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rebmaboss

Compiling and Debugging a program

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I have the source code for Commando, as well as the Atari 7800 Development System. Assuming that I have knowledge on programming for the system, what are the steps I need to take to compile the code and run it in a tester/debugger?

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Look at the pinned thread at the top of this forum. There is plenty of information in there to get you going.

 

Personally I wouldn't develop anything using the ST based development system (if that's what you mean by the "Atari 7800 Development System"). You would be much better off using modern PC tools e.g. DASM, CC65 assembler and something like the ProSystem emulator to get going.

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Look at the pinned thread at the top of this forum. There is plenty of information in there to get you going.

 

Personally I wouldn't develop anything using the ST based development system (if that's what you mean by the "Atari 7800 Development System"). You would be much better off using modern PC tools e.g. DASM, CC65 assembler and something like the ProSystem emulator to get going.

 

While I see where you're coming from, prosystem doesn't have any debugging tools. Or does it?

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While I see where you're coming from, prosystem doesn't have any debugging tools. Or does it?

 

Correct! There is a debugger in MESS (which also emulates the 7800), however I'm not a MESS user.

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While I see where you're coming from, prosystem doesn't have any debugging tools. Or does it?

 

Correct! There is a debugger in MESS (which also emulates the 7800), however I'm not a MESS user.

 

Okay, MESS debugger working. So indeed, newer tools are better :cool:

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Okay, MESS debugger working. So indeed, newer tools are better :cool:

 

I'm not sure why people overlook the MESS debugger. MESS isn't the most accurate emulator, but the debugger is better than any I've seen in emulators. I typically use a more accurate emulator for testing and MESS for debugging.

Edited by cdoty

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