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anny84

Two mins, Sixteen secs

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That would be a good programming challenge to see who can write the most accurate clock program.

No, it really wouldn't. The math and code involved are all extremely straightforward.

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That would be a good programming challenge to see who can write the most accurate clock program.
No, it really wouldn't. The math and code involved are all extremely straightforward.

 

Agreed. The only reason that clock times would be noticably inaccurate is if a program is trying to cut corners and save resources (like using a single bit's status to keep track of 64 frames instead of checking for 60 frames NTSC or 50 frames PAL using value comparison). It was just a cheat that didn't matter much because the entire game was so short in such examples.

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