esplonky #1 Posted July 16, 2011 im bored so i want to make a pong game. how would i make a player0 just a human and player1 a cpu? and how would i make the ball move when it hit the paddles? please get back Cheers! - Forrest Hodges Quote Share this post Link to post Share on other sites
esplonky #3 Posted July 17, 2011 is there a simpler way to do it? Quote Share this post Link to post Share on other sites
+Random Terrain #4 Posted July 17, 2011 is there a simpler way to do it? You can waste whole variables instead of using bits. That's one way to make it simpler. Quote Share this post Link to post Share on other sites
esplonky #5 Posted July 17, 2011 english please? Quote Share this post Link to post Share on other sites
+Random Terrain #6 Posted July 17, 2011 (edited) english please? Variable: http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#variables Bit: http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#bit I used bits in my example program instead of wasting variables. For example, instead of using a = 1 or a = 255, I used little itty bitty bits to do the same thing. Using a bit instead of a variable whenever you can saves precious variables. The problem with using bits is that it can be harder for a new user to understand. Edited July 17, 2011 by Random Terrain Quote Share this post Link to post Share on other sites
esplonky #7 Posted July 17, 2011 and also i had the ball flashing on different parts of the screen, and i made it to where the other paddle follows the ball, but everytime i move the player0 paddle it makes everything else stop. how do i fix that Quote Share this post Link to post Share on other sites