+GroovyBee #26 Posted August 12, 2010 Couldn't you AND the low bit off the value to eliminate jitter? Lowers resolution by every other pixel tho, I know...but it's a workaround if there's no other way. I tried that too. The jitter is so bad that it didn't make much difference to be honest. Quote Share this post Link to post Share on other sites
potatohead #27 Posted August 12, 2010 Wonder if there isn't some consistent relationship between the timer value, and the paddle discharge. When the program sees the paddle event trigger varies, but the timer doesn't. Maybe a subtraction, or table lookup to compensate for the screen action would yield something. Quote Share this post Link to post Share on other sites
DEBRO #28 Posted August 12, 2010 Hi there, Dennis - your demo worked! I would like to know how you did your DL/DLL, etc. please so I can try and duplicate it. Thanks! Bob E-mail sent. Quote Share this post Link to post Share on other sites