SlowCoder #1 Posted December 11, 2010 Just wondering if there is a game similar to Atari's Tempest, but for the CV? I loved Tempest as a kid. Quote Share this post Link to post Share on other sites
tz101 #2 Posted December 11, 2010 Beamrider might come the closest of anything out there. Quote Share this post Link to post Share on other sites
Pixelboy #3 Posted December 11, 2010 The closest substitute to Tempest you can find on the CV is Gyruss. Quote Share this post Link to post Share on other sites
SlowCoder #4 Posted December 11, 2010 Looked them both up. Gyruss is like a cross between Tempest and Galaga. I'll have to pick up a copy. I watched a video of Beamrider and about fell over. I instantly recognized it, the intro, the music, and the game itself. The memory came back like a bullet. This specific Coleco version. Only thing I can think of is that I must have owned it 25 years ago when my ADAM was hooked up. So obviously I'll have to get it too. Quote Share this post Link to post Share on other sites
Yurkie #5 Posted December 11, 2010 Maybe with a Atari 5200 version coming out, someone will be inspired to do a homebrew of Tempest for the ColecoVision. Quote Share this post Link to post Share on other sites
retroillucid #6 Posted December 11, 2010 Maybe with a Atari 5200 version coming out, someone will be inspired to do a homebrew of Tempest for the ColecoVision. In fact, over the year I started working on converting Tempest graphics for the Colecovision No programming has been done yet, but I made this rom to give me an idea of what it will look like on a real CV system Enjoy! (non-playable though) Tempest CV.bin Quote Share this post Link to post Share on other sites
Yurkie #7 Posted December 11, 2010 Maybe with a Atari 5200 version coming out, someone will be inspired to do a homebrew of Tempest for the ColecoVision. In fact, over the year I started working on converting Tempest graphics for the Colecovision No programming has been done yet, but I made this rom to give me an idea of what it will look like on a real CV system Enjoy! (non-playable though) Yeah, I bounced around the idea to you awhile back. Any plans on getting it programmed? Quote Share this post Link to post Share on other sites
retroillucid #8 Posted December 11, 2010 Yeah, I bounced around the idea to you awhile back. Yep! I always though it would be a nice addition to the CV games library Any plans on getting it programmed? Sure! .... just need to find someone who's willing to program it Quote Share this post Link to post Share on other sites
tz101 #9 Posted December 11, 2010 Even if someone made a CV Tempest homebrew, what controller are you going to play it with? I mean there is no analog paddle-type controller available, and the stock CV controller just won't cut it. Quote Share this post Link to post Share on other sites
retroillucid #10 Posted December 11, 2010 Even if someone made a CV Tempest homebrew, what controller are you going to play it with? I mean there is no analog paddle-type controller available, and the stock CV controller just won't cut it. Right, good point I think the ideal solution would be to make a CV adapter that would let you use Atari paddle controller, ... not sure if it can be done though... Quote Share this post Link to post Share on other sites
Yurkie #11 Posted December 11, 2010 Even if someone made a CV Tempest homebrew, what controller are you going to play it with? I mean there is no analog paddle-type controller available, and the stock CV controller just won't cut it. Left and right for clockwise and counter-clockwise movement wouldn't be too bad. Roller controller left and right would probably be a little better. Steering wheel components along with an arcade spinner would be ideal, but a homebrew would have to work with a stock controller to be practical. Quote Share this post Link to post Share on other sites
SlowCoder #12 Posted December 12, 2010 It's been a while since I've seen a Tempest cabinet, but I thought I remembered it having a roller ball to rotate around the field. Wouldn't that make the roller controller the proper candidate to operate the game with? Quote Share this post Link to post Share on other sites
Yurkie #13 Posted December 12, 2010 It's been a while since I've seen a Tempest cabinet, but I thought I remembered it having a roller ball to rotate around the field. Wouldn't that make the roller controller the proper candidate to operate the game with? It's a spinning knob kind of like an atari paddle the goes around in both directions without stops. It's optical like the steering wheel that's why I said an arcade spinner and parts from the wheel. Might even be able to mod an arcade spinner to work on it's own. This was one of my favorite games at the arcades back in the 80's Quote Share this post Link to post Share on other sites
Rik #14 Posted December 26, 2010 Gyruss comes to mind.It is also one of the best games for the CV.Great music, graphics, the whole deal.Fantastic game no doubt about that! Quote Share this post Link to post Share on other sites
Crimefighter #15 Posted December 26, 2010 Even if someone made a CV Tempest homebrew, what controller are you going to play it with? I mean there is no analog paddle-type controller available, and the stock CV controller just won't cut it. Right, good point I think the ideal solution would be to make a CV adapter that would let you use Atari paddle controller, ... not sure if it can be done though... What about Coleco's Roller Controller? Roll left, roll right...and however fast you need. Quote Share this post Link to post Share on other sites
Yurkie #16 Posted December 27, 2010 What about Coleco's Roller Controller? Roll left, roll right...and however fast you need. I said that in post #11 Quote Share this post Link to post Share on other sites
Murph74 #17 Posted December 28, 2010 I'd even be willing to play it with the steering wheel as is! 1 Quote Share this post Link to post Share on other sites
Rick Dangerous #18 Posted February 1, 2015 Was there ever any progress made on this? Would love to play Tempest on my CV Quote Share this post Link to post Share on other sites
+Swami #19 Posted November 1, 2019 Let's do another five year bump! I've seen the graphic in the ROM and I think it would be great as a roller controller/standard controller option game. Apparently a two button spinner is possible, as well. Quote Share this post Link to post Share on other sites
+digress #20 Posted November 1, 2019 vector style graphics are hard to animate on a colecovision. 1 Quote Share this post Link to post Share on other sites
+Swami #21 Posted November 2, 2019 7 hours ago, digress said: vector style graphics are hard to animate on a colecovision. It could be a hybrid where the lanes are inanimate, as in the graphic, and the sprites are solid. If you look at the 5200 version, they "get creative" a bit with the web-crawlers, which are more like solid red bow-ties. But you have to look closely to notice. Quote Share this post Link to post Share on other sites
Yurkie #22 Posted November 23, 2019 Now that doubledown is back maybe he can run with my 2010 ideal of taking an Arcade spinner and a roller controller or steering wheel and making a controller for a tempest game. I bet CollectorVision would release the game if there was a kick ass controller to play it with. 1 Quote Share this post Link to post Share on other sites