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Opry99er

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amerpic.jpg

 

 

 

REM COLORSET DECLARATIONS

100 DATA 1,2,1,2,2,1,3,2,1,4,2,1,5,2,1,6,2,1,7,2,1,8,2,1
110 DATA 9,2,1,10,2,1,11,2,1,12,7,1,13,5,16,14,2,1

REM CHARACTER DATA

500 DATA 33,"0010101010100010",34,"0028282800000000",35,"0028287C287C2828",36,"0038545038145438"
510 DATA 37,"0060640810204C0C",38,"0020505020544834",39,"0008081000000000",40,"0008102020201008"
520 DATA 41,"0020100808081020",42,"000028107C102800",43,"000010107C101000",44,"0000000000301020"
530 DATA 45,"000000007C000000",46,"0000000000003030",47,"0000040810204000",48,"0038444444444438"
540 DATA 49,"0010301010101038",50,"003844040810207C",51,"0038440418044438",52,"00081828487C0808"
550 DATA 53,"007C407804044438",54,"0018204078444438",55,"007C040810202020",56,"0038444438444438"
560 DATA 57,"003844443C040830",58,"0000303000303000",59,"0000303000301020",60,"0008102040201008"
570 DATA 61,"0000007C007C0000",62,"0020100804081020",63,"0038440408100010",64,"0038445C545C4038"
580 DATA 65,"003844447C444444",66,"0078242438242478",67,"0038444040404438",68,"0078242424242478"
590 DATA 69,"007C40407840407C",70,"007C404078404040",71,"003C40405C444438",72,"004444447C444444"
600 DATA 73,"0038101010101038",74,"0004040404044438",75,"0044485060504844",76,"004040404040407C"
610 DATA 77,"00446C5454444444",78,"00446464544C4C44",79,"007C44444444447C",80,"0078444478404040"
620 DATA 81,"0038444444544834",82,"0078444478504844",83,"0038444038044438",84,"007C101010101010"
630 DATA 85,"0044444444444438",86,"0044444428281010",87,"0044444454545428",88,"0044442810284444"
640 DATA 89,"0044442810101010",90,"007C04081020407C",91,"0038202020202038",92,"0000402010080400"
650 DATA 93,"0038080808080838",94,"0000102844000000",95,"000000000000007C",96,"0000201008000000"
660 DATA 97,"00000038447C4444",98,"0000007824382478",99,"0000003C4040403C",100,"0000007824242478"
670 DATA 101,"0000007C4078407C",102,"0000007C40784040",103,"0000003C405C4438",104,"00000044447C4444"
680 DATA 105,"0000003810101038",106,"0000000808084830",107,"0000002428302824",108,"000000404040407C"
690 DATA 109,"000000446C544444",110,"0000004464544C44",111,"0000007C4444447C",112,"0000007844784040"
700 DATA 113,"0000003844544834",114,"0000007844784844",115,"0000003C40380478",116,"0000007C10101010"
710 DATA 117,"0000004444444438",118,"0000004444282810",119,"0000004444545428",120,"FFFFFFFFFFFFFFFF"
720 DATA 121,"0000004428101010",122,"0000007C0810207C",123,"0018202040202018",124,"0010101000101010"
730 DATA 125,"0030080804080830",126,"0000205408000000",128,"E7E700C3E7E7DB3C",129,"FFFFFFFFFFFFFFFF"

REM MAP DATA

REM MAP #1
REM MAP #1 WIDTH, HEIGHT, SCREEN COLOR
900 DATA 32,24,15
REM MAP #1 DATA
910 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
920 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
930 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
940 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
950 DATA 128,129,128,129,128,129,128,129,128,129,128,120,120,120,120,120
960 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
970 DATA 129,128,129,128,129,128,129,128,129,128,129,32,32,32,32,32
980 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
990 DATA 128,129,128,129,128,129,128,129,128,129,128,120,120,120,120,120
1000 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1010 DATA 129,128,129,128,129,128,129,128,129,128,129,32,32,32,32,32
1020 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1030 DATA 128,129,128,129,128,129,128,129,128,129,128,120,120,120,120,120
1040 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1050 DATA 129,128,129,128,129,128,129,128,129,128,129,32,32,32,32,32
1060 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1070 DATA 128,129,128,129,128,129,128,129,128,129,128,120,120,120,120,120
1080 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1090 DATA 129,128,129,128,129,128,129,128,129,128,129,32,32,32,32,32
1100 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1110 DATA 128,129,128,129,128,129,128,129,128,129,128,120,120,120,120,120
1120 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1130 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1140 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1150 DATA 120,120,120,120,120,120,120,120,120,120,120,120,120,120,120,120
1160 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1170 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1180 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1190 DATA 120,120,120,120,120,120,120,120,120,120,120,120,120,120,120,120
1200 DATA 120,120,120,120,120,32,32,32,32,32,32,32,32,32,32,32
1210 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1220 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1230 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1240 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1250 DATA 32,32,32,32,32,32,71,79,68,32,66,76,69,83,83,32
1260 DATA 65,77,69,82,73,67,65,33,32,32,32,32,32,32,32,32
1270 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1280 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1290 DATA 32,32,32,32,32,32,32,76,65,78,68,32,84,72,65,84
1300 DATA 32,73,32,76,79,86,69,32,32,32,32,32,32,32,32,32
1310 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1320 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1330 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1340 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1350 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1360 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1370 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32
1380 DATA 32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32

REM LOAD COLORSET

1390 RESTORE 100::FOR C=1 TO 14::READ CS,CF,CB::CALL COLOR(CS,CF,CB)::NEXT C

REM LOAD CHARACTERS

1400 RESTORE 500::FOR C=1 TO 96::READ CN,CC$::CALL CHAR(CN,CC$)::NEXT C

REM DRAW MAP(S)

1410 CALL CLEAR
1420 RESTORE 900
1430 READ W,H,SC::CALL SCREEN(SC)::CALL CLEAR
1440 FOR Y=1 TO H
1450 FOR X=1 TO W
1460 READ CP::CALL VCHAR(Y,X,CP)
1470 NEXT X
1480 NEXT Y
1490 CALL KEY(0,K,S)::IF S=0 THEN 1490
1500 END

 

 

 

 

 

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  • 3 months later...

Thanks. It looks pretty dynamic, but only a relatively few characters needs to have their patterns updated. The patterns are either on or off horizontally. At first I thought I had to do sine waves with bit resolution, but as long as I held the waving to a certain minimum, it wouldn't look blocky. Truth is, if I turn up the cycle, going through all sine values, things definitely starts looking blocky - and then the solution is to have 1 pixel horizontal resolution (instead of 8 pixel). The sine wave is only 20 values deep (table), characters are moved right constantly (evident in the first few microseconds), and the first row (on the left) has patterns updated (cycling characters to be updated). Again only 8 rows are updated (2 at the top, 4 in the middle and 2 at the bottom).

 

:)

Edited by sometimes99er
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Thanks. It looks pretty dynamic, but only a relatively few characters needs to have their patterns updated. The patterns are either on or off horizontally. At first I thought I had to do sine waves with bit resolution, but as long as I held the waving to a certain minimum, it wouldn't look blocky. Truth is, if I turn up the cycle, going through all sine values, things definitely starts looking blocky - and then the solution is to have 1 pixel horizontal resolution (instead of 8 pixel). The sine wave is only 20 values deep (table), characters are moved right constantly (evident in the first few microseconds), and the first row (on the left) has patterns updated (cycling characters to be updated). Again only 8 rows are updated (2 at the top, 4 in the middle and 2 at the bottom).

 

:)

 

Very, very nice :)

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:)

 

UN-FLAG.zip

 

http://www.youtube.com/watch?v=lvU5TE45Yj0

 

Update:

- VDP BLWPs removed from the main loop

- Source cleaned

 

UN-FLAG2.zip

 

 

      DEF  START
      REF  VWTR,VSBW,VMBW,KSCAN

WS1    EQU  >8300
STATUS EQU  >837C
SAVRTN DATA 0
VDPWA  EQU  >8C02
VDPWD  EQU  >8C00
VDPRD  EQU  >8800

SINUS  DATA 3,4,4,5,6,6,6,6,6,5,5,4,3
      DATA 3,2,1,1,0,0,0,0,0,1,2,2,3
SINUS2 BSS  52


START  MOV  R11,@SAVRTN
      LWPI WS1
      LI   R0,>0713
      BLWP @VWTR

* CLEAR PATTERNS
      LI   R0,0
      LI   R1,0
      LI   R2,>1800
      BL   @VSBWM

* CLEAR COLORS
      LI   R0,>2000
      LI   R1,>5300
      LI   R2,>1800
      BL   @VSBWM

* INIT SCREEN
      LI   R0,>1800
      CLR  R1
L1     BLWP @VSBW
      AI   R1,>100
      INC  R0
      CI   R0,>1B00
      JL   L1

* BITMAP MODE
      LI   R0,>0206 SCREEN >1800
      BLWP @VWTR
      LI   R0,>03FF COLORS >2000
      BLWP @VWTR
      LI   R0,>0403 PATTERNS >0000
      BLWP @VWTR
      LI   R0,>0002 SET BITMAP MODE
      BLWP @VWTR

* FLAG COLORS
      LI   R3,20
      LI   R0,>2000+536
      LI   R1,>5F00
L2     MOV  R0,R4
      LI   R2,26*8
      BL   @VSBWM
      MOV  R4,R0
      AI   R0,32*8
      DEC  R3
      JNE  L2

* FLAG PATTERNS
      LI   R0,280
      LI   R1,BITMAP
      LI   R2,26*8
      LI   R3,21
L3     BLWP @VMBW
      AI   R0,32*8
      AI   R1,26*8
      DEC  R3
      JNE  L3

* INIT SINUS FLAG
      CLR  R7
L5     LI   R12,SINUS
      MOV  R7,R14
      SLA  R14,1
      A    R14,R12
      MOV  *R12,R13
      JEQ  L7
L6     MOV  R7,R0
      LI   R1,1
      BL   @SHFCOL
      DEC  R13
      JNE  L6
L7     INC  R7
      CI   R7,26
      JLT  L5

** MAIN LOOP

* SINUS SHIFT
L8     LI   R0,SINUS
      LI   R1,SINUS2+2
      LI   R2,25
L9     MOV  *R0+,*R1+
      DEC  R2
      JNE  L9
      MOV  @SINUS+50,@SINUS2

* UPDATE FLAG
      CLR  R7
L10    MOV  R7,R14
      SLA  R14,1
      LI   R12,SINUS
      A    R14,R12
      LI   R13,SINUS2
      A    R14,R13
      MOV  R7,R0
      C    *R12,*R13
      JEQ  L13
      JLT  L11
      CLR  R1
      JMP  L12
L11    LI   R1,1
L12    BL   @SHFCOL
      LIMI 2
      LIMI 0
L13    INC  R7
      CI   R7,26
      JLT  L10
      LI   R0,SINUS2
      LI   R1,SINUS
      LI   R2,26
L14    MOV  *R0+,*R1+
      DEC  R2
      JNE  L14

* QUIT
      BLWP @KSCAN
      MOV  @STATUS,R0
      ANDI R0,>2000
      JEQ  L8
      LI   R0,>0200
      BLWP @VWTR
      LI   R0,>030E
      BLWP @VWTR
      LI   R0,>0401
      BLWP @VWTR
      LI   R0,>0000
      BLWP @VWTR
      MOV  @SAVRTN,R11
      CLR  @STATUS
      RT


* SHFCOL, SHIFT COLUMN
********************
* R0, COLUMN
* R1, 0=DEC 1=INC
SHFCO0 DATA 0
SHFCO1 BSS  23*8+4
SHFCOL MOV  R11,@SHFCO0
      CLR  @SHFCO1
      CLR  @SHFCO1+185 23*8+1
      SLA  R0,3
      AI   R0,24
      MOV  R0,R3
* DEC OR INC ?
      MOV  R1,R1
      JNE  SHFCO2
      LI   R5,SHFCO1+1
      LI   R6,SHFCO1+2
      JMP  SHFCO3
SHFCO2 LI   R5,SHFCO1+1
      LI   R6,SHFCO1
* READ LOOP
SHFCO3 LI   R4,23
      MOV  R5,R1
SHFCO4 LI   R2,8
      MOV  R0,R9
      SWPB R0
      MOVB R0,@VDPWA
      SWPB R0
      MOVB R0,@VDPWA
      NOP
SHFCO5 MOVB @VDPRD,*R1+
      DEC  R2
      JGT  SHFCO5
      MOV  R9,R0
      AI   R0,32*8
      DEC  R4
      JNE  SHFCO4
* WRITE LOOP
      MOV  R3,R0
      LI   R4,23
      MOV  R6,R1
SHFCO6 LI   R2,8
      MOV  R0,R9
      AI   R0,>4000
      SWPB R0
      MOVB R0,@VDPWA
      SWPB R0
      MOVB R0,@VDPWA
      NOP
SHFCO7 MOVB *R1+,@VDPWD
      DEC  R2
      JGT  SHFCO7
      MOV  R9,R0
      AI   R0,32*8
      DEC  R4
      JNE  SHFCO6
* RETURN
      MOV  @SHFCO0,R11
      RT

* VSBWM, WRITE SINGLE BYTE MULTIPLE
*******************
VSBWM  AI   R0,>4000
      SWPB R0
      MOVB R0,@VDPWA
      SWPB R0
      MOVB R0,@VDPWA
      NOP
VSBWM0 MOVB R1,@VDPWD
      DEC  R2
      JGT  VSBWM0
      RT

      COPY "DSK1.BITMAP"
      END

 

Edited by lucien2
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