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I really like having it in both formats. I have a crap-load of PDFs of cool Atari magazines, and I like to rotate my monitor to vertical orientation, and walk down memory lane with them. But it's hard to find anything, when you have 200 PDF files.

 

 

With Atarimagazines.com in HTML format, it's super-searchable! Sometimes I don't have TIME to screw with all my PDFs, although I really enjoy having them. In those cases, I LOVE the HTML. Also, many times I search Atarimagazines.com and FIND the issue that contains the relevant material, and THEN go to my hard drive directory and read the complete issue.

 

IT'S NOT AN EITHER-OR, FOLKS. IT'S "BOTH" THAT WE NEED! Thanks to all of you contributors for ANYTHING that you have done, and a HUGE "Thank-You" to Kevin Savetz of AtariMagazines.com Love your work!

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Hi gang — Kevin Savetz of AtariMagazines.com here.

 

Thanks for responding. I e-mailed you my concerns long ago but maybe you missed it.

 

First of all, Jason Scott is my friend and I have no argument with him. I don't recall ever having a beef with him, but if I did I'm over it. I have nothing but praise and sparkly unicorns for Jason, and he for me (at least in my mind.)

 

Without going back and listening to that podcast — I think it was Retrogaming Roundiup? — I believe I said that Jason and I have a very different approach to archiving things: I've been all about getting permission, and putting things up as searchable text; and he's about getting as much as possible online as quickly as possible, to hell with getting permission. I certainly didn't say his way is wrong. I really admire the way he's doing things — he's ensured that SO MUCH great computer history is saved for posterity.

 

after I wrote that, I dug out the episode and re-listened to it. It was not as bad as I remembered it, basically you said he was "shoveling and not concerned with quality or permission" and that irritated me. :)

 

Now, a couple of other things — YES! Creative Computing Magazine needs to be online, with full-page scans at archive.org. And yes, I have a (probably? Pretty much?) complete set of the issues. I am loathe to cut them up to feed them to the scanner. I mean, I could — and we could have the whole set of magazines online as PDFs in a couple of weeks. Kill a few magazines to save the magazines. But when it comes down to actually destroying the magazines, I haven't been able to do it. So I bought a non-destructive book scanner from some guy at diybookscanner.org for a lot of money — and it's been nothing but problems, I haven't been able to get it to work. So I've been stuck.

 

I and probably many others would donate to the cause of scanning those into pdf. you only need to put a button on your website and say Creative Computing PDF Fund.

 

 

Yes — times have changed, and maybe AtariMagazines.com should stop doing the extra work of making HTML versions of the articles. It's something to consider.

 

 

This.

 

 

it was more important to preserve the information than be fetishistic about the original presentation of that information.

 

Now this is what irritated me. a fetish "is a course of action to which one has an excessive and irrational commitment" It is not a negative thing to be passionate about wanting to preserve things we enjoyed EXACTLY as they were for future generations.

 

> "what if something happened and he just decided to close it down?"

 

That's a conversation you could have about almost any web site (hello ArchiveTeam) but come on, I started the web site in 1996 and am still maintaining it, it doesn't seem like I'm in this for the short term, does it?

 

 

If archive.org shuts down, the magazines will survive because we are all archiving the pdfs as soon as they are put online. This is the problem I have with your site. It is preservation but flimsy at best. We are not archive html documents. The art and photos are all missing. And if your server is down for whatever reason or you go through some midlife crisis (hope not), the continued existence of html is no assured.

 

> his tight leash on the "archives" ensure that no one can enjoy the articles without an internet connection

 

Because the permission I have generally asked for is to put the material online on the web. If one doesn't bother getting permission, one doesn't have those restrictions.

 

luckily this "permission" is not widely embraced. Think of all of the software, books and magazines that would have been lost if we are all waiting for whims of corporate douchebags or lawyers, or even author/publisher that have moved on and want nothing to do with that part of their life anymore. (Doesn't Ahl fall into this category?)

 

Anyways thanks for responding and I apologize if my comments came off as a personal attack. Not intended that way. Save Creative Computing magazine. Let me know if I can be of any assistance.

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To whoever has been doing the recent scanning, I've noticed some small problems with the past half-dozen or so. Pages are getting out of order. I've noticed it mainly on multi-page ads. (inserts, maybe?) Page corners are also getting folded over. See June 1987, PDF page 345 for an example. I know in one issue it was happening a lot. You might have something sticky on a roller. Other than that and the OCR'ing filling in some letters in a couple ads (kinda weird) it's looking really great!!!

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  • 2 months later...

to keep everyone updated, byte magazines are still uploaded to the ftp address posted in the first post. It's not Thumbnugget, it's someone who may or may not want to be anonymous so as long as he doesn't post in the thread, he's anonymous.

 

New uploads should be in Uploads 2012 or, if the person uploading them decides so, maybe in Uploads 2013 (he may decide to keep them all in one place)

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to keep everyone updated, byte magazines are still uploaded to the ftp address posted in the first post. It's not Thumbnugget, it's someone who may or may not want to be anonymous so as long as he doesn't post in the thread, he's anonymous.

 

New uploads should be in Uploads 2012 or, if the person uploading them decides so, maybe in Uploads 2013 (he may decide to keep them all in one place)

 

I haven't seen any new uploads since before New Year - we need another hero!

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Doesn't that torrent include the entire run of the magazine, or what is missing? I kind of figured this was done??? Above posts have me wondering.

 

The torrent only includes the scans you find referenced on this forum. They're mostly downloaded from ftp://helpedia.com/pub/archive/temp/Byte/ . So no, it does not include the entire run of the magazine. Up to and including 1987, it's mostly complete but does have a few missing issues. From 1988 to it's demise in July of 1998, it is VERY sparse. There is plenty left to do.

 

Jim, Darn you and your voice of reason!! ;-)

 

Ya, I know. I take the fun out of everything. :)

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I have some 1988 Bytes that I would donate to be scanned. I don't have access to a feed scanner or I'd do it myself. Anyone who does is welcome to what I have for free, if you scan it and upload it. Let me know.

 

Great. Only April and July of 1988 have been scanned. Hopefully the guy currently doing the scanning will get in touch with you. He clearly has the right hardware/software and knows what he's doing.

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Do we have a definitive list of a) all issues, B) all issues that have been scanned and c) the quality of each scan (to determine if they should be re-done?)

 

I have a fairly complete Byte collection. I do a lot of document scanning but have no attempted magazines yet. I am reluctant to destroy any earlier issues (pre-85 or so) but later ones I could probably donate for scanning.

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I have some 1988 Bytes that I would donate to be scanned. I don't have access to a feed scanner or I'd do it myself. Anyone who does is welcome to what I have for free, if you scan it and upload it. Let me know.

 

I have scanner and I could scan them but being in Europe, shipping would cost a lot. Well, i guess it depends where you are, I just assume you're in US.

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Do we have a definitive list of a) all issues, B) all issues that have been scanned and c) the quality of each scan (to determine if they should be re-done?)

 

I have a fairly complete Byte collection. I do a lot of document scanning but have no attempted magazines yet. I am reluctant to destroy any earlier issues (pre-85 or so) but later ones I could probably donate for scanning.

 

I think the best de-duplicated list would be the list of files in the current torrent, which I included below. Anyone see anything missing?

 

As for a list of what's needed, I know I don't have one. BYTE came out once a month but every so often there was a special issue. I'll see if I can't dig up a definitive list of all BYTEs and subtract the ones below so we know exactly what is still needed.

 

Some do need work, even the new scans. Occasionally a page is dogeared or a couple are swapped. I haven't seen anything too major but a problem list should be made. I don't think it would be very long! (However, the 6 remaining Marcus scans do still need to be replaced.)

 

I completely understand your reluctance to de-spine your magazines. I have a couple 80-Micros to scan and I still haven't been able to bring myself to damaging them.

 

Files in version 2.0 of the torrent:

 

197509 BYTE 00-01 The Worlds Greatest Toy.pdf

197510 BYTE 00-02 Build a Graphics Display.pdf

197511 BYTE 00-03 Is This Next.pdf

197512 BYTE 00-04 Assembling an Altair.pdf

197601 BYTE 00-05 Build a Light Pen.pdf

197602 BYTE 00-06 Color Graphics.pdf

197603 BYTE 00-07 Cassette Interfaces.pdf

197604 BYTE 00-08 Automation.pdf

197605 BYTE 00-09 Shooting Stars.pdf

197606 BYTE 00-10 The Game of LIFE in Color.pdf

197607 BYTE 00-11 Core Memories.pdf

197608 BYTE 00-12 Speech Synthesis.pdf

197609 BYTE 00-13 Bicentennial.pdf

197610 BYTE 00-14 Ham Radio.pdf

197611 BYTE 00-15 More Fun than Crayons.pdf

197612 BYTE 00-16 Machine Readable Print.pdf

197701 BYTE 02-01 Hash Tables and Interrupts.pdf

197702 BYTE 02-02 Usable Systems.pdf

197703 BYTE 02-03 Inexpensive Joystick Interfaces.pdf

197704 BYTE 02-04 Baudot Machines.pdf

197705 BYTE 02-05 Interfacing.pdf

197706 BYTE 02-06 Cognitive Robot.pdf

197707 BYTE 02-07 Model Railroads.pdf

197708 BYTE 02-08 Working with APL.pdf

197709 BYTE 02-09 Music and Computers.pdf

197710 BYTE 02-10 Implementing Space War.pdf

197711 BYTE 02-11 Memory Mapped IO.pdf

197712 BYTE 02-12 The Star Trek Computers.pdf

197801 BYTE 03-01 The Brains of Men and Machines.pdf

197802 BYTE 03-02 Hardware Projects.pdf

197803 BYTE 03-03 Computer Music Systems.pdf

197804 BYTE 03-04 Optimization.pdf

197805 BYTE 03-05 Graphics in Depth.pdf

197806 BYTE 03-06 Natural Language.pdf

197807 BYTE 03-07 How To Get Your Tarbell Going.pdf

197808 BYTE 03-08 Pascal.pdf

197809 BYTE 03-09 Graphic Manipulations.pdf

197810 BYTE 03-10 Chess for the Microcomputer.pdf

197811 BYTE 03-11 The Sky is the Limit.pdf

197812 BYTE 03-12 Life.pdf

197901 BYTE 04-01 Life Algorithms.pdf

197902 BYTE 04-02 Robot Arm.pdf

197903 BYTE 04-03 Plain Text.pdf

197904 BYTE 04-04 Low Level Programming.pdf

197905 BYTE 04-05 Computer Generated Maps.pdf

197906 BYTE 04-06 Artificial Intelligence.pdf

197907 BYTE 04-07 Automating Eclipses.pdf

197908 BYTE 04-08 LISP.pdf

197909 BYTE 04-09 Homebrewing.pdf

197910 BYTE 04-10 Genealogy.pdf

197911 BYTE 04-11 Fun and Games.pdf

197912 BYTE 04-12 Numerical Analysis.pdf

198001 BYTE 05-01 Domesticated Computers.pdf

198002 BYTE 05-02 Graph Theory.pdf

198003 BYTE 05-03 Computers in the Labratory.pdf

198005 BYTE 05-05 Floppy Disks.pdf

198006 BYTE 05-06 Inter Computer Communications.pdf

198007 BYTE 05-07 Computers and Education.pdf

198008 BYTE 05-08 The Forth Language.pdf

198009 BYTE 05-09 Homebrewing.pdf

198010 BYTE 05-10 Software.pdf

198011 BYTE 05-11 High-Resolution Graphics.pdf

198012 BYTE 05-12 Adventure.pdf

198101 BYTE 06-01 Hand-held Computers.pdf

198102 BYTE 06-02 The Computer and Voice Synthesis.pdf

198103 BYTE 06-03 Programming Methods.pdf

198104 BYTE 06-04 Future Computers.pdf

198105 BYTE 06-05 Software Piracy.pdf

198106 BYTE 06-06 Operating Systems.pdf

198107 BYTE 06-07 Energy Conservation.pdf

198108 BYTE 06-08 Smalltalk.pdf

198109 BYTE 06-09 Artifical Intelligence.pdf

198110 BYTE 06-10 Local Networks.pdf

198111 BYTE 06-11 Data Base Management Systems.pdf

198112 BYTE 06-12 Computer Games.pdf

198201 BYTE 07-01 The IBM Personal Computer.pdf

198202 BYTE 07-02 Winter Computing.pdf

198203 BYTE 07-03 Printers.pdf

198204 BYTE 07-04 Human Factors Engineering.pdf

198205 BYTE 07-05 Japanese Computers.pdf

198206 BYTE 07-06 Interactive Videodiscs.pdf

198208 BYTE 07-08 Logo.pdf

198209 BYTE 07-09 Computers and the Disabled.pdf

198211 BYTE 07-11 Graphics.pdf

198212 BYTE 07-12 Game Plan 1982.pdf

198301 BYTE 08-01 Looking Ahead.pdf

198302 BYTE 08-02 Standards.pdf

198303 BYTE 08-03 Mass Storage.pdf

198304 BYTE 08-04 New Chips.pdf

198305 BYTE 08-05 The Electronic Office.pdf

198306 BYTE 08-06 16-Bit Designs.pdf

198307 BYTE 08-07 Videotex.pdf

198308 BYTE 08-08 The C Language.pdf

198309 BYTE 08-09 Portable Computers in Depth.pdf

198310 BYTE 08-10 UNIX.pdf

198311 BYTE 08-11 Inside the IBM PC.pdf

198312 BYTE 08-12 Easy Software.pdf

198401 BYTE 09-01 Future Trends.pdf

198402 BYTE 09-02 Benchmarks.pdf

198403 BYTE 09-03 Simulation.pdf

198404 BYTE 09-04 Real-World Interfacing.pdf

198405 BYTE 09-05 Computers and the Professions.pdf

198406 BYTE 09-06 Computers and Education.pdf

198407 BYTE 09-07 Computers and Video.pdf

198408 BYTE 09-08 Modula-2.pdf

198409 BYTE 09-09 Guide to the IBM PCs.pdf

198410 BYTE 09-11 Databases.pdf

198411 BYTE 09-12 New Chips.pdf

198412 BYTE 09-13 Communications.pdf

198501 BYTE 10-01 Through the Hourglass.pdf

198502 BYTE 10-02 Computing and the Sciences.pdf

198503 BYTE 10-03 Bargain Computing.pdf

198504 BYTE 10-04 Artificial Intelligence.pdf

198505 BYTE 10-05 Multiprocessing.pdf

198506 BYTE 10-06 Programming Techniques.pdf

198507 BYTE 10-07 Computers and Space.pdf

198508 BYTE 10-08 Declarative Languages.pdf

198511 BYTE 10-11 Inside the IBM PCs.pdf

198601 BYTE 11-01 Robotics.pdf

198602 BYTE 11-02 Text Processing.pdf

198603 BYTE 11-03 Homebound Computing.pdf

198604 BYTE 11-04 Number Crunching.pdf

198605 BYTE 11-05 Storage Goes Optical.pdf

198606 BYTE 11-06 Computers and Music.pdf

198607 BYTE 11-07 Engineers Toolbox.pdf

198608 BYTE 11-08 Object-Oriented Languages.pdf

198609 BYTE 11-09 The 68000 Family.pdf

198610 BYTE 11-10 Public Domain Powerhouses.pdf

198611 BYTE 11-11 Knowledge Representation.pdf

198612 BYTE 11-13 Graphics Algorithms.pdf

198701 BYTE 12-01 Programmable Hardware.pdf

198702 BYTE 12-02 Educational Computing.pdf

198703 BYTE 12-03 Image Processing.pdf

198704 BYTE 12-04 Instruction Set Strategies.pdf

198705 BYTE 12-05 Desktop Publishing.pdf

198706 BYTE 12-06 Computer-Aided Design.pdf

198707 BYTE 12-08 Local Area Networks.pdf

198708 BYTE 12-09 Prolog.pdf

198709 BYTE 12-10 Printer Technologies.pdf

198710 BYTE 12-11 Heuristic Algorithms.pdf

198710 BYTE 12-12 Inside the IBM PCs.pdf

198711 BYTE 12-13 Workstation Technology.pdf

198804 BYTE 13-04 Memory Management.pdf

198807 BYTE 13-07 Multitasking.pdf

198901 BYTE 14-01 PC Communications.pdf

198903 BYTE 14-03 Object-Oriented Programming.pdf

198904 BYTE 14-04 CASE.pdf

198905 BYTE 14-05 Unix.pdf

198908 BYTE 14-08 Neural Networks.pdf

198912 BYTE 14-13 Sound and Image Processing.pdf

199009 BYTE 15-09 15th Anniversary Summit.pdf

199012 BYTE 15-13 Advanced Graphics.pdf

199101 BYTE 16-01 AI Metamorphosis or Death.pdf

199102 BYTE 16-02 Laptop Technologies.pdf

199103 BYTE 16-03 Network Management.pdf

199201 BYTE 17-01 Developing Applications Across Platforms.pdf

199202 BYTE 17-02 Tomorrows Chips.pdf

199203 BYTE 17-03 Memory and Storage Advances.pdf

199204 BYTE 17-04 An Interface For All Senses.pdf

199205 BYTE 17-05 3-D The Next Generation of Graphics.pdf

199207 BYTE 17-07 A New World of Displays and Image-Processing Software.pdf

199208 BYTE 17-08 Real-Time Computing.pdf

199209 BYTE 17-09 Photonics.pdf

199311 BYTE 18-12 Advanced Graphics.pdf

199509 BYTE 20-09 Computer Telephony.pdf

 

marcus: (These all need to be re-scanned.)

197911 BYTE 04-11 Fun and Games.pdf (oops! you can delete this.)

198004 BYTE 05-04 Printed Software Becomes a Reality.pdf

198207 BYTE 07-07 Computers in the Arts and Sciences.pdf

198210 BYTE 07-10 Computers in Business.pdf

198509 BYTE 10-09 Homebrewing.pdf

198510 BYTE 10-10 Simulating Society.pdf

198512 BYTE 10-13 Computer Conferencing.pdf

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  • 3 weeks later...
  • 1 month later...

The Marcus scans are horrible. The torrent at http://thepiratebay.se/torrent/7978965 has the highest quality scans of the BYTEs that were available at the time. Some are huge and super high quality and others are compressed more but still look good. There are only a half-dozen Marcus scans in it and they're in their own directory. (the 11/1979 one should have been deleted)

 

Most (all?) of these scans are also available on the FTP site I just mentioned above.

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The ones listed in the torrent above have several issues that have OCR garbage on some advertisements. The best solution if one wants to have a complete library of virtual byte rags is to have a combination of the marcus scans and the others. With of course the original thumpnugget stuff.

 

Never before have I seen such reckless abandon. Now you've got a garbage dump of a repository. Shit just gets thrown into the pile and whoever is scanning it doesn't seem to give a rat's ass regarding proper scanner settings or slipping pages or completeness. As long as the content is "preserved". Preserved my ass! Learn how to use your scanner. If you can't do a good job, don't bother.

Edited by Keatah
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The Marcus ones are completely worthless and have to be replaced. Others do have some problems here and there and personally, I would crank down the compression a little on the newer scans. But I sure as hell wouldn't refer to them as "shit". If you want higher quality then get scanning! And feel free to start your own repository. I'm sure that would take some of the pressure off that FTP server.

 

For the time being, you're not going to do better than what is in that torrent. That compilation is as complete a library as you can currently get and is the highest quality you can currently get.

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