walter_J64bit Posted September 11, 2011 Share Posted September 11, 2011 Anyone have one these? What up with this chip? There doesn't seem to much info about on the net. Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted September 11, 2011 Share Posted September 11, 2011 It's just an alternate floating point package. On the 400/800 the floating point chip has it's own ROM. It speeds up calculations, and fixes a few bugs, I think I still have mine in it's box somewhere. i think there is a review in Antic. Quote Link to comment Share on other sites More sharing options...
Faicuai Posted September 11, 2011 Share Posted September 11, 2011 [quote name=Sub(Function()' timestamp='1315741090' post='2369755] It's just an alternate floating point package. On the 400/800 the floating point chip has it's own ROM. It speeds up calculations, and fixes a few bugs, I think I still have mine in it's box somewhere. i think there is a review in Antic. ...Do you plan to keep it?... If not, let me know. F. Quote Link to comment Share on other sites More sharing options...
+David_P Posted September 11, 2011 Share Posted September 11, 2011 I think B&C still ist it on their web page. Plus the source and object code are out int he wild as well - so if you want, you can build your own XL/XE ROM with it as well... Quote Link to comment Share on other sites More sharing options...
kurtm Posted September 11, 2011 Share Posted September 11, 2011 I think B&C still ist it on their web page. Plus the source and object code are out int he wild as well - so if you want, you can build your own XL/XE ROM with it as well... For that matter, In the past couple years, ClausB released a replacement FP ROM that is supposed to be better than FASTCHIP. (Which is not surprising consider the type of coding folks know how to do for 6502 now, versus 20 years ago). At some point I want to do an XL/XE ROM with his code for FP. Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted September 12, 2011 Author Share Posted September 12, 2011 At some point I want to do an XL/XE ROM with his code for FP. That would be nice to have! Quote Link to comment Share on other sites More sharing options...
ijor Posted September 12, 2011 Share Posted September 12, 2011 IIRC, the Fast Chip code was also part of Omnimon (at least the XL version). Quote Link to comment Share on other sites More sharing options...
fibrewire Posted December 2, 2011 Share Posted December 2, 2011 I'm still looking for one of these. If found, please make an offer. Some pictures for reference: Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted December 2, 2011 Share Posted December 2, 2011 I am still trying to get back home. But, There is just too much to do at work at the moment (new manager, and everything is status Urgent/Panic) Now the family are coming over from Greece to Berlin for christmas, so it looks like I won't get back over there until the new year I'll ask if my brother-in-law can have a look for it, and bring it over. Quote Link to comment Share on other sites More sharing options...
bfollett Posted December 2, 2011 Share Posted December 2, 2011 Since I don't think any programmers took into account the possibility of a faster atari 8 bit, wouldn't this chip just make most games run too fast to even be played? Seems to me you'd need a backup stock machine just so you could use the vast majority of your software at the correct speed. Unless ofcourse there's some sort of keystroke to use the original floating point routines. Bob Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted December 2, 2011 Share Posted December 2, 2011 (edited) Since I don't think any programmers took into account the possibility of a faster atari 8 bit, wouldn't this chip just make most games run too fast to even be played? Seems to me you'd need a backup stock machine just so you could use the vast majority of your software at the correct speed. Unless ofcourse there's some sort of keystroke to use the original floating point routines. Bob It's a floating point package upgrade. Not many games use floating point. They generally rely on "CPU" maths. INC/DEC/ADC... I had one in my 400 for many years and had no problems with games. Edited December 2, 2011 by Sub(Function(:)) Quote Link to comment Share on other sites More sharing options...
+Larry Posted December 4, 2011 Share Posted December 4, 2011 I had one of these years ago in my 800. The improvement in BASIC programs was at times quite noticeable. The biggest improvement (IIRC) was in trig functions, but of course most folks don't use them very much in programs. Here is the aforementioned Antic review: http://www.atarimagazines.com/v1n4/fastchip.html -Larry 1 Quote Link to comment Share on other sites More sharing options...
bpj1138 Posted December 4, 2011 Share Posted December 4, 2011 What was the FP format on the ATARI? I'm under the impression it was BCD? Quote Link to comment Share on other sites More sharing options...
sloopy Posted December 4, 2011 Share Posted December 4, 2011 I do believe I have seen source for this floating around the net, interesting read... sloopy. Quote Link to comment Share on other sites More sharing options...
Chilly Willy Posted December 8, 2011 Share Posted December 8, 2011 What was the FP format on the ATARI? I'm under the impression it was BCD? It consists of six bytes, of which five are BCD digits and one is a biased binary exponent and sign. You can find the complete assembly listing for the standard FP package in the Atari Basic assembly listing found in various places on the net. Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted January 21, 2012 Share Posted January 21, 2012 Hi All, I finally got my Newell "Fastchip" from Greece. I have taken some photo's to be found in my dropbox (zipped): http://dl.dropbox.com/u/3484589/FastChip.zip I replaced the standard FP routines of the XL/E OS with the ones from this chip, and this image seems to work as an OS replacement. I also did some quick benchmarks, using ATARI BASIC code from some of the fastchip reviews. I also did the same test against the Fastmath.rom image found here; http://ftp.pigwa.net/stuff/collections/nir_dary_cds/ROMS/ Standard OS and Math = 486 Fastchip in Standards OS = 171 Fastmath.rom = 138 Times are seconds using the onboard RTC registers 18,19 & 20 on a PAL emulator (atari800macX), I don't have any 27128's to put these image in a real machine Also: Looking at the Hex dump of the fastmath.rom, it has no Newell copyright "CPYRT 1981 MARSLETT" as the Fastchip does so it looks like it is a complete rewrite by some one. If any one wants the Fastchip please PM me. Quote Link to comment Share on other sites More sharing options...
Jeffrey Worley Posted June 19, 2020 Share Posted June 19, 2020 On 12/2/2011 at 10:39 AM, bfollett said: Since I don't think any programmers took into account the possibility of a faster atari 8 bit, wouldn't this chip just make most games run too fast to even be played? Seems to me you'd need a backup stock machine just so you could use the vast majority of your software at the correct speed. Unless ofcourse there's some sort of keystroke to use the original floating point routines. Bob I had an 800 with a bad mathpack rom. It wouldn't boot with the rom installed so I pulled it and left the socket empty. The machine works just fine with the rom missing entirely and the vast majority of software still runs. Basic will not start without it, but there's not a lot of stuff that uses floating-point math, so you are pretty safe with this upgrade. The things that DO use floating point will benefit and are the sort of thing you WANT to run faster anyway. Just like on any other computer, floating point math is slower than integer math, so programmers avoid it it possible. Jeff Quote Link to comment Share on other sites More sharing options...
Rybags Posted June 19, 2020 Share Posted June 19, 2020 I seem to remember reading somewhere here of someone putting a 2K SRAM in place of the FP Rom. That would in theory, in a clunky sort of way allow switching between stock/fast Roms, which could simply be loaded as binary files. As games go, for the most part it'd only be Basic games. And for the most part the speedup wouldn't be all that huge and in most cases beneficial anyway. Quote Link to comment Share on other sites More sharing options...
Jeffrey Worley Posted June 19, 2020 Share Posted June 19, 2020 8 hours ago, Rybags said: I seem to remember reading somewhere here of someone putting a 2K SRAM in place of the FP Rom. That would in theory, in a clunky sort of way allow switching between stock/fast Roms, which could simply be loaded as binary files. As games go, for the most part it'd only be Basic games. And for the most part the speedup wouldn't be all that huge and in most cases beneficial anyway. I tried replacing the bad 2716 eprom with a 27c16 eeprom. The system really freaked out. I think there is a timing issue, a slower rom is needed than the one I have to play with. I still have the personality board with the missing rom and use it occasionally as a test board. best, jeff Quote Link to comment Share on other sites More sharing options...
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