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SpiceWare

Figured out my big 3DS annoyance

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I'm always aborting stuff on accident - just realized the "accept" and "cancel" buttons are in the opposite places from what I've been used to for all these years on my PS1, PS2, PS3 and PSP.

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Or other Nintendo consoles. Looking at the 3DS, its buttons have the same layout that has roughly been used since the SNES days. It's always been standard that "A" confirms, "B" cancels, and the other buttons do other functions.

 

I have seen a few exceptions to this rule, but very few. Having grown up playing Nintendo consoles, I'm used to the layout, even without playing imports. For me, it's the Playstation that seems backwards because of pressing the O button (where "B" usually is) to accept, and X button (where "A" normally is) to cancel. Just seems unnatural to me.

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For me, it's the Playstation that seems backwards because of pressing the O button (where "B" usually is) to accept, and X button (where "A" normally is) to cancel. Just seems unnatural to me.

 

Yeah apparently the guy who invented the controller thought the X and O were obvious. Maybe in Japan X means yes?

You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is.

 

onmode-ky

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You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is.

 

onmode-ky

 

What he ^ said.

 

Does nobody play Japanese games?

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Having grown up playing Nintendo consoles, I'm used to the layout, even without playing imports.

In the early 80s my gaming went from the 2600 to the Vic 20, 64 and finally the Amiga. It wasn't until I saw Spyro the Dragon that I became interested in consoles again. I did get a couple portable systems though, but both were Sega - the Game Gear and later the Nomad.

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You (both) have it backwards. In Western territories, the PlayStation uses X to accept and O to cancel. In Japan, O means accept, and X is cancel, which is as the guy who designed the controller intended. Japan's PlayStation layout matches the Nintendo positioning, since X is where B is and O is where A is.

 

onmode-ky

 

What he ^ said.

 

Does nobody play Japanese games?

When I played Xenosaga that threw me off, but one tends to get used to it after a while.

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I get screwed up with button configurations when I have a Playstation 2 controller hooked up to my Wii either through a Gamecube controller adapater or a Classic Controller adapter.

 

With the PS2 controller hooked up through a Gamecube controller adapter: X is A, Square is B, Triangle is X, Circle is Y, L1 and R1 are Z, L2 is L, and R2 is R.

 

With the PS2 controller hooked up through a Classic Controller adapter: Circle is A, X is B, Triangle is X, Square is Y, L1 is L, R1 is R, L2 is ZL, and R2 is ZR.

 

It get massively confusing when I try to play Ocarina of Time.

 

Of course, I now have an Xbox controller daisy-chained through two controller adapters so I generally use that on my Wii. It's too bad there isn't an Xbox 360 wired controller adapter for the Wii, though, because I'd rather use that controller.

Edited by Vic George 2K3

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