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CyranoJ

Rebooteroids!

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You don't have to sign up for anything from us. When Rebooteroids and other games are ready, they will be offered for sale on the publisher's website :-)

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Necrobump (again!)

 

Rebooteroids wil be at eJagFest this weekend if anyone would like to play it!

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It's also playing here. WOOT! :D

 

Jagtopus (Jagware flashcard) here too !!!

 

I love the last version of Rebooteroids, especially the 'tempest like displaying score' when shooting ennemies !!

 

GT :)

Edited by GT Turbo
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Next Jagfest I'll get as many Lynxes as I have games for them and keep them all switched on all the time; with me having to sit and switch games all the time I missed out on trying Rebooteroids (and Moles) myself. The game looks so cool, I love the vector/Neon style... just damn sexy.

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This game looks absolute fantastic! I really hope it will get polished and finished soon.

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I play it at the EJagfest and the gameplay was so great, it makes a Lot of Fun, and you have always the controll .

Its complette an perfect games, the graphics effects are so great.

 

Cant wait to have it on my own.

 

 

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I think masematte played it more than some of our testers have...

 

Thanks for the kind words and it was good to see the upside-down spinner technique again :-)

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Is it so ? Ok so when you need next time a Beta Tester who tested the Game more than a Hour ,send me an Mail.

 

I also Tested the spinner in different Position :)

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w00t ! I just saw the video, it seems a lots of fun to play ! well done !

Remind me a mix of asteroid, geometry wars, and regular shoot'em up bonus :)

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It really is a fine game, played it a while on ejagfest. I like the different approach with wave pattern then just randomly shoot asteroids. Besides this the graphics are AAA. It is only missing music. I also missed that in kobayashi maru. I know, the shot has a very frequent noise, but that didn't stopped minter to put in great music in T2K while shooting with the annoying particle laser :-D

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I'm looking forward to this one, I play the silent Asteroids we have now, as unfinished as it is, and really enjoy it. Rebooteroids looks and sounds fantastic, even with the poor quality video I've seen. I can't wait to get it on my LCD projector with RGB>VGA. I agree that some rockin' soundtracks are needed too! Maybe even the option to control the volume of specifics like ship's shots. But I suppose I can always play the T2K or D2K soundtracks while playing Rebooteroids.

Edited by Gunstar

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I agree that some rockin' soundtracks are needed too!

 

I'm very pleased to be able to announce that 505 (Nils Feske) has agreed to make the in-game soundtracks for Rebooteroids. 505's music was last heard on the Jaguar in Degz and Impulse X.

 

Maybe even the option to control the volume of specifics like ship's shots

 

Already implemented as an option from the BMX menu.

Edited by CyranoJ
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I love the music in Degz too, but it's not hard-hitting Techno like T2K, D2K and I-war, my favorite Jag musix. Imagitec were the best at Jag musix.

Edited by Gunstar

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I love the music in Degz too, but it's not hard-hitting Techno like T2K, D2K and I-war, my favorite Jag musix. Imagitec were the best at Jag musix.

 

I can't disagree with you, they did make some great tunes.

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Thanks for that. Yeah, it's been a while. Still got years left before we're the longest cart in development though ;)

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There's not exactly loads left to do programming-wise, but we're not rushing it and not forcing ourselves to work on it just to get it done (because that kind of ruins the whole point of making games in the first place :-) ). 505 is working on some in-game music, I've got the levels to work on and CJ has been looking at 2-player game modes in order to extend the use people will get out of the cart. Then there will have to be a concerted effort to thoroughly test the game into the ground and iron out any little niggles before we fire up the multi-cart gang flasher nyan.png :lol:

 

For now, there are a number of CD releases to sort out (not just Reboot releases but working with others as well). Bringing those together, doing all the design and layout and dealing with the companies involved all takes time and effort (it's likely to be at least 4 or 5 months before we're done with those for our part). Any money above break-even for those will go directly to purchasing a large order of flash carts and/or towards paying for all the other things that go along with a cart release - boxes, inserts, manuals, etc. There's a 2-month lead time for flash cart orders plus any extra time spent with customs. We already have 100s of cart shells purchased with the money from our previous releases and KM:F selling so well has really set us off nicely on the long road to our target - but we're talking an investment of well over £5,000.00 ($8,000.00) to make it happen, obviously the less of that we have to put up front from our own pockets the better, especially given how unstable the economy is with far more serious concerns such as paying the mortgage and feeding the kids :-)

 

So, realistically, people will have plenty of time to play through Another World a few times before they have to start considering purchasing Rebooteroids :lol:

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