetris) can be, even after all these years and advancements in technology. Gameplay is everything - that hasn't changed since Pong and Colossal Cave. You wouldn't have a copy of that Simon's saucer around would you? I'ld love the nostalgia of playing it again. Quote Link to comment Share on other sites More sharing options...
InfernalKeith Posted March 13, 2010 Share Posted March 13, 2010 I have it on tape... if I get the 99/4A fired up this weekend like I hope to, I'll load it, save it to the CF and paste the code here for ya. Quote Link to comment Share on other sites More sharing options...
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