Pyromaniac605 #1 Posted March 26, 2010 (edited) 8-bit NES Sega Master System Gameboy/GBC Colecovision Atari 2600 16-bit Sega Mega Drive/Genesis Intellivision SNES 32-Bit Gameboy Advance Neo-Geo AES -Darren- PS:Please help out as much as you can. Edited March 27, 2010 by Pyromaniac605 Quote Share this post Link to post Share on other sites
ApolloBoy #3 Posted March 27, 2010 Erm, both the 2600 and CV have 8-bit CPUs. Quote Share this post Link to post Share on other sites
Pyromaniac605 #4 Posted March 27, 2010 Oh they dont look it thanks. -Darren- Quote Share this post Link to post Share on other sites
Pyromaniac605 #6 Posted March 27, 2010 It isn't my fault i dont really know where to find all the information. -Darren- Quote Share this post Link to post Share on other sites
ApolloBoy #7 Posted March 27, 2010 It isn't my fault i dont really know where to find all the information. -Darren- Google is your friend... Quote Share this post Link to post Share on other sites
fiddlepaddle #8 Posted March 27, 2010 The Atari has 8 bits to it: main system power supply left joystick right joystick paddles Combat cartridge RF switch box RCA cable Quote Share this post Link to post Share on other sites
akator #9 Posted March 27, 2010 For 8-bits, you could get 4 visits to the barber. Quote Share this post Link to post Share on other sites
Austin #10 Posted March 27, 2010 The Neo-Geo is a 16-bit machine.. Quote Share this post Link to post Share on other sites
128Kgames #11 Posted March 27, 2010 The Neo-Geo is a 16-bit machine.. Well, 24-bit actually... Quote Share this post Link to post Share on other sites
Pyromaniac605 #12 Posted March 28, 2010 (edited) The Neo-Geo is a 16-bit machine.. Well, 24-bit actually... No its 16 it was marketed as 24 bit. -Darren- Edited March 28, 2010 by Pyromaniac605 Quote Share this post Link to post Share on other sites
Pyromaniac605 #13 Posted March 28, 2010 And Al needs to do something about this I CANT EDIT MY POST YET AGIN THIS HAS TO BE THE 5th F***KING TIME!!!! -Darren- Quote Share this post Link to post Share on other sites
Austin #14 Posted March 28, 2010 (edited) And Al needs to do something about this I CANT EDIT MY POST YET AGIN THIS HAS TO BE THE 5th F***KING TIME!!!! -Darren- Chill out dude, seriously.. What post are you talking about (you have multiples in this thread)? Your original one? As far as I know, you can only go back and edit original posts (i.e., the first one in a thread), if they are in the marketplace. Any other posts can only be edited for up to an hour after posting them (I think). After a while, you can't edit your posts, period. Edited March 28, 2010 by Austin Quote Share this post Link to post Share on other sites
The_Laird #15 Posted March 28, 2010 The PC Engine and the Atari Lynx both have an 8-Bit CPU but 16-bit graphics and sound chips and were also marketed as 16-Bit. 8-Bit Consoles - Atari 2600, Atari XE, Atari 7800, Atari 5200, Amstrad GX4000, Commodore 64GS, Watara Supervision/Cheetah Gamate, Nintendo ES, Sega Master System, Colecovision, Bally Astrocade, Fairchild Channel F, RCA Studio 2, Odeyssy 2, Nintendo Gameboy and Sega Gamegear (probably more I havn't mentioned) 16-Bit Consoles - Sega Megadrive/Genesis, Nintendo Virtual Boy, Super Nintendo, Sega Mega CD/Sega CD, JVC Wondermega, Philips CD-i, NEC Supergrafx, FM Towns Marty, SNK Neo Geo and Gameboy Advance (probably more I havn't mentioned once again) Quote Share this post Link to post Share on other sites
Multijointed Monster Maker #16 Posted March 28, 2010 (edited) What is the point of this thread exactly? Rate systems' graphical power by units of made-up buzz words that were completely made up just for advertising their systems. Edited March 28, 2010 by Multijointed Monster Maker Quote Share this post Link to post Share on other sites