ColecoFan1981 #1 Posted July 29, 2011 While we love our old ColecoVision games for what they are, sometimes you just cannot escape the fact that at least one of these games suffered certain graphical or musical oversights. The pack-in game, Donkey Kong, was one of these that recently had a big fix for the forthcoming Super Game Module that Eduardo Mello (OpcodeGames?) is working on. There are other games that could use an OpcodeGames involvement in the future: *Cosmic Avenger (Universal, 1981) (original arcade release had no music at all; neither did 1980's Space Panic) *Turbo (Sega, 1981) *Venture (Exidy, 1981) (original arcade release had more songs in its BGM; the original version of the arcade Genie Room music, heard as an abridged version on the CV version in the Two-Head Room and Demon Room, could be heard on the Intellivision as the BGM for the Goblin Room) *Mouse Trap (Exidy, 1981) *Space Fury (Sega, 1981) (the arcade version used synthesized speech and had no real music) *Gorf (Midway, 1981) (another game that used synthesized speech in the arcade version; the first stage, Astro Battle, also had a light blue sky, not black - also add the Galaxians stage) *Frogger (Konami, 1981 - distributed outside Japan by Sega) (BGM is longer and more interesting in the arcade version) *Q*bert (Gottlieb, 1982) (synthesized speech used on arcade original) *Super Cobra (Konami, 1981 - distributed by Sega in Europe and Stern in USA/Canada) (arcade version had additional music before the Scramble fanfare on the USA version; home versions to retain the original arcade version's BGM included the Atari 2600 and 800/5200 versions) ~Ben Quote Share this post Link to post Share on other sites
+GroovyBee #2 Posted July 29, 2011 There is a already a similar conversation going on here :- http://www.atariage.com/forums/topic/185214-which-classic-colecovision-arcade-port-would-you-like-to-see-remade/ Quote Share this post Link to post Share on other sites