José Pereira #1 Posted December 3, 2010 IndieGames RockyMemphis And also: You may call me crazy, but... something was already tried some Months ago ... José Pereira. Quote Share this post Link to post Share on other sites
sloopy #2 Posted December 3, 2010 (guess what I have in mind...) learning to program? sloopy. Quote Share this post Link to post Share on other sites
analmux #3 Posted December 3, 2010 Possibly this would be an interesting project to port to A8, using HiRes gfx, PM-underlays and softwaresprites. OK, maybe some tradeoffs, not a 100% gfx port...but, keeping it in HiRes would really be a bonus 1 Quote Share this post Link to post Share on other sites
Mclaneinc #4 Posted December 4, 2010 (guess what I have in mind...) learning to program? sloopy. Lol, very Rick Dangerous sort of game..... Quote Share this post Link to post Share on other sites
Rybags #5 Posted December 4, 2010 Very Rick-nspired. Better link showing screens http://rocky.ovine.net/screens.php Quote Share this post Link to post Share on other sites
emkay #6 Posted December 4, 2010 Nomen est Omen. Rick Dangerous <-> Rocky Memphis <-> Indiana Jones Next time someone makes a Game called "Dangerous Jones" ? Quote Share this post Link to post Share on other sites
miker #7 Posted December 4, 2010 Well... Seems like Jet Set Willy with Rick D.-alike character. I'd rather see some PP-Hammer clone intead. Quote Share this post Link to post Share on other sites
José Pereira #8 Posted December 4, 2010 (guess what I have in mind...) learning to program? sloopy. Not by now... but I learned some things that's why I think I am more professional in my working!.... But I have 1Game almost finished. Another starting coding this week. One sttoped by the coder, (not many time by now) but the 1st Screen/Engine and some Sprites moving is already done... Another one I have it Gfxs./Engine finish for almost a Year and sen it to the coder (waiting for he has some Time...) Will start another one in the Next week and probably... Let's see if I get two coders for this two Games. Everyone is good or like something. I prefer to think/dream in ways of turning Games into A8... Four Games and I got four coders. There are more coders, probably I will get more Games running. I do "Gfxs./ways of" for many Games... Are the coders doing "many Games/a single Game" like me the Gfxs? (I also have more to do... and I can get Time ) Greets. José Pereira. 1 Quote Share this post Link to post Share on other sites
José Pereira #9 Posted December 4, 2010 (edited) You may call me crazy, but... something was already tried some Months ago ... José Pereira. José Pereira. Original Retro IndieGames: Edited December 4, 2010 by José Pereira Quote Share this post Link to post Share on other sites
José Pereira #10 Posted January 13, 2014 (edited) Hi guys. Recently the man who-s behind the C64 conversion contacted me to ask if I got anything or if we were doing an A8 port. Sadly no and I didn-t got anything more. I decided to ressurected. This seems a good job for Tezz or other . Its in the same way as Tezz Manic Miner but here its probably more pain as its a full larger game, 40Bytes wide and I need to have PMs overlays on the guys also. ORIGINAL C64 A8 Mine P.s.; The bottom one don-t need to be colourD and can go into colourE. Edited January 13, 2014 by José Pereira 1 Quote Share this post Link to post Share on other sites
José Pereira #11 Posted January 13, 2014 Ah! And there's not any mid-scanline colour or PMGs changing. Its always: PRIOR1 P0+P1 Multicolour reserved for our 'Indiana' guy overlay P2 and P3 expanded quadruple width for the gfxs adding colour MISSILES in 5th Player Mode (double width): two for each enemy (if there's a 3rd enemy in the same line then re-used P2) It would be possible using one of todays large carts (on C64 he will put it on an 1MB cart). 1 Quote Share this post Link to post Share on other sites
wanax #12 Posted January 13, 2014 Excellent José, you will need a coder. There is someone? Quote Share this post Link to post Share on other sites
snicklin #13 Posted January 13, 2014 You produce some good work José, always good to see. Quote Share this post Link to post Share on other sites