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José Pereira

Isometric Games but in Hi-resolution!

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:sleep:

Man are you sleeping with your Head over the Keyboard?

:D

 

...My apologies. Please, pardon a few bugs on my experimental A800/XL web-browser.

 

:P

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Are you sure?

I thought that it did...

I always used Atari800WinPlus and thought logically that if PMs. are 2Hi-resolution pixels/colour clock, each PM pixel is 1colour clock (the PFs. are just Backgr. Gfxs.).

Like this they will will be considered 1pixel not two Hi-Resol. pixels.

But in your case you are using the PMs as an underlay for hires graphics. So the graphics produced still contains half-colour-clock pixels, only colured differently by the underlying PMs.

 

I tried one time Games like Head over Heels, Amaroute and Molecule Man in Altirra and the Image was all a mess...

Not what I remember of them from the Magazines in the past...

Not bad, they look awfull, totally a mess, cannot distinguish anything on screen.

They actually look that awful on a real NTSC computer connected to a TV through composite video. Mind you, these games were developed in Europe and, according to Atarimania, only one of them was later rereleased in the US.

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Are the Artifactings the same with the same pixel design/dither/... but only changes the colours according to if it is CTIA/GTIA/T.V. displays?

(Like one Green/Pink OR Blue/Brown OR Red/Green)

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Artifact colours are also dependent on the colours of the graphics that creates them.

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