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thegoldenband

What have you actually PLAYED tracker for 2011 (Season 4)

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lol, I brought my Vectrex to work today! I enjoyed some games on my breaks and sparked curiosity in several truck drivers who saw it on my desk!

 

August 1:

 

Vectrex

Web Wars - 30 minutes

Berzerk - 15 minutes

Star Castle - 5 minutes

Pole Position - 5 minutes

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Here's the summary for Week 31, running from July 25-31. We logged 4433 minutes of eligible play, playing 59 games on a total of 13 systems.

 

Top 10:

 

1. Worms World Party (Dreamcast) - 787

2. Kaboom (Atari 2600) - 547

3. Suikoden II (PlayStation) - 323

4. Time Pilot (Arcade) - 301

5. Sharp Shot (Intellivision) - 287

6. Sonic Jam (Sega Saturn) - 189

7. Medieval Mayhem (Atari 2600) - 120

7. Millipede (Atari 8-bit) - 120

9. King of the Mountain (Intellivision) - 100

10. Tutankham (Arcade) - 96

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 547

2. Time Pilot (Arcade) - 301

3. Sharp Shot (Intellivision) - 287

4. Medieval Mayhem (Atari 2600) - 120

4. Millipede (Atari 8-bit) - 120

6. King of the Mountain (Intellivision) - 100

7. Tutankham (Arcade) - 96

8. Mappy (Arcade) - 95

9. Space Invaders (Atari 5200) - 90

10. Berzerk (Vectrex) - 70

 

Top 10 systems:

 

1. Atari 2600 (914)

2. Dreamcast (850)

3. Arcade (653)

4. Intellivision (592)

5. PlayStation (323)

6. Atari 5200 (290)

7. Sega Saturn (189)

8. Atari 8-bit (150)

9. Vectrex (140)

10. Emerson Arcadia 2001 (110)

10. C64 (110)

 

The Worms games have often figured in our top 10, but this may be the first time that one has taken the top spot, as Worms World Party claims #1 for the week. However the "host" to these lovable parasites, i.e. the Dreamcast, is edged out on the overall system charts by the Atari 2600.

 

In fact, despite a strong showing from a few newer systems like the Dreamcast, the vast majority of this week's gaming was done on pre-crash platforms. This led to some pleasant surprises on the charts, including an unreleased Intellivision game in the overall top 10 (which is another first, I think?), and a rare visit from the Arcadia 2001 which we haven't seen in ages!

Edited by thegoldenband
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The kids wanted to play atari again tonight...

 

Pitfall 28 minutes - I played for 20 minutes without losing a life but can't recall which tunnels to use.

Beamrider 12 minutes - a quick tutorial of one of my alltime favorite games

Kaboom! 10 minutes

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My times for Monday - Thursday:

 

Atari 2600:

Bugs - 43 min.

Combat - 9 min.

Cruise Missile - 3 min.

Frog Bog - 4 min.

Sea Hunt - 2 min.

Tennis - 7 min.

Video Pinball - 2 min.

 

Intellivision:

Auto Racing - 43 min.

 

Game Boy:

Bart Simpson's Escape From Camp Deadly - 15 min.

 

Improved my personal best in Bugs (difficulty A) to 608 pts. Getting closer to rolling the score...

 

By the way, the totals this week will almost definitely be a couple days late, as I'll be traveling and won't have Internet access for at least part of the time.

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2600:

Crystal Castles 15min

Enduro 45min

5200:

Pacman 35min

Ms Pacman 10min

Space Invaders 20min

7800:

Galaga 40min

SMS:

Time Soldiers 10min

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INTV

 

Auto Racing - 241 minutes (which car to drive, so much time, so little track)

BurgerTime - 53 minutes (Flair your arms, little chef)

Lock 'n Chase - As fast as fast can be, youll never catch me (oh wait, that's the jacalope!)

Sharp Shot - 35 minutes (at least I can bury that game again for awhile)

 

NES

 

SMB1 - 5 minutes - Remembered why haven't touched this in a while

 

SNES

 

Aerobiz Supersonic - 45 minutes (Sunrise vs Metlink)

Aerobiz - 10 minutes (until being bored and upgrading to Supersonic)

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Here are my times for this past week (August 1st through 7th)...

 

Arcade:

Tutankham - 117 min. in 2 sessions

 

Online (non-eligible):

Various online games - 114 min.

 

Total gaming time: 231 minutes (33 minutes per day)

Total riding time on my Peg-Perego Corral T-Rex: about 200 minutes

Total swimming time: about 180 minutes

 

I played two more sessions of Tutankham, then I finished it the same way I finished Time Pilot - by setting the DIP switches to 255 lives. Boy, that 4th level is pretty hard... I think I don't even want to play that in regular game mode.

 

Besides that, I played some online games. Somehow I lost track of which games excatly I played... but I think most of them were 3D racing games. Yes, there are good 3D racers to be found online... they can be quite smooth if they don't use too many polygons.

 

I didn't play very heavily this week... we had 4 days of swimming again, finally, after having nearly 2 weeks of non-swimming days... and it's my last vacation week, so I wanted to get some things done which I didn't make in the first two weeks.

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Arcade

Frogger - 10

Lock 'n' Chase - 10

Q*Bert - 35

 

Genesis

Tinhead - 40

Pat Riley Basketball - 35

 

NES

Mike Tyson's Punch Out - 30

Ninja Gaiden - 40

Paperboy - 20

Time Lord - 20

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Playstation

Suikoden II - 1033 minutes

 

Sega Saturn

Bust-A-Move 3 - 41 minutes

 

Nintendo 64

Super Smash Bros. - 18 minutes

 

Sega Master System

Columns - 13 minutes

 

Ahh Suikoden II... I love this game! It's the first one that comes to mind when someone asks me what my favorites are. I've just beaten Kiba's army and have 67 character stars plus the four secret non-star squirrels recruited.

 

It looks like Level 9 is the max level in SMS columns... I was going for a while and the level number just wouldn't change.

 

This was my first time playing through a run of Bust-A-Move 3. It was cool, just like the rest of the series.

 

Super Smash Bros. - just got a brand new file going on the Everdrive 64 so I can keep my original save file on my cart and still get to re-live the experience of unlocking things.

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Here are my own totals for Friday - Sunday:

 

MSX:

American Truck - 4 min.

Back to the Future - 6 min.

Bosconian - 4 min.

Cyborg Z - 34 min.

 

MSX 2:

Space Manbow - 3 min.

 

Intellivision:

Space Cadet - 3 min.

Stadium Mud Buggies - 8 min.

Super Cobra - 3 min.

 

I'm hoping to post tracker totals later this evening. Stay tuned!

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Finally, some classic gaming!

 

NES

 

Super Pitfall 110 mins.

Where's Waldo? 60 mins

Pac-mania 30 mins.

Wheel of Fortune 45 mins.

Super Jeopardy 25 mins.

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Here's the summary for Week 32, running from August 1-7. We logged 2655 minutes of eligible play, playing 50 games on a total of 15 systems.

 

Top 10:

 

1. Suikoden II (PlayStation) - 1033

2. Kaboom (Atari 2600) - 341

3. Auto Racing (Intellivision) - 284

4. Tutankham (Arcade) - 117

5. Burgertime (Intellivision) - 53

6. Aerobiz Supersonic (SNES) - 45

6. Enduro (Atari 2600) - 45

8. Bugs (Atari 2600) - 43

9. Bust A Move 3 (Sega Saturn) - 41

10. Galaga (Atari 7800) - 40

10. Ninja Gaiden (NES/Famicom) - 40

10. Tinhead (Genesis) - 40

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 341

2. Auto Racing (Intellivision) - 284

3. Tutankham (Arcade) - 117

4. Burgertime (Intellivision) - 53

5. Enduro (Atari 2600) - 45

6. Bugs (Atari 2600) - 43

7. Galaga (Atari 7800) - 40

8. Pac-Man (Atari 5200) - 35

8. Q*bert (Arcade) - 35

8. Sharp Shot (Intellivision) - 35

 

Top 10 systems:

 

1. PlayStation (1033)

2. Atari 2600 (511)

3. Intellivision (386)

4. Arcade (172)

5. NES/Famicom (115)

6. Genesis (75)

7. Atari 5200 (65)

8. Sega Master System (64)

9. SNES (55)

9. Vectrex (55)

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My times for Monday - Friday:

 

Atari 2600:

Artillery Duel - 15 min.

Boxing - 5 min.

Dragonfire - 7 min.

Moon Patrol - 9 min.

Tennis - 9 min.

Wizard of Wor - 3 min.

 

Intellivision:

Auto Racing - 153 min.

Bump 'n' Jump - 16 min.

Frog Bog - 8 min.

Sea Battle - 49 min.

Utopia - 21 min.

 

NES:

Mega Man 2 - 3 min.

 

I was pleasantly surprised by the way the 2-player mode works in Dragonfire, i.e. the players take turns at the end of each level! I wonder which other VCS games do that?

Edited by thegoldenband
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My times for Monday - Friday:

 

Atari 2600:

Artillery Duel - 15 min.

Boxing - 5 min.

Dragonfire - 7 min.

Moon Patrol - 9 min.

Tennis - 9 min.

Wizard of Wor - 3 min.

 

Intellivision:

Auto Racing - 153 min.

Bump 'n' Jump - 16 min.

Frog Bog - 8 min.

Sea Battle - 49 min.

Utopia - 21 min.

 

NES:

Mega Man 2 - 3 min.

 

I was pleasantly surprised by the way the 2-player mode works in Dragonfire, i.e. the players take turns at the end of each level! I wonder which other VCS games do that?

 

 

Answer, the INTV version of Dragonfire :)

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Here are my times for this past week (August 8th through 14th):

 

Classic game toy (not sure if eligible):

 

Bigtrak - 2 min.

 

Online (non-eligible for the Top 10):

 

Hell's Kitchen Game - 6 min.

 

Total playing time: 8 min.

Total swimming time: about 105 min.

Total riding time on the Peg-Perego Corral T-Rex: about 80 min.

 

OK, summer is back, and I'm also back at work, so I didn't have much time for gaming. I only played "Hell's Kitchen" briefly after watching the newest episodes. There has been a TI-99 meeting on Wednesday, but there was no TI-99 there, so I didn't play any games there either. I only demonstrated the Sound List demo I posted some weeks ago on the TI-99 programming forum on an emulator.

 

But I brought my Bigtrak, which is an electronic programmable vehicle, but has no screen, although it is a toy, and it is also pre-NES (we bought it in early 1981). I brought it after somebody showed it in an old catalog on the last meeting, and I demonstrated it to the other people there for about 2 minutes. It does have some sort of computer built-in, a TMS1000 variant (also used in early TI calculators and some handhelds), however, it's got no screen... it only outputs sound, flashes with a light bulb at the front (that is, it would flash if the bulb would still work), goes forward and backward and turns left and right. You can program up to, I think, 16 or 20 moves in advance, then press "Go" and watch it execute your program. I don't know if this would be eligible as a game here, or if toys without a screen are automatically disqualified. :-) If they are eligible, this would probably still miss the Top 10 due to the low playing time, however, this would pose the question if the Peg-Perego Corral T-Rex would also be eligible... but probably it wouldn't be because it's not old enough (I think that model first came out in 2006).

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My times for the weekend:

 

Vectrex:

Mine Storm - 22 min.

 

NES:

Ikari Warriors - 12 min.

 

Sega Genesis:

Alien Storm - 29 min.

Primal Rage - 18 min.

Thunder Force II - 16 min.

 

Made it to Level 10 in Mine Storm for the first time. I also played through the training mode of Thunder Force II, and completed Primal Rage on the easiest difficulty level, though you can't reach the final boss without cranking it up to at least Level 7.

 

Answer, the INTV version of Dragonfire :)

Heh, true enough! My only copy's sealed, so I only played the INTV port a tiny bit back when I had a loose copy. I hoped to pick up a clean CIB at some point, but maybe I'll just unseal my copy, especially if it comes up soon in the HSC.

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Playstation:

Suikoden II - 1035 minutes

Crash Bandicoot - 360 minutes

Alundra - 55 minutes

Incredible Crisis - 49 minuts

Dragonball Z: The Legend - 22 minutes

 

Nintendo 64:

Super Smash Bros. - 62 minutes

 

Atari 2600:

Galaxian - 10 minutes

 

Bally Astrocade:

Galactic Invasion - 6 minutes

 

I've beaten Suikoden II with all characters and best ending (I also beat the last regular boss with McDohl in the party) :D , and beat Crash Bandicoot for the first time without looking for any secrets.

 

I've started a file in Alundra and Incredible Crisis, both of which I played years ago. I tried out the Japanese only Dragonball Z: The Legend but am not really liking it like the other two. I can see why this one was left out when they finally brought the other two PS1 Dragonball games to the USA.

 

In Super Smash Bros. I beat it with 3 more characters and unlocked the remaining 3 secret characters in the process.

 

I did quite well in Galaxian and Galactic Invasion as far as my personal record goes. To me lasting 10 minutes in most pre-NES games is quite an accomplishment.

 

I played a bit of Super Smash Bros. Brawl for Wii for the first time too. It's not bad, but if you're using the Classic Controller instead of a Gamecube controller it takes some getting used to.

Edited by TheGameCollector

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Here's the summary for Week 33, running from August 8-14. We logged 2972 minutes of eligible play, playing 34 games on a total of 8 systems.

 

Top 10:

 

1. Suikoden II (PlayStation) - 1035

2. Kaboom (Atari 2600) - 403

3. Crash Bandicoot (PlayStation) - 360

4. Auto Racing (Intellivision) - 153

5. Tecmo Super Bowl 3 (Genesis) - 130

6. Where's Waldo? (NES/Famicom) - 125

7. Super Pitfall (NES/Famicom) - 110

8. Monopoly (NES/Famicom) - 75

9. Super Smash Bros. (N64) - 62

10. Alundra (PlayStation) - 55

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 403

2. Auto Racing (Intellivision) - 153

3. Sea Battle (Intellivision) - 49

4. Mine Storm (Vectrex) - 22

5. Utopia (Intellivision) - 21

6. Bump 'n' Jump (Intellivision) - 16

7. Artillery Duel (Atari 2600) - 15

8. Galaxian (Atari 2600) - 10

9. Moon Patrol (Atari 2600) - 9

9. Tennis (Atari 2600) - 9

 

Top 10 systems:

 

Insufficient # of systems to make a top 10, but here's the top 8:

 

1. PlayStation (1521)

2. Atari 2600 (461)

3. NES/Famicom (460)

4. Intellivision (247)

5. Genesis (193)

6. N64 (62)

7. Vectrex (22)

8. Bally Astrocade (6)

 

A second week of dominance for Suikoden II! The PlayStation takes the top spot, but Kaboom rules the pre-NES charts as it's done so often in the past, and the Atari 2600 edges out the NES for the #2 spot by a margin of one minute.

 

Despite a certain lack of system diversity this week, we had a rare visit from the Bally Astrocade! It might be the first -- it's certainly the first one in my spreadsheet, though I don't have stats for 2009 yet.

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NES

 

Monopoly 180 mins (the wife makes me play this game, ad naseum)

Where's Waldo? 135 mins (I cannot stop, HELP!)

SImpson's Bart v. the World 35 mins. (I hate the green ice cave)

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