Sheddy Posted December 15, 2010 Author Share Posted December 15, 2010 (edited) I'd have no problem with it being converted to file. I'm sure Fandal could do it, but it may be more work than you imagine. Edited December 15, 2010 by Sheddy Quote Link to comment Share on other sites More sharing options...
Rybags Posted December 16, 2010 Share Posted December 16, 2010 It'd be a fair bit of work. On the other hand, using MEMAC on VBXE would be fairly easy - banks can be mapped to the exact same location, just the switching method changes. Quote Link to comment Share on other sites More sharing options...
+rdemming Posted December 16, 2010 Share Posted December 16, 2010 (edited) It'd be a fair bit of work. On the other hand, using MEMAC on VBXE would be fairly easy - banks can be mapped to the exact same location, just the switching method changes. If I understand it correctly, Space Harrier uses an 8Mbit/1Mbyte card. If it is mostly used (more than half), then it could only be converted to a file version for machines with an 1MByte upgrade. VBXE has 512KB so that won't be enough in that case. Also in that case, a file version won't fit on a standard ED, DD or even QD floppy. It then will only fit on an harddisk (or loaded via SIO2PC). Robert Edited December 16, 2010 by rdemming Quote Link to comment Share on other sites More sharing options...
Rybags Posted December 16, 2010 Share Posted December 16, 2010 Forgot that for a sec... I've got 830K usable all up, but even that mightn't be enough. Quote Link to comment Share on other sites More sharing options...
Bryan Posted December 16, 2010 Share Posted December 16, 2010 I would imagine that it's 1MB all expanded and ready to plot. It might fit on a floppy compressed. Quote Link to comment Share on other sites More sharing options...
+rdemming Posted December 16, 2010 Share Posted December 16, 2010 (edited) I would imagine that it's 1MB all expanded and ready to plot. It might fit on a floppy compressed. Yes, I suppose it could be compressed so it fits on a floppy. But I find decompressing a 64KB program already slow on an Atari 8-bit. So decompressing 1024KB of data will throw us back to the loading times of the tape era Robert {edit} But maybe for these kind of graphics data, a faster algorithm like RLE could be used although I wonder if such algorithm would compress enough. Edited December 16, 2010 by rdemming Quote Link to comment Share on other sites More sharing options...
Bryan Posted December 16, 2010 Share Posted December 16, 2010 We'll need a cute depacking tune. Quote Link to comment Share on other sites More sharing options...
pseudografx Posted December 16, 2010 Share Posted December 16, 2010 We'll need a cute depacking tune. If Fandal is to make the conversion, he surely will have a nice and fast depack routine at hand Quote Link to comment Share on other sites More sharing options...
MEtalGuy66 Posted December 16, 2010 Share Posted December 16, 2010 It needs 1meg just to run a single level? Or 1meg total for everything? Disk loads between levels would not be bad.. Maybe it could be done to run on a 256k or 320k machine, but load the data from disk in between levels.. MyIDE can load > 64k/sec nowadayze.. Quote Link to comment Share on other sites More sharing options...
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