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A_Locomotive

If you could revive one video game series....

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Commander Keen

 

Yes! Great game series. Also, I'd love to see a new addition to the Thunder Force series.

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Oh yeah, and there should be another Die by the Sword and Draconus Cult of the Wyrm game. The only problem with that idea is that developers insist on using pre-existing engines for both graphics and gameplay these days, neither game would survive the conversion.

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1110976338-00_qjpreviewth.jpg

 

This is BEGGING for a modern sequel, either with smooth graphics / nice framerate on 360, 3D graphics on 3DS, or both on the PS3.

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I'd love to see an XBLA/PSN update/sequel to the 2 Crusader games done by Origin which is now owned by EA. I have a feeling EA would find a way to screw it up though and just piss me off with it.

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I'm going to roll with the obvious and vote Shenmue, because I loved the first two on the DC and I still want to take Lan Di out.

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Another World/Out Of This World. And put it in 3d and add lots of gooey, bloody deaths.

 

If you haven't checked it out, you should try Heart of the Alien. It was a great follow-up.

 

But I agree whole-heartedly that I'd like to see a new one, so long as it has the same cinematic approach.

 

I'll add Beyond Good & Evil to the list too, though there's a glimmer of hope they'll still produce a sequel for it.

I used to have Heart of the Alien, and even though Eric Chahi didn't like it I thought it was very much in keeping with the mood of the first, with more violence (yay!).

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masters of teras kasi

 

yeah- i liked it, so what.

 

I loved this game, I bust it out every now and then. A long time ago I got ridiculously good at it, I could do every attack with every character, absolute favorite in the game was Hoar's Dervish Spin.

Edited by A_Locomotive
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DCUltrapro, have you played Jet Set Radio Future or Panzer Dragoon Orta on Xbox? Those were great.

 

 

But of course!! However.... I want more lol, its been about 7 years since either of those came out and nothing since. I'd like JSR for Dreamcast to come to the XBLA as well as PSO ver 2 and shenmue, tooo many to list from the Dreamcast library that I would want reviving or porting lol

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masters of teras kasi

 

yeah- i liked it, so what.

 

I loved this game, I bust it out every now and then. A long time ago I got ridiculously good at it, I could do every attack with every character, absolute favorite in the game was Hoar's Dervish Spin.

 

yes - dervish spin is the hardest to pull off but iirc it does the most damage.

 

i liked using tiny mode and using chewbacca to do the grab smash move - makes me laugh every time.

 

i'm easy to amuse.

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Yes! Great game series. Also, I'd love to see a new addition to the Thunder Force series.

 

I'd simply like to receive TFVI that Japan got a few years back. Never understood why that one didn't make it over here...

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masters of teras kasi

 

yeah- i liked it, so what.

 

I loved this game, I bust it out every now and then. A long time ago I got ridiculously good at it, I could do every attack with every character, absolute favorite in the game was Hoar's Dervish Spin.

 

yes - dervish spin is the hardest to pull off but iirc it does the most damage.

 

i liked using tiny mode and using chewbacca to do the grab smash move - makes me laugh every time.

 

i'm easy to amuse.

 

I can't recall if it did the most damage but I do remember it looking awesome! I've never tried the tiny mode thing but now I'm gonna have to!

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You know what? This is a long shot... Sigma Star Saga. It was like an Almost for me, I really want a SHMUP-RPG, and all of the almosts (guardian legend, fantasy zone tears of, etc, etc) are just not hitting what I want out of it. SSS was just like... wander around, suddenly play a clip of 2d shmup, wander more. Not enough integration. I basically want a high-performance 2-d SHMUP with a deep, non-cliched storyline (You know what would be unique and VERY realistic? Imperialism. You are fighting to conquer planets for your own gain. Maybe a rescue premise, maybe a more typical "you are a bounty hunter/scrapper/merc caught up in a conspiracy, now rise to your destiny" deal), EXP/Item/skill/upgrade trees, save locations, metroidvania style "key" weapons (no entering Szgara without the "Force Laser" to break the pink barrier type deal). A game where if you were super-hot at SHMUPS, you could blaze through the early levels without grinding much, or if you sucked, you could play it safe until you could afford better armor, control systems, weapons, etc. No "random encounters" that suddenly flash onscreen; although some enemies would be hard-coded pattern-based and others would appear based on your behaviour or status while others might be totally random, like in an RPG, where some "areas" are full of a certain kind of enemy, although some might be rare and more difficult, or drop better loot...

 

Some other points of reference might be Blaster Master, where you could get out and walk around in 2-d sideways, top-down sometimes, but mostly had a cool vehicle which you upgraded a lot, depletable and infinite ammo weapons, and metroidvania backtracking/exploration... Skies of Arcadia, a little... even Dragon Quest: rocket slime where you beefed up your tank and had to help load the cannons yourself as well as strategize over ammo type.

 

Getting even more ambitious, put some of that infinite space stuff in there where ship upgrades could be more of a macro thing, like adding an entire deck with an entire AI crew, even if it just translates into another drone unit on the screen, or even just buying whole new, larger craft. Tt would be a cool way to handle permanent upgrades if there was a puzzle/construction style element to building/customizing your ship. Collect resources, combine/sell/trade/process them for parts/weapons/attachments/single use screen bombs, etc.

 

Makes me think about blast works a little bit, the way your ship got huge.. that could work, if scaling was done nicely. Imagine fighting a mothership type craft at the beginning of this imaginary game, R-Type style, where you are a tiny blip darting in and around the massive level-long craft, then playing twenty hours of story and upgrade, coming back, and in the interim your own ship has grown to be larger than the first one... like going back to a childhood bully... at that point, you could even spend large amounts of resources to float an armada of smaller ships of the same model you started out with which could function under AI or be controlled individually while the mothership went AI, depending on the shifting priorities of battlefield reality.

 

While I'm dreaming, this game would also help me practice fencing and violin, fix my marriage, wash my car, de-flea my cat, put me through nursing school, and give me six-pack abs like I had in high school. Aaand.. it wouldn't really be that much like Sigma Star Saga, in the end, would it.

Edited by DickNixonArisen

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I have said it before and apparently EA started a while back then scrapped it and NO the PSP compilation does not count. On modern systems I would love to see an update:

 

ROAD RASH

 

The-New-Road-Rash-That-Might-Never-Be-2.jpg

 

This!! Played Road Rash religiously on my 3DO back in the day. Loved that game.

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Its been six years since the last Timesplitters, does that count? If not, I can't recall when the last decent Double Dragon game was made, maybe that franchise needs some new life brought to it?

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Double Dragon, yeah. Used to have huge name recognition, and they're kind of losing that. Kids who started with the N64 are still playing Starfox, Contra, Metal Gear, Castlevania, Mario, etc... but they probably haven't heard of Double Dragon. Who dropped the ball? When WAS the last one, anyway? The SNES one? Couldn't be that long ago. Plus, it sucked.

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Double Dragon V ruined the series. It hasn't really been taken seriously since unfortunately. Double Dragon Advance was a great revisioning of the arcade game, too, but it's not talked about much these days.

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Agreed 1000% on the Jet Set Radio, Skies of Arcadia, Panzer Dragoon, and (especially) Shenmue.

 

God I miss what Sega used to be...

 

Another Flashback would be interesting as well, though I never did play its sequel, Fade to Black.

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Another Flashback would be interesting as well, though I never did play its sequel, Fade to Black.

 

You're not missing much. :lolblue:

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Another Flashback would be interesting as well, though I never did play its sequel, Fade to Black.

 

You're not missing much. :lolblue:

 

Yeah, that's what I've heard before. Playing it has been on the to-do list for years, but I've never gotten around to it because it isn't supposed to be very good. Still interests me because its the sequel to a game I really enjoy.

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