Ice Cream Jonsey Posted March 15, 2011 Share Posted March 15, 2011 How did Maze Craze work, given the hardware limitations of the 2600? Assuming that the maze was the 'playfield' object, which ordinarily has bilateral symmetry on the 2600. Was it altering the bitmap while it was being drawn? I did a search but couldn't find a discussion on how Maze Craze came to be... curious if anyone has ever heard it discussed or has any insight. Quote Link to comment Share on other sites More sharing options...
Wickeycolumbus Posted March 15, 2011 Share Posted March 15, 2011 How did Maze Craze work, given the hardware limitations of the 2600? Assuming that the maze was the 'playfield' object, which ordinarily has bilateral symmetry on the 2600. Was it altering the bitmap while it was being drawn? Yeah, many games do it Nothing really ground breaking about it, you could argue Combat and Video Olympics use the same 'trick' to display the score. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted March 17, 2011 Share Posted March 17, 2011 Maze Craze may have been first to use the "every other bit" technique tho...which maps twice as much screen data to ram. Quote Link to comment Share on other sites More sharing options...
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