+SpiceWare #1 Posted June 9, 2011 I'm always aborting stuff on accident - just realized the "accept" and "cancel" buttons are in the opposite places from what I've been used to for all these years on my PS1, PS2, PS3 and PSP. Quote Share this post Link to post Share on other sites
Rex Dart #2 Posted June 9, 2011 Don't play many import games, eh? Quote Share this post Link to post Share on other sites
rockman_x_2002 #3 Posted June 9, 2011 Or other Nintendo consoles. Looking at the 3DS, its buttons have the same layout that has roughly been used since the SNES days. It's always been standard that "A" confirms, "B" cancels, and the other buttons do other functions. I have seen a few exceptions to this rule, but very few. Having grown up playing Nintendo consoles, I'm used to the layout, even without playing imports. For me, it's the Playstation that seems backwards because of pressing the O button (where "B" usually is) to accept, and X button (where "A" normally is) to cancel. Just seems unnatural to me. Quote Share this post Link to post Share on other sites
ComputerSpaceFan #4 Posted June 10, 2011 For me, it's the Playstation that seems backwards because of pressing the O button (where "B" usually is) to accept, and X button (where "A" normally is) to cancel. Just seems unnatural to me. Yeah apparently the guy who invented the controller thought the X and O were obvious. Maybe in Japan X means yes? Quote Share this post Link to post Share on other sites
onmode-ky #5 Posted June 10, 2011 For me, it's the Playstation that seems backwards because of pressing the O button (where "B" usually is) to accept, and X button (where "A" normally is) to cancel. Just seems unnatural to me. Yeah apparently the guy who invented the controller thought the X and O were obvious. Maybe in Japan X means yes? You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is. onmode-ky 1 Quote Share this post Link to post Share on other sites
Rex Dart #6 Posted June 10, 2011 You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is. onmode-ky What he ^ said. Does nobody play Japanese games? Quote Share this post Link to post Share on other sites
+SpiceWare #7 Posted June 10, 2011 Don't play many import games, eh? nope Quote Share this post Link to post Share on other sites
+SpiceWare #8 Posted June 10, 2011 Having grown up playing Nintendo consoles, I'm used to the layout, even without playing imports. In the early 80s my gaming went from the 2600 to the Vic 20, 64 and finally the Amiga. It wasn't until I saw Spyro the Dragon that I became interested in consoles again. I did get a couple portable systems though, but both were Sega - the Game Gear and later the Nomad. Quote Share this post Link to post Share on other sites
Rikkarr #9 Posted June 10, 2011 You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is. onmode-ky What he ^ said. Does nobody play Japanese games? When I played Xenosaga that threw me off, but one tends to get used to it after a while. Quote Share this post Link to post Share on other sites
Vic George 2K3 #10 Posted June 10, 2011 (edited) I get screwed up with button configurations when I have a Playstation 2 controller hooked up to my Wii either through a Gamecube controller adapater or a Classic Controller adapter. With the PS2 controller hooked up through a Gamecube controller adapter: X is A, Square is B, Triangle is X, Circle is Y, L1 and R1 are Z, L2 is L, and R2 is R. With the PS2 controller hooked up through a Classic Controller adapter: Circle is A, X is B, Triangle is X, Square is Y, L1 is L, R1 is R, L2 is ZL, and R2 is ZR. It get massively confusing when I try to play Ocarina of Time. Of course, I now have an Xbox controller daisy-chained through two controller adapters so I generally use that on my Wii. It's too bad there isn't an Xbox 360 wired controller adapter for the Wii, though, because I'd rather use that controller. Edited June 10, 2011 by Vic George 2K3 Quote Share this post Link to post Share on other sites