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IntellivisionDude

What Could Have Been

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http://www.intellivi...ware/index.html

 

There is more info than what i'm pasting. Each system has it's own subsection.

 

 

Intellivision II Master Component

 

high-quality trigger-joystick controllers (to be sold separately) were announced for 1983 introduction but were never released

 

(The plug-in controllers also provided an opportunity to propose alternate types of controllers such as track balls and light guns. While most of these never got beyond the brainstorming stage, a trigger-joystick controller - code named Dandelion - was shown at the January 1984 Consumer Electronics Show for a "proposed 1984 introduction.")

 

International Intellivoice module

 

 

Designed to replace the original Intellivoice, allowed Intellivoice games to be produced in English, French, Italian and German

 

French, Italian and German versions of Space Spartans were completed but never released

 

Intellivision III Master Component

 

Rushed into development to compete with ColecoVision; would play new high-resolution (320 by 192 pixel) games as well as original Intellivision cartridges; 6 channel stereo music generator; built-in Intellivoice; wireless hand controllers; 1610 processor

 

Briefly revived in 1987 when INTV Corp. announced it as the forthcoming "INTV System IV"; still never released

 

Intellivision IV Master Component

 

Built-in 3-D graphics, 240 by 192 pixel resolution, music and speech synthesis, built-in modem for two-person games played over phone lines; powered by Motorola 68000 microprocessor

 

Originally planned to be the Intellivision III, was bumped up to IV when the III was put into development to compete with ColecoVision

 

Tutorvision Educational Video Game System

 

Modified INTV System III: molded in gold plastic; different onscreen font set

 

Joint project between INTV Corp. and World Book Encyclopedia to produce educational video games; project ended with each party suing the other

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Dude,

 

That link seems to be dead. I get one of those generic "purchase this domain" pages.

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That is just bizarre. It worked last night because i wouldn't been able to copy and paste what i did. The main site is gone too. Is Big Brother watching us? Or did Keith forgot to pay his bill again?

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Night Stalker

 

Steve Montero is an expert on robotics, so it was natural for him to program Night Stalker. In development late in 1981, the game was a favorite with other programmers, who didn't need their arms twisted to spend hours testing it. Unfortunately, the first time Marketing brought in some 12-year-old kid to try it out, he got further than any of the programmers had. A new, tougher robot had to be added to the game, at the cost of losing one of the best features: the spider's web (the game was only 4K in size). Originally, as the spider crawled around the maze it left a web that would slow you down considerably as you ran through it. You could shoot the web away, but you'd use up bullets. Without the web, the spider became like the bats: just a nuisance.

 

After Night Stalker was finished, game cartridges began getting larger in size, so Steve proposed Ms. Night Stalker, a 12K sequel that would include the web and all the other features he had wanted, including multiple weapons (bazookas to blast through walls!), multiple scrolling mazes and smarter robots. Marketing shelved the idea and Steve was assigned to program Space Shuttle instead, which may have been a contributing factor toward Steve leaving Mattel and the game industry not long after.

 

And taken from Masters of the Universe:The Power of He-Man

 

By the end of April, it became apparent that the Castle Grayskull section wasn't coming together. Vladimir was replaced with Ray Kaestner (BurgerTime) who was at the time experimenting with ideas for a proposed Intellivision III version of Night Stalker.

Edited by IntellivisionDude

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I can only imagine what Pizza Time would of looked like. :-D

 

While a BurgerTime sequel, PizzaTime, had been started at Mattel, development had been done at the French office and INTV had no prototype of the game. On the other hand, INTV did have the prototype of Masters of the Universe II, done at Mattel Electronics in California.

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Game Factory

 

DESCRIPTION

Now you can create your own video games without having to do all the work. Because our Game Maker comes with the graphics and game play already designed for you. You choose from a library of characters, backgrounds and gameplay, then create your own custom video game. You can even plug any regular Intellivision game cartridge into the system to borrow your favorite Intellivision characters!

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I wish that the white version of the Intellivoice that matched the INTV 2 had come out, it was pretty cool looking. An upgraded version/sequel for Nightstalker would have kicked ass too. :thumbsup:

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Game Factory

 

DESCRIPTION

Now you can create your own video games without having to do all the work. Because our Game Maker comes with the graphics and game play already designed for you. You choose from a library of characters, backgrounds and gameplay, then create your own custom video game. You can even plug any regular Intellivision game cartridge into the system to borrow your favorite Intellivision characters!

 

I remember having a Game Maker for my C=64, but was there one for the Intellivision? The one on the C=64 was crap. As far as I could remember, you could make any type of game, as long as it was a Pac-Man clone maze or platformer. I think it was by Mastertronic.

 

-dZ.

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Game Factory

 

DESCRIPTION

Now you can create your own video games without having to do all the work. Because our Game Maker comes with the graphics and game play already designed for you. You choose from a library of characters, backgrounds and gameplay, then create your own custom video game. You can even plug any regular Intellivision game cartridge into the system to borrow your favorite Intellivision characters!

 

I remember having a Game Maker for my C=64, but was there one for the Intellivision? The one on the C=64 was crap. As far as I could remember, you could make any type of game, as long as it was a Pac-Man clone maze or platformer. I think it was by Mastertronic.

 

-dZ.

 

one thing I remember from 80ties was the tv commercial in Italy speaking about the game maker! in this commercial they show a game made from the running man of Soccer and stars and other elements from Space hawk gong around

You have to run from left to right of screen and jump to avoid stars touching you!

this one I could never find back in any form, video, or rom and cannot understand who made the demostration game: if someone in Mattel Italy or if it was coming from US...

It could be worth a thread in the forum, but I storngly believe that commercial was Intaly only otherwise I would have seen it in US youtube

that's my biggest mistery concerning intv...

Edited by vprette
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It's been a while since i've bumped anything. :-D

 

Is your girlfriend mad at you or something?

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Is your inflatable life friend mad at you or something?

Fixed that for you

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Didn't Game Factory get released on one of the Intelivision CD releases? I know it was finished -- it was the last game made before the final shut down of Intelivision Inc, in January 1984. I'll have to find my CD's and look.

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Who turned on the air conditioning? It's getting cold in here.

You have to understand, me, Cm art, and Dude, all bust each others balls......well, except for Cmart.....he don't have any.

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You have to understand, me, Cm art, and Dude, all bust each others balls......well, except for Cmart.....he don't have any.

 

Don't worry, I've seen that joking around several times around on the forum. :) As for Cmart, it's just that the freezing cold of the Canadian tundra winter has caused his balls to retract.

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Don't worry, I've seen that joking around several times around on the forum. :) As for Cmart, it's just that the freezing cold of the Canadian tundra winter has caused his balls to retract.

Hey I live in Vancouver, it only snows a day or two a year...it'll warm up enough in April for them to drop.

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What's this thread about anyway?

 

I'm here just campaigning for votes on the 2014 spammer awards.......take that Benny!

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