swlovinist #251 Posted July 19, 2012 I finally got around to playing this fantastic game. Easliy shot up to one of my favorites for the system. A++ 4 Quote Share this post Link to post Share on other sites
+Random Terrain #252 Posted July 20, 2012 I finally got around to playing this fantastic game. Easliy shot up to one of my favorites for the system. A++ Thanks. Quote Share this post Link to post Share on other sites
+wongojack #253 Posted September 11, 2012 (edited) I tried this for the first time today with a Harmony cart on my modded Flashback 2 - doesn't seem to work. If it should work then perhaps something else is wrong, but I thought I'd report what I found since the word "Flashback" doesn't get returned when I search this thread. Edited September 11, 2012 by wongojack Quote Share this post Link to post Share on other sites
+Random Terrain #254 Posted September 11, 2012 I tried this for the first time today with a Harmony cart on my modded Flashback 2 - doesn't seem to work. If it should work then perhaps something else is wrong, but I thought I'd report what I found since the word "Flashback" doesn't get returned when I search this thread. Thanks. Check out this post: http://www.atariage.com/forums/topic/189490-seaweed-assault-is-finally-finished-atari-2600-game/page__st__100#entry2415656 There's not a real 6507 or TIA inside a flashback 2. There are compatibility issues with some games, apparently including those that use undocumented opcodes and SC ram. Quote Share this post Link to post Share on other sites
abaudrand #255 Posted September 22, 2012 Seaweed got a review of 8/10 in a french magazine: http://revivalgames.org/parution/rev49.php Quote Share this post Link to post Share on other sites
+Gemintronic #256 Posted September 22, 2012 First America and now France? Doesn't sound like random terrain - sounds like a carefully planned takeover! Where will seaweed assault next?!? 1 Quote Share this post Link to post Share on other sites
abaudrand #257 Posted September 22, 2012 First America and now France? Doesn't sound like random terrain - sounds like a carefully planned takeover! Where will seaweed assault next?!? Quote Share this post Link to post Share on other sites
Brian O #258 Posted September 22, 2012 Here's some box art I had created close to a year ago. Seeing this thread made me revisit it. I had created the artwork back when RT was still developing Seaweed Assault. The box is still a work in progress, but here's some current comps: Box Front Box Back: Current Cartridge / Label: -B 10 Quote Share this post Link to post Share on other sites
abaudrand #260 Posted September 22, 2012 sorry the picture was just a joke about RT taking on the world like in days of tentaclesTM . Nice box, wish Albert will edit the game. RT should send a demo for the portland game exhibition. Quote Share this post Link to post Share on other sites
CPUWIZ #261 Posted September 22, 2012 Nice box, wish Albert will edit the game. No offense, mate, but can you translate that into english? Quote Share this post Link to post Share on other sites
ntavio #262 Posted September 22, 2012 @ Brian O - Please PM me when you are ready to sell the boxes. Thanks. Quote Share this post Link to post Share on other sites
Brian O #263 Posted September 22, 2012 (edited) @ Brian O - Please PM me when you are ready to sell the boxes. Thanks. Thanks @ Brian O - Please PM me when you are ready to sell the boxes. Thanks. I'm not sure if this will get printed. It would be up to RT as to what he'd like to do. I don't think he's even seen this yet. Either way, I'm sure everyone would know -B Edited September 22, 2012 by Brian O Quote Share this post Link to post Share on other sites
+Random Terrain #264 Posted September 23, 2012 I'm not sure if this will get printed. It would be up to RT as to what he'd like to do. I don't think he's even seen this yet. Either way, I'm sure everyone would know Thanks for posting it. If Albert puts the game in the store in 2013 or 2014, he'll probably want to use your box art. I don't know how to make a PDF manual, so the game may never be in the AtariAge store. If you know how to make boxes or know someone who does, you could sell them yourself to people who want a box. Quote Share this post Link to post Share on other sites
abaudrand #265 Posted September 23, 2012 No offense, mate, but can you translate that into english? Its a nice box artwork from Brian O. I wish Albert from Atariage will release the game into the AA store. Quote Share this post Link to post Share on other sites
CPUWIZ #266 Posted September 23, 2012 Its a nice box artwork from Brian O. I wish Albert from Atariage will release the game into the AA store. I agree, it's great. Quote Share this post Link to post Share on other sites
Byte Knight #267 Posted September 23, 2012 Here's some box art I had created close to a year ago. Seeing this thread made me revisit it. I had created the artwork back when RT was still developing Seaweed Assault. The box is still a work in progress, but here's some current comps: -B Awesome work as always Brian! Quote Share this post Link to post Share on other sites
PFL #268 Posted September 23, 2012 @ Brian O; In the meantime, would it be possible for you to make some sexy desktop wallpapers from this artwork? It's really lovely and it would be a shame to let it languish. Quote Share this post Link to post Share on other sites
Brian O #269 Posted September 26, 2012 Thanks for posting it. If Albert puts the game in the store in 2013 or 2014, he'll probably want to use your box art. I don't know how to make a PDF manual, so the game may never be in the AtariAge store. If you know how to make boxes or know someone who does, you could sell them yourself to people who want a box. Hey RT, Re the manual, I've been reading through your existing online manual, and started to put something together: Cover: Page 2-3: Page 4-5: It's still in the rough stages (I had to pare down some copy to fit things in, etc.), but maybe when Al's ready in 2013 you might have a useable box and manual, if you chose to use them... -B 7 Quote Share this post Link to post Share on other sites
CPUWIZ #270 Posted September 26, 2012 The manual needs credits, but looks nice. Quote Share this post Link to post Share on other sites
Brian O #271 Posted September 26, 2012 The manual needs credits, but looks nice. Thanks. I've only created the first couple of pages. There's still a bit more info that needs to go into it, including the credits and back page. -B Quote Share this post Link to post Share on other sites
Schizophretard #272 Posted September 26, 2012 Good work Brian. Quote Share this post Link to post Share on other sites
+Random Terrain #273 Posted September 26, 2012 Hey RT, Re the manual, I've been reading through your existing online manual, and started to put something together: It's still in the rough stages (I had to pare down some copy to fit things in, etc.), but maybe when Al's ready in 2013 you might have a useable box and manual, if you chose to use them... Thanks. Looks way better than anything I could do. Quote Share this post Link to post Share on other sites
Andromeda Stardust #274 Posted September 26, 2012 I thought I remembered seeing Seaweed Assault in the store, unless I'm mistaking it for something else. The cover art looks nice. I'll have to check out youtube for some gameplay footage. Quote Share this post Link to post Share on other sites
+Random Terrain #275 Posted September 26, 2012 I thought I remembered seeing Seaweed Assault in the store, unless I'm mistaking it for something else. The cover art looks nice. I'll have to check out youtube for some gameplay footage. You can also play it online: www.randomterrain.com/atari-2600-memories-program-seaweed-assault.html Quote Share this post Link to post Share on other sites