+Gemintronic Posted August 26, 2010 Share Posted August 26, 2010 Back a few years before I was interested I SWORE I SAW a 2600 ROM for the prototype 2600 version of Treasure of Tarmin. A few years later I swore I saw a Youtube video of the 2600 version. Even thought I saw a link to the Youtube video here at AtariAge. The kidscentre.com thinks they have the ROM (but they don't) Chris Ware from associated content thinks that a ROM is out there: http://www.associatedcontent.com/article/1476288/classic_atari_advanced_dungeons_and.html?cat=19 Did the ROM exist? Did the Men in Black wipe Youtubes memory of all 2600 Tarmin videos? Am I tottaly going coo coo for Cocoa Puffs? Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted August 26, 2010 Share Posted August 26, 2010 The ROM is not available to the general public. Not sure about the Youtube video, but I've never heard of it. Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted August 26, 2010 Share Posted August 26, 2010 BSR are sitting on the ROM, due to paranoia. 1 Quote Link to comment Share on other sites More sharing options...
iwan-iwanowitsch-goratschin Posted August 26, 2010 Share Posted August 26, 2010 BSR are sitting on the ROM, due to paranoia. The Blue Star Rangers should release it................ 1 Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted August 26, 2010 Share Posted August 26, 2010 Nicht Stern, Himmel. Quote Link to comment Share on other sites More sharing options...
iwan-iwanowitsch-goratschin Posted August 26, 2010 Share Posted August 26, 2010 Nicht Stern, Himmel. Sky.......I know...... Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 22, 2010 Share Posted September 22, 2010 maybe we will get lucky and someone will make a dumpster find one day... bsrs can't be the only one can it? Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted September 23, 2010 Author Share Posted September 23, 2010 (edited) Well, from all the screenshots I've seen Batari BASIC can %90 percent replicate the prototypes graphics. I'd bet that someone recreates it first. * Multi sprite kernel use * Playfield pixels for side walls * Secondary sprite for wall up ahead (quad-sized) * Primary sprite for close monster (double-sized) * Score mini-kernel with additional characters for 18/080 display * Secondary sprites for E (direction) and bow icon.. maybe 06 display too if sprites can be put on separate scanlines * One more secondary sprite for thrown objects Edited September 23, 2010 by theloon Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted September 23, 2010 Share Posted September 23, 2010 (edited) Well, from all the screenshots I've seen Batari BASIC can %90 percent replicate the prototypes graphics. I'd bet that someone recreates it first. * Multi sprite kernel use * Playfield pixels for side walls * Secondary sprite for wall up ahead (quad-sized) * Primary sprite for close monster (double-sized) * Score mini-kernel with additional characters for 18/080 display * Secondary sprites for E (direction) and bow icon.. maybe 06 display too if sprites can be put on separate scanlines * One more secondary sprite for thrown objects Why? It already exists and I don't think the BSR will be too happy about it (let alone WotC). Better take one that's (still) vapourware. Edited September 23, 2010 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted September 23, 2010 Author Share Posted September 23, 2010 Well, from all the screenshots I've seen Batari BASIC can %90 percent replicate the prototypes graphics. I'd bet that someone recreates it first. * Multi sprite kernel use * Playfield pixels for side walls * Secondary sprite for wall up ahead (quad-sized) * Primary sprite for close monster (double-sized) * Score mini-kernel with additional characters for 18/080 display * Secondary sprites for E (direction) and bow icon.. maybe 06 display too if sprites can be put on separate scanlines * One more secondary sprite for thrown objects Why? It already exists and I don't think the BSR will be too happy about it (let alone WotC). Better take one that's (still) vapourware. You mean Tower of Mystery? http://www.atariprotos.com/2600/software/towerofmystery/towerofmystery.htm Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted September 24, 2010 Share Posted September 24, 2010 Both exist, so why re-create one? Quote Link to comment Share on other sites More sharing options...
Godzilla Posted September 24, 2010 Share Posted September 24, 2010 because if it is indeed one a kind, hoarded and will never see the light of day, then it may as well never exist. so the bb proposal is > nothing. 2 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted September 24, 2010 Share Posted September 24, 2010 (edited) I still don't really understand the issue here. Wouldn't it be relatively trivial to remove all traces of the D&D brand name from these unreleased ROMs? I can't imagine that Wizards of the Coast has any IP rights over the gameplay, graphics, etc. in these titles -- it's just the AD&D name, and maybe the associated subheadings (Tarmin, Tower of Mystery). The BSR were able to release all three D&D ROMs for Intellivision, in alternate versions with alternate names, on Intellivision Lives! I can't imagine that the VCS versions would have more D&D-specific text in them. I'm sure there are other reasons not to release these ROMs -- time, energy, etc. -- but the legal reasoning has never made sense to me. Edited September 24, 2010 by thegoldenband 2 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted September 25, 2010 Author Share Posted September 25, 2010 Both exist, so why re-create one? I was trying to guess which games you meant by "vaporware". Please! Elaborate! I'm really curious Quote Link to comment Share on other sites More sharing options...
Rom Hunter Posted September 25, 2010 Share Posted September 25, 2010 (edited) Oh, there are tons of them. Just pick one here (tip of the iceberg, btw - a lot of these titles were WIP and thus not really vaporware) and start brewing: http://www.atariprotos.com/rumormill/2600/2600rumor.htm Edited September 25, 2010 by Rom Hunter Quote Link to comment Share on other sites More sharing options...
chewy Posted December 10, 2018 Share Posted December 10, 2018 this games looks good, kind of like the most playable of all the 3d room style atari games - PM me if want ;) Quote Link to comment Share on other sites More sharing options...
Supergun Posted December 11, 2018 Share Posted December 11, 2018 Great. So somebody PM this guy already. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted December 11, 2018 Author Share Posted December 11, 2018 this games looks good, kind of like the most playable of all the 3d room style atari games - PM me if want ;) The ROM was never released. I decided to continue work on my own: 4 Quote Link to comment Share on other sites More sharing options...
chewy Posted December 11, 2018 Share Posted December 11, 2018 (edited) wow, did you release a rom bro? I see this in the jazz trading commnity all the time with rare tapes- someone has a rom so rare and they will only trade with you if you can offer an equally as-rare rom Edited December 11, 2018 by chewy Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted December 11, 2018 Author Share Posted December 11, 2018 wow, did you release a rom bro? I see this in the jazz trading commnity all the time with rare tapes- someone has a rom so rare and they will only trade with you if you can offer an equally as-rare rom Still in development. Status bar on the bottom is probably going to be re-written soon. It won't be rare as this is a new game created from scratch by myself. I'm going to try and make this the least rare I can on a physical cart. 5 Quote Link to comment Share on other sites More sharing options...
chewy Posted December 11, 2018 Share Posted December 11, 2018 sounds awesome, good luck! 1 Quote Link to comment Share on other sites More sharing options...
Shawn Posted December 12, 2018 Share Posted December 12, 2018 Still in development. Status bar on the bottom is probably going to be re-written soon. It won't be rare as this is a new game created from scratch by myself. I'm going to try and make this the least rare I can on a physical cart. What ever happened to the 2600 RPG that was going to be like 1MB and needed a SARA? Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted December 12, 2018 Author Share Posted December 12, 2018 What ever happened to the 2600 RPG that was going to be like 1MB and needed a SARA? The largest ROM size I can use is 256k due to the compiler I use. So, this might be a different project you're thinking of? Still working on getting the technology. In the meantime I'm planning around the worst case scenario of 32k ROM for this particular project. Quote Link to comment Share on other sites More sharing options...
Shawn Posted December 13, 2018 Share Posted December 13, 2018 The largest ROM size I can use is 256k due to the compiler I use. So, this might be a different project you're thinking of? Still working on getting the technology. In the meantime I'm planning around the worst case scenario of 32k ROM for this particular project. Maybe that was it. I just remember a while ago you had a huge game in the works that also needed SARA ram too. Remember that CPUWIZ even designed and fabricated the PCB for it? He wrote the bankswitching code for a PLD to support it as well. To date I think I'm the only one that has actually used those boards and only in a very underwhelming fashion with 32k NTSC Fatal Run code. It's like I used a shotgun to kill a fly. I was just inquiring if you where still planning to load up the shotgun to net some real game like a nice big buck 2 Quote Link to comment Share on other sites More sharing options...
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