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Seaweed Assault

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I finally got around to playing this fantastic game. Easliy shot up to one of my favorites for the system. A++

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I finally got around to playing this fantastic game. Easliy shot up to one of my favorites for the system. A++

 

Thanks.

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I tried this for the first time today with a Harmony cart on my modded Flashback 2 - doesn't seem to work. If it should work then perhaps something else is wrong, but I thought I'd report what I found since the word "Flashback" doesn't get returned when I search this thread.

Edited by wongojack

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I tried this for the first time today with a Harmony cart on my modded Flashback 2 - doesn't seem to work. If it should work then perhaps something else is wrong, but I thought I'd report what I found since the word "Flashback" doesn't get returned when I search this thread.

 

Thanks. Check out this post:

 

http://www.atariage.com/forums/topic/189490-seaweed-assault-is-finally-finished-atari-2600-game/page__st__100#entry2415656

There's not a real 6507 or TIA inside a flashback 2. There are compatibility issues with some games, apparently including those that use undocumented opcodes and SC ram.

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Here's some box art I had created close to a year ago. Seeing this thread made me revisit it. I had created the artwork back when RT was still developing Seaweed Assault. The box is still a work in progress, but here's some current comps:

 

Box Front

 

i5H8z.jpg

 

Box Back:

 

WwMkq.jpg

 

Current Cartridge / Label:

 

Wf3Xo.jpg

 

 

-B

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sorry the picture was just a joke about RT taking on the world like in days of tentaclesTM . Nice box, wish Albert will edit the game. RT should send a demo for the portland game exhibition.

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Nice box, wish Albert will edit the game.

 

No offense, mate, but can you translate that into english? :?

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@ Brian O - Please PM me when you are ready to sell the boxes. Thanks.

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:lust:

@ Brian O - Please PM me when you are ready to sell the boxes. Thanks.

 

:lust:

 

Thanks :)

 

@ Brian O - Please PM me when you are ready to sell the boxes. Thanks.

 

I'm not sure if this will get printed. It would be up to RT as to what he'd like to do. I don't think he's even seen this yet. Either way, I'm sure everyone would know :)

 

-B

Edited by Brian O

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I'm not sure if this will get printed. It would be up to RT as to what he'd like to do. I don't think he's even seen this yet. Either way, I'm sure everyone would know :)

 

Thanks for posting it. If Albert puts the game in the store in 2013 or 2014, he'll probably want to use your box art. I don't know how to make a PDF manual, so the game may never be in the AtariAge store.

 

If you know how to make boxes or know someone who does, you could sell them yourself to people who want a box.

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No offense, mate, but can you translate that into english? :?

 

Its a nice box artwork from Brian O. I wish Albert from Atariage will release the game into the AA store.

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Its a nice box artwork from Brian O. I wish Albert from Atariage will release the game into the AA store.

 

I agree, it's great. :)

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Here's some box art I had created close to a year ago. Seeing this thread made me revisit it. I had created the artwork back when RT was still developing Seaweed Assault. The box is still a work in progress, but here's some current comps:

 

-B

 

Awesome work as always Brian!

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@ Brian O; In the meantime, would it be possible for you to make some sexy desktop wallpapers from this artwork? It's really lovely and it would be a shame to let it languish. :)

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Thanks for posting it. If Albert puts the game in the store in 2013 or 2014, he'll probably want to use your box art. I don't know how to make a PDF manual, so the game may never be in the AtariAge store.

 

If you know how to make boxes or know someone who does, you could sell them yourself to people who want a box.

 

Hey RT,

 

Re the manual, I've been reading through your existing online manual, and started to put something together:

 

Cover:

 

LwV2A.png

 

 

Page 2-3:

 

P0ljS.png

 

 

Page 4-5:

 

FtYmU.png

 

 

It's still in the rough stages (I had to pare down some copy to fit things in, etc.), but maybe when Al's ready in 2013 you might have a useable box and manual, if you chose to use them...

 

 

-B

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The manual needs credits, but looks nice.

 

Thanks. I've only created the first couple of pages. There's still a bit more info that needs to go into it, including the credits and back page.

 

-B

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Hey RT,

 

Re the manual, I've been reading through your existing online manual, and started to put something together:

 

It's still in the rough stages (I had to pare down some copy to fit things in, etc.), but maybe when Al's ready in 2013 you might have a useable box and manual, if you chose to use them...

 

Thanks. Looks way better than anything I could do.

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I thought I remembered seeing Seaweed Assault in the store, unless I'm mistaking it for something else. The cover art looks nice. I'll have to check out youtube for some gameplay footage.

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I thought I remembered seeing Seaweed Assault in the store, unless I'm mistaking it for something else. The cover art looks nice. I'll have to check out youtube for some gameplay footage.

 

You can also play it online:

 

www.randomterrain.com/atari-2600-memories-program-seaweed-assault.html

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