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Rom Hunter

Going-Up? released

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Thanks Rom Hunter and Scott Stilphen.

 

This doesn't appear to do much, but it's still nice when unreleased ROMs become available.

:thumbsup:

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Looks nice. I wonder what the gameplay was going to be like?

 

Tempest

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Looks nice. I wonder what the gameplay was going to be like?

 

Tempest

 

Kinda looks like it could have been a Keystone Kapers sort of game.

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I couldn't get this to work on the KrokCart. Do I have to use some special bankswitching?

 

It's a Supercharger game. I dunno if those work with the KrokCart...

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I couldn't get this to work on the KrokCart. Do I have to use some special bankswitching?

 

It's a Supercharger game. I dunno if those work with the KrokCart...

Yes, I noticed that so I chose Starpath bankswitching, but it wouldn't work. Then I saw that the game appeared to be 8K, so I tried a few of the 8K bankswitching types, but none of those worked either. :?

Edited by Lucky Man

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I couldn't get this to work on the KrokCart. Do I have to use some special bankswitching?

 

It's a Supercharger game. I dunno if those work with the KrokCart...

Yes, I noticed that so I chose Starpath bankswitching, but it wouldn't work. Then I saw that the game appeared to be 8K, so I tried a few of the 8K bankswitching types, but none of those worked either. :?

AFAIK the Krok doesn't support Supercharger bankswitching. I know the Krokodile Commander has the dropdown for AR (Arcadia Supercharger), but maybe it was there for future use and never implemented.

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I couldn't get this to work on the KrokCart. Do I have to use some special bankswitching?

 

It's a Supercharger game. I dunno if those work with the KrokCart...

Yes, I noticed that so I chose Starpath bankswitching, but it wouldn't work. Then I saw that the game appeared to be 8K, so I tried a few of the 8K bankswitching types, but none of those worked either. :?

AFAIK the Krok doesn't support Supercharger bankswitching. I know the Krokodile Commander has the dropdown for AR (Arcadia Supercharger), but maybe it was there for future use and never implemented.

Thanks Omega. I didn't realize that. I guess I'll put it on a disk and run it through the Supercharger.

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Thanks for who dumped and released it.

The game is interesting because it display the vertical lines on wall bricks in a strange way.

It's uses RESBL once and after stores in a memory location, that reproduce more lines...

I think it's a new trick. I must to check the code better.

 

EDIT: It's just RESBL multiple times. Noting really new.

Edited by LS_Dracon

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