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José Pereira

Get Tiles from game Maps

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TileExtractorAll.zip

This was intended for Zx gaming but it also works for any other.

You can change any Tiles size and even the small one char 8x8pixels one.

 

For example, for Hi-resolution ZX and the same Gfx. with different colours you can 'click/point' in 'Bitonly' and it works as Monocolour (ideal for A8), and all the different colour Gfxs/Tiles but with same Gfxs. will act as one.

Try it as it's the best and simple around.

 

 

José Pereira.

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TileExtractorAll.zip

This was intended for Zx gaming but it also works for any other.

You can change any Tiles size and even the small one char 8x8pixels one.

 

For example, for Hi-resolution ZX and the same Gfx. with different colours you can 'click/point' in 'Bitonly' and it works as Monocolour (ideal for A8), and all the different colour Gfxs/Tiles but with same Gfxs. will act as one.

Try it as it's the best and simple around.

 

 

José Pereira.

 

 

Forgot to say:

 

-> Save your Maps in '.bmp' format onto the Tiles extractor 'Map' Folder

-> The Chars are saved into a 'sheet.bmp' onto the 'Extracted' Folder.

-> You must get off this Tiles if you want to extract another Level/Game as it will create the new one over/erase the older one.

Edited by José Pereira

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