user42 #1 Posted April 3, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") Can an owner of real cart confirm, is it better to hold the joystick sideways like that??? Quote Share this post Link to post Share on other sites
Tanman #2 Posted April 3, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") Can an owner of real cart confirm, is it better to hold the joystick sideways like that??? Whoever wrote the instructions was on crack. You hold the control just like any other games. Maybe the "loan command center" is wired differently... 2 Quote Share this post Link to post Share on other sites
sandmountainslim #3 Posted April 3, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") Can an owner of real cart confirm, is it better to hold the joystick sideways like that??? Whoever wrote the instructions was on crack. You hold the control just like any other games. Maybe the "loan command center" is wired differently... Probably printed in some Taiwanese sweatshop that never saw an Atari in person. Since it was made in Taiwan by a company claiming to be in California does this prove that the game is not PAL? Wp Quote Share this post Link to post Share on other sites
high voltage #4 Posted April 3, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") Can an owner of real cart confirm, is it better to hold the joystick sideways like that??? Whoever wrote the instructions was on crack. You hold the control just like any other games. Maybe the "loan command center" is wired differently... Probably printed in some Taiwanese sweatshop that never saw an Atari in person. Since it was made in Taiwan by a company claiming to be in California does this prove that the game is not PAL? Wp There's also Qbert, you have to hold the joystick with fire button in the middle, but I always played it holding the stick the 'normal' way. Quote Share this post Link to post Share on other sites
user42 #5 Posted April 4, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") Can an owner of real cart confirm, is it better to hold the joystick sideways like that??? Whoever wrote the instructions was on crack. You hold the control just like any other games. Maybe the "loan command center" is wired differently... Thanks Quote Share this post Link to post Share on other sites
Albert #6 Posted April 4, 2010 Yeah, it's obvious that the illustration is simply wrong. I wouldn't be surprised if the person who created the illustration had ever even seen an Atari 2600 joystick. ..Al Quote Share this post Link to post Share on other sites
misspent_youth #7 Posted April 4, 2010 I think it's simply a poorly worded sentence. The 'lower left' could be interpreted as the furthest away from one's vantage point, which is where the button normally is, and the 'toward your television screen' would correspond with the normal position of holding the joystick too. I think they mean that you hold the joystick like normal, they just mangled the (or should I say another) sentence. As Al said, the illustration is clearly wrong. Quote Share this post Link to post Share on other sites
+stephena #8 Posted April 4, 2010 So, as we have all seen by now, a according to the box you should hold the controller sideways... Now I do not have the real game here so I am only playing in stella, but it seems like the optimal position is the standard method of holding it.... Is this just another case of stella "correcting" something that is not broken, (like switching the controller ports in "Wizard of Wor") With respect, the reason for Stella doing this is to make things as easy as possible for the new user who doesn't know a thing about this game (other than the fact they want to play it). Most people here (including myself) are probably well aware that certain games have these quirks. Some even require you to start the left difficulty on 'A' instead of 'B'. The casual user wouldn't remember that, and would report that either (a) the game doesn't work, or (b) the emulator doesn't work. And when you think about it, isn't it really a PITA to have to remember those things on a real system? Wouldn't it be nice to simply pick up the left joystick and start playing, without having to change any switches at all?? In any event, all these items are stored as ROM properties. You're free to turn them off for those quirky ROMs, in which case you get exactly the same experience as on a real system. Quote Share this post Link to post Share on other sites
user42 #9 Posted April 4, 2010 Hey stephena, I meant no disrespect either. It is true that Stella "fixes" some things that are not really broken for the ease of it's users. Most users would never notice but I have my emulators all set up with manuals and box scans so I see how the games should be played... And I also have all the switches right at my finger tips while playing in emulation.... So, how do I edit the ROM properties? Also, do you have a complete list of games that you have "fixed" (I have only noticed a hand-full)? Thanks Quote Share this post Link to post Share on other sites
Rev #10 Posted April 4, 2010 i thought that cpu wiz did better work than this Quote Share this post Link to post Share on other sites
user42 #11 Posted April 4, 2010 The box was all me (internals by a friend). I'm sure cpu would do better work... Quote Share this post Link to post Share on other sites
+stephena #12 Posted April 4, 2010 Hey stephena, I meant no disrespect either. It is true that Stella "fixes" some things that are not really broken for the ease of it's users. Most users would never notice but I have my emulators all set up with manuals and box scans so I see how the games should be played... So, how do I edit the ROM properties? Also, do you have a complete list of games that you have "fixed" (I have only noticed a hand-full)? Thanks For now, you'd have to look at stella.pro, located here: http://stella.svn.sf.net/viewvc/stella/trunk/src/emucore/stella.pro. Then search for occurrences of the Difficulty or SwapPaddles keys (by default, most ROMs won't have them set). As for editing, you'd have to manually start the games, then go into the ROM properties editing area. One good thing is that once you save these properties, it will use those settings from that point on (it creates a mini stella.pro file with just those changes). Quote Share this post Link to post Share on other sites
user42 #13 Posted April 4, 2010 Hey stephena, I meant no disrespect either. It is true that Stella "fixes" some things that are not really broken for the ease of it's users. Most users would never notice but I have my emulators all set up with manuals and box scans so I see how the games should be played... So, how do I edit the ROM properties? Also, do you have a complete list of games that you have "fixed" (I have only noticed a hand-full)? Thanks For now, you'd have to look at stella.pro, located here: http://stella.svn.sf.net/viewvc/stella/trunk/src/emucore/stella.pro. Then search for occurrences of the Difficulty or SwapPaddles keys (by default, most ROMs won't have them set). As for editing, you'd have to manually start the games, then go into the ROM properties editing area. One good thing is that once you save these properties, it will use those settings from that point on (it creates a mini stella.pro file with just those changes). Thanks, I'll look into it, see if I can figure it out. Quote Share this post Link to post Share on other sites
Pioneer4x4 #14 Posted April 4, 2010 Hey stephena, I meant no disrespect either. It is true that Stella "fixes" some things that are not really broken for the ease of it's users. Most users would never notice but I have my emulators all set up with manuals and box scans so I see how the games should be played... And I also have all the switches right at my finger tips while playing in emulation.... So, how do I edit the ROM properties? Also, do you have a complete list of games that you have "fixed" (I have only noticed a hand-full)? Thanks Now that is way cool! Quote Share this post Link to post Share on other sites
atari_envy #15 Posted April 4, 2010 Yeah, it's obvious that the illustration is simply wrong. I wouldn't be surprised if the person who created the illustration had ever even seen an Atari 2600 joystick. ..Al Agreed. After all, the picture of the CX-40 is wrong since it shows the wire coming out of the opposite end as the fire button. Quote Share this post Link to post Share on other sites