Keatah Posted July 20, 2011 Share Posted July 20, 2011 Mmm... I would think AtariAge should get their act together and make an un-block exception, if indeed they are banning a whole range of IP's.. This is a wonderful service and should be made as easy and convenient as possible to carry out. Maybe there's something that can be done with a proxy or vpn or something..? I can get in with a proxy but there are some things that do not quite work right.. posting attachments does not work for example.. I am sure it is not my ISP blocking the site.. and I can walk down the street with my laptop and find a new network and it works fine so its nothing on my machines. I can perfrom traceroutes just fine from home. I tried several different dns servers.. I am guessing at this point that there is a block of IP addresses being blocked by either AtariAge or the provider AtariAge uses. I'v sent several PMs and gone through the "contact us" link. I've pretty much just given up at this point. Well, I hope you don't give up. I think what you are doing is fantastic. I wonder why Albert is ignoring this? Seems weird to me. That's what I want to know, and why? AL?? Quote Link to comment Share on other sites More sharing options...
exobuzz Posted July 27, 2011 Share Posted July 27, 2011 we are down to 2 mirrors now. I have removed the last 3 mirrors from the redirector as they no longer work, and I have not been updated as to new addresses for them (It's annoying to keep changing them as they have dynamic ips anyway, so if they come back, can I ask the admin to setup some domain names for them and keep them updated) Quote Link to comment Share on other sites More sharing options...
Granz Posted August 7, 2011 Share Posted August 7, 2011 ThumpNugget, Is there any hope of you continuing this project? Or, has this trouble just killed your enthusiasm? Is there anything that we can do to help? Quote Link to comment Share on other sites More sharing options...
+wood_jl Posted August 8, 2011 Share Posted August 8, 2011 Perhaps we should start an entire thread for Thumpnugget, about AtariAge blocking his IP. Then, maybe, some attention? Please continue, Thumpnugget, with the Chris Crawford Atari articles-editions! This is so awesome, that I can not thank you enough! Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted August 8, 2011 Share Posted August 8, 2011 Perhaps we should start an entire thread for Thumpnugget, about AtariAge blocking his IP. Then, maybe, some attention? I've contacted Al and he has looked into it, doesn't appear to be anything on the AA end. Quote Link to comment Share on other sites More sharing options...
Keatah Posted August 8, 2011 Share Posted August 8, 2011 Perhaps we should start an entire thread for Thumpnugget, about AtariAge blocking his IP. Then, maybe, some attention? I've contacted Al and he has looked into it, doesn't appear to be anything on the AA end. So then where is the next place to look? Quote Link to comment Share on other sites More sharing options...
+wood_jl Posted August 8, 2011 Share Posted August 8, 2011 Perhaps we should start an entire thread for Thumpnugget, about AtariAge blocking his IP. Then, maybe, some attention? I've contacted Al and he has looked into it, doesn't appear to be anything on the AA end. So then where is the next place to look? I think we need to start a "Thumpnugget Appreciation Thread." I'm sure it would get lots of posts! Quote Link to comment Share on other sites More sharing options...
Noid23 Posted August 9, 2011 Share Posted August 9, 2011 Yes, I'm really missing the BYTE scanns, I hope ThumpNugget will continue, it's really appreciated !! /N Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted August 9, 2011 Share Posted August 9, 2011 So then where is the next place to look? Al has contacted Thumpnugget via PM and email to try to get more detail on his issue. Quote Link to comment Share on other sites More sharing options...
ThumpNugget Posted August 20, 2011 Author Share Posted August 20, 2011 Hi people.. Sorry the IP problem was fixed a couple of weeks back - the problem ended up being a piece of equipment at my ISP that was routing some packets in such a way that they were taking so many hops that they hit their TTL and were being dropped - it did not help that they had some internal routers set to drop packets at 16 hops. After that my main computer that I use for scanning would not turn on and I ended up getting new RAM, motherboard, and video board to get things working again. On top of that I went on a short vacation and somehow the thought of BYTE never came up I'll get another put up as soon as I'm done posting this.. Next vacation isn't until October so I should be be to get a decent amount done by then. Quote Link to comment Share on other sites More sharing options...
ThumpNugget Posted August 20, 2011 Author Share Posted August 20, 2011 BYTE Vol 06-09 1981-09 Artificial Intelligence - 500 Pages 338,089,691 bytes Excellent Issue! Must reads: Detailed overview of the Xerox Alto, Part 1 of the Atari Tutorial series, BYTE's Arcade (Big Five Software focus), NCC 81 FEATURES A Look at NCC '81 Build an Unlimited-Vocabulary Speech Synthesizer The Xerox Alto Computer Tree Searching, Part 1: Basic Techniques One Step Forward-Three Steps Backup, Computing In the US Space Program Artificial Intelligence A High-Level Language Benchmark Science Fiction's Intelligent Computers Symbolic Differentiation a la LISP Knowledge-Based Expert Systems Come of Age The Atari Tutorial, Part 1: The Display List Natural-Language Processing, The Field In Perspective The Emperor's Old Clothes REVIEWS The Big Board: A Z80 System in Kit Form Misosys Software's DISKMOD: Put Radio Shack's Editor/Assembler on Disk MINCE, A Text Editor BYTE's Arcade: Big Five Software Three Microcomputer LISPs Interactive Fiction: Six Micro Stories NUCLEUS Editorial: Odds and Beginnings Letters Book Reviews: Principles of Artificial Intelligence; Turtle Geometry BYTE's Bugs Programming Ouickies: Changing a BASIC FOR , , , NEXT Loop into a REPEAT, , UNTIL Loop BYTE LINES Ask BYTE Books Received Clubs and Newsletters Event Oueue Software Received BYTE's Bits Technical Forum: Microcomputers and the IRS; Add Dual Trace and Delayed Sweep to Your Oscilloscope; How to Build an Inexpensive Cassette Level Indicator System Notes: An Almost Optimum l80 Memory Test Program What's New? Unclassified Ads Reader Service BOMB, BOMB Results Download it here: BYTE Vol 06-09 1981-09 Artificial Intelligence Cover Index 7 Quote Link to comment Share on other sites More sharing options...
+wood_jl Posted August 20, 2011 Share Posted August 20, 2011 Man, it's good to have you back. THANKS MUCH for the issue! These Atari tutorials are the cat's ass! I am so happy and grateful to finally be able to see this stuff! Yeeeeeeee-haw!!!! Quote Link to comment Share on other sites More sharing options...
Keatah Posted August 21, 2011 Share Posted August 21, 2011 (edited) On top of that I went on a short vacation and somehow the thought of BYTE never came up I'll get another put up as soon as I'm done posting this.. Next vacation isn't until October so I should be be to get a decent amount done by then. I thought, for an instant, you were getting into a rollercoaster with a circular head harness contraption. I can't wait to get down to reading the space program microprocessors article, as well as the cassette level indicator. Edited August 21, 2011 by Keatah Quote Link to comment Share on other sites More sharing options...
LoTonah Posted August 21, 2011 Share Posted August 21, 2011 Thank gawd! I thought you had had enough and were done. Super-happy about this! Quote Link to comment Share on other sites More sharing options...
Tor Posted August 21, 2011 Share Posted August 21, 2011 Ah, one of the great issues, thanks! Looking forward to read several of the articles. I'm still looking for what I believe was an article in Byte no later than mid-1984, but I haven't found it. It may have been in another magazine, but I was so certain.. it was a programming article about how to write concurrent programs on a single-threaded, single-tasking architecture (as all of the micros were at the time). I used it as the main idea for a system I wrote for an Apple II in 1984, it would sample a lot of sensors, write data to floppy, and print results to a printer - all at the same time, and written in UCSD Pascal. I've found the user manual I wrote for the client, if I could just find the article which gave me the idea for how to do it my nostalgia would (possibly) be satisfied.. I was so sure it was a Byte article. Can't check Personal Computer World issues, because there isn't a scanning project like this anywhere as far as I can tell. And to think of all the magazines I threw away decades ago.. sure, I didn't really have room for them, but the stupidity of it. Of course, hindsight.. but I've realized that I've often regretted throwing things away, but I have never regretted keeping things (with the exception of cheese and vegetables past their time). I'm afraid this realization may turn me into a nerdy obsessive collector for the rest of my available time. Hm. -Tor Quote Link to comment Share on other sites More sharing options...
jackb Posted August 24, 2011 Share Posted August 24, 2011 ThumpNugget, Thanks for resuming posting the Byte issues. I'm also very glad you solved the IP mystery and PC problem. We know the upload problem was driving you crazy. Cheers! Quote Link to comment Share on other sites More sharing options...
welash Posted August 24, 2011 Share Posted August 24, 2011 Ah, one of the great issues, thanks! Looking forward to read several of the articles. I'm still looking for what I believe was an article in Byte no later than mid-1984, but I haven't found it. It may have been in another magazine, but I was so certain.. it was a programming article about how to write concurrent programs on a single-threaded, single-tasking architecture (as all of the micros were at the time). I used it as the main idea for a system I wrote for an Apple II in 1984, it would sample a lot of sensors, write data to floppy, and print results to a printer - all at the same time, and written in UCSD Pascal. I've found the user manual I wrote for the client, if I could just find the article which gave me the idea for how to do it my nostalgia would (possibly) be satisfied.. I was so sure it was a Byte article. Can't check Personal Computer World issues, because there isn't a scanning project like this anywhere as far as I can tell. And to think of all the magazines I threw away decades ago.. sure, I didn't really have room for them, but the stupidity of it. Of course, hindsight.. but I've realized that I've often regretted throwing things away, but I have never regretted keeping things (with the exception of cheese and vegetables past their time). I'm afraid this realization may turn me into a nerdy obsessive collector for the rest of my available time. Hm. -Tor Tor, Is the article you are talking about the one on page 452 of the May 1983 issue? It is titled "A Conceptual Approach to Real-Time Programming" and talks about modeling realtime systems as running on several processors, and then implementing the mutiple processors on a single processor. I just read the intro, and it sounds interesting. Bill Quote Link to comment Share on other sites More sharing options...
Tor Posted August 24, 2011 Share Posted August 24, 2011 (edited) Bill, That is probably the article! Thanks! The listing is what clued me in. There are two examples, one with co-routines and another which is interrupt-driven. What I implemented back then was based on co-routines. Each function contains a case-statement which depends on what we now would call a static state-indicator to decide which subcase to do. Then it sets the indicator to the next value and yields (returns). It looks like this is what I had been building on. Today it's of course identified as an implementation where every function is a state machine[1], and to get multiprocessing you simply cycle through all the functions in a main loop. One function checks input from keyboard, another would read that I/O I mentioned, another function prints to the printer, another saves data to floppy, and so on. [1] What's special about the method the article described is that what each function does changes for each call. The function would be implemented in such a way that it only does a part of its job, then set its state to the next stage, then it yields and return to the main loop. At the next call it does the next stage of its job. Simple stuff really, but back then what I had previously done on microcomputers was all singlethreaded. After all, the uC operating systems were basically just glorified program launchers and (barely) file i/o library interfaces. From the user manual I wrote it looks like I added a setting which told how often each function would be called in the mainloop so that it was easy to balance the activities. I haven't actually found my old software yet, it may be stored away on some Apple-format floppy somewhere. Still looking. I remember that a few years later I received a note from one of the scientists using that Apple II data collection system. He got his PhD from the data, so it must have worked! :-) That's what magazines like Byte did back then. They printed these nuggets all the time, and the legions of programmers in this new field of programmable microcomputers would get inspired and create something bigger from it. Later, it must be said, Byte went the way of all other magazines (they all[2] did, eventually): They focused more and more on some 'review' of some new application or product by some company. Sometimes it would be useful, like the early review of Turbo Pascal. Later it would all be about applications for stuff that weren't particularly interesting for programmers, and a while after this happened to a magazine it would disappear or fade into the background. It still happens with today's magazines. [2]I guess DDJ tried to hold on to that original for-programmer's tradition for as long as it existed. -Tor Edited August 24, 2011 by Tor Quote Link to comment Share on other sites More sharing options...
ThumpNugget Posted August 27, 2011 Author Share Posted August 27, 2011 BYTE Vol 06-10 1981-10 Local Networks - 530 Pages 345,696,275 bytes When bookmarking these things I get a fairly good idea how "feature-rich" an issue is. The last 100-200 pages are sometimes only ads and continuation of articles. This issue has about the highest content - ad ratio I have seen in a BYTE magazine. Straight content all the way through! The biggie of course: Part 2 of the Atari tutorial. This was also the last issue before the IBM PC was released and there is an article about this new computer. Look through the contents and ooh and aah! FEATURES The IBM Personal Computer: First Impressions Build an Intelligent EPROM Programmer The Atari Tutorial, Part 2: Graphics Indirection Local-Area Networks, Possibilities for Personal Computers Prepare Your Program for Publication. Software Protection In the United Kingdom Network Tools, Ideas for Intelligent Network Software A Simple Implementation of Multitasking Tree Searching. Part 2: Heuristic Techniques Drawing with UCSD Pascal and the Hplot Plotter Evaluate Your Home's Energy Efficiency, Conserve Energy with Your Computer Bridging the 10-Percent Gap Graphics Fundamentals Build a Versatile Keyboard Interface for the S-I00 PERT Organization Should the DO Loop Become an Assembly-language Construct? Multiple Regression for the TRS-80 Bits and Bytes In Pascal, and Other Binary Wonders Apple Analog-to-Digltal Conversion In 27 Microseconds PS - A FORTH-like Threaded Language, Part I REVIEWS Atari's Telelink I Integral Data's Paper Tiger 460 The Mauro Proac Plotter The Radio Shack FORTRAN Package NUCLEUS Editorial Letters System Notes: List Pager A Z80 Monitor Program A Closer Look at the TRS-80 Color Computer Two Short Graphics Programs for the OSI C-1P Recursive Procedures for the 6502 Processor Software Received Books Received BYTELINES Ask BYTE Event Oueue Clubs and Newsletters BYTE's Bits Book Reviews: Four Roads to Understanding Radio Shack's TRS-80 Memory Manipulator, Eliminate Hex-a-Phobia A Fast. Ancient Method for Multiplication Apple Pascal Cross-Reference Use a Relative Subroutine Call for Relocatable Z80 Programs The Variable-Duty-Cycle Algorithm Dynamic Simulation in BASIC BASIC, Pascal, o r Tiny-c? A Simple Bench marking Comparison What's New? Unclassified Ads Reader Service BOMB, BOMB Results Download it here:BYTE Vol 06-10 1981-10 Cover Index 5 Quote Link to comment Share on other sites More sharing options...
Roydea6 Posted August 27, 2011 Share Posted August 27, 2011 I just love this quote from one of the ads in the volume: ANTI-OBSOLESCENCE/LOW-PRICED As you can see, the new One offers you a lot of performance. It's obviously designed with anti- obsolescence in mind. What's more, it's priced at only $3,995. That's considerably less than many machines with much less capability. And it's not that much more than many machines that have little or nothing in the way of expandability. Physically, the One is small- 7" high. And it's all- metal in construction. It's only 141/8" wide, ideal for desk top use. A rack mount option is also available. It must have been obsolete within the year. Quote Link to comment Share on other sites More sharing options...
Keatah Posted August 27, 2011 Share Posted August 27, 2011 "Obsolescence" is a term created by marketing drones. Quote Link to comment Share on other sites More sharing options...
+wood_jl Posted August 29, 2011 Share Posted August 29, 2011 FEATURES The Atari Tutorial, Part 2: Graphics Indirection Thanks so much! You rock, again! Quote Link to comment Share on other sites More sharing options...
Granz Posted August 30, 2011 Share Posted August 30, 2011 I want to add my thanks too, TN. Glad that you got things figured out. Quote Link to comment Share on other sites More sharing options...
ThumpNugget Posted September 5, 2011 Author Share Posted September 5, 2011 BYTE Vol 06-11 1981-11 Data-Base Systems - 572 Pages 377,738,581 bytes Sorry about the cover on this one, it was a bit haggard.. Anyway one issue later, 40 more pages, lots more ads.. I liked the content less than the last issue but still pretty good - DB software has just never really excited me but if it excites you this is your issue:) Part 3 of the Atari Tutorials are in this issue. FEATURES Writing with a Data-Base Management System Switching Power Supplies, An Introduction Fundamentals of Relational Data Organization Build a Bar-Code Scanner Inexpensively The Microcomputer as a Laboratory Instrument Data-Base Management Systems: Powerful Newcomers to Microcomputers DIF: A Format for Data Exchange between Applications Programs A Survey of Data-Base Management Systems for Microcomputers PDQ: A Data Manager for Beginners, Don't Reinvent the Wheel The Atarl Tutorial, Part 3: Player-Missile Graphics Toward a Structured 6B09 Assembly Language, Part I: An Introduction to Structured Assembly Language PROLOG, A Step Toward the Ultimate Computer Language PS-A FORTH-LIke Threaded Language, Part 2 Linking a Pascal Microengine to a Cyber 170 Information Hiding In Pascal, Packages and Pointers REVIEWS Reversal, Othello for the Apple II by Mark Friedman The Exatron Stringy Floppy Data-Storage System The Datahandler from Miller Microcomputer Services Microsoft Softcard CourseWare Magazine Orchestra-80 Apple II File-Management Systems ENHBAS Five Spelling-Correction Programs for CP/M Systems NUCLEUS Editorial: Can We Agree on Standards? Letters BYTE's Bits BYTE Comment: Reviewing the Microcomputer Revolution BYTELINES Ask BYTE Languages Forum: A View from the Lectern: What's Wrong with Technical Writing Today? Technical Forum: Where Am I? A Proposal for a New Microprocessor Instruction Programming Quickies: WRITELONG, A Pascal Simulation of Long-Integer Output User's Column Book Reviews Software Received Clubs and Newsletters Event Queue Books Received System Notes: A Voice for the Apple II without Extra Hardware What's New? Unclassified Ads Reader Service BOMB, BOMB Results Download it here: http://wwwBYTE Vol 06-11 1981-11 Data-Base Management Systems Cover Index 2 Quote Link to comment Share on other sites More sharing options...
epobirs Posted September 10, 2011 Share Posted September 10, 2011 Hooray! The scans live again! I'd given up but checked in today on a whim. Quote Link to comment Share on other sites More sharing options...
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