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Stella Adapter and CX-22 Trak Ball?

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I've looked around and presume the answer to be no but I'm looking for an unequivocal answer. Does the Stella Adapter support Trak Ball usage through the Stella emulator?

 

I can't find any info stating that it does so I presume it can't. The flip-side is I can't find anything that explicitly states that.

 

There's probably a million threads on this subject but I seem to be rubbish at finding information on this site - there's a lot to trawl through!

 

Thanks for any help. :)

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My understanding is that the Stelladaptor (and 2600-daptor) only supports joysticks, paddles, driving and booster-grip controllers. Any other input device that works in a 'weird' way isn't compatible. This definitely applies to keypad and light-gun controllers, and very likely to Trak Ball as well.

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Yeah, that's kinda what I figured. I really want to try out Missile Command TB but I don't want to shell out for a cart and a Trak Ball without playing it first...

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Yeah, that's kinda what I figured. I really want to try out Missile Command TB but I don't want to shell out for a cart and a Trak Ball without playing it first...

z26 has some support for it (using a mouse).

 

What's new in version (2.12)?

...

Added support for the three types of Atari Trak-Ball controllers, so that the Missile Command hacks can now be played.

Edited by Thomas Jentzsch

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Yeah, that's kinda what I figured. I really want to try out Missile Command TB but I don't want to shell out for a cart and a Trak Ball without playing it first...

z26 has some support for it (using a mouse).

 

What's new in version (2.12)?

...

Added support for the three types of Atari Trak-Ball controllers, so that the Missile Command hacks can now be played.

 

Stella has the same support (for the 3 types of controllers).

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That's great! Thanks folks for the info. I'll dig out my dusty old Trak Ball this evening and give it a whirl. :)

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Trakball mode acts like joystick mode, but the signals are interpreted differently -- see . I'd bet that it would just work, since the game is reading the joystick the same way. See http://www.atarimania.com/faq-atari-400-800-xl-xe-what-issues-surround-ntsc-vs-pal-versions-of-the-8-bit-atari_16.html, part 1.15 for the pinout in joystick vs CX22 trackball mode.

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My understanding is that the Stelladaptor (and 2600-daptor) only supports joysticks, paddles, driving and booster-grip controllers.

 

I thought that stelladaptor didn't support booster grip?

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My understanding is that the Stelladaptor (and 2600-daptor) only supports joysticks, paddles, driving and booster-grip controllers.

 

I thought that stelladaptor didn't support booster grip?

 

Oops, I could be wrong on that. I'm only going by the code in Stella (there's Stelladaptor-specific code for joysticks, paddles, driving and booster-grip controllers). But since I don't actually have a booster-grip, I can't personally verify. I can verify for the other three, though.

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