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HiColor Slideshow Builder tool from Sage


Lynxman

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Hello all,

 

I tried the HiColor Slideshow Builder tool from Sage.

 

You can find at http://bjoern.spruck.net/lynx/

 

Attached the Slideshow i made.

 

The pics i use was made during my vaction in Japan in October/November 2011.

 

I don´t used music because i don´t know how to compose.

 

Please note: i used the unlimited version of the tool. The limited version (available for free) insert a picture with a lttle message from Sage every 5th pic.

 

You can use the Slideshow with an emulator or FlashCard. You can burn to an eprom and make a module.

But it is not allowed to sell it!

 

Lynxman

Japan2012.zip

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the talent of a programmer is when her program allows at a noob to make something beautiful and with this programme i am sure Björn have many many talent

 

Congratulations for this work!

 

PS I hate this horible screen that appear every 5 images! You should at least have made a nice screen.

Edited by rygar
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Sage, I am currently writing a new tool for creating sprites and bitmaps from any kind of input images to the Lynx format.

 

Currently I planned to have "literal" and "packed" types. Does this high-color mode has some good storage format the could be built-in as a new kind of image type to the cc65 compiler?

 

You can see what I am writing in cc65/src/sp65/lynxsprite.c in the current svn of cc65.

 

--

Karri

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I dont get your point.

The pictures are either raw oder standard sprite, depending on how you want to use it in your game.

The packer I use is completly independent.

 

Or do you want to include the dither and colortab finding algorithms?

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  • 3 weeks later...

>>Thank you sage, I am interested in the outcome, it may be correlated with the issues I am myself facing.

 

O.k. i fixed it, but I actually do not understand why it didnt work

 

the following init code is working:

 

CLEAR_ZP
INITMIKEY
INITSUZY
FRAMERATE 75
INITIRQ irq_vektoren
SCRBASE screen_0
stz vbl_cnt
cli
SETIRQ 2,VBL_1F

 

the following code does not work on lynx 1

 

   INITMIKEY
   INITSUZY
   CLEAR_ZP
   INITIRQ irq_vektoren
   SETIRQ 2,VBL_1F
   ;;; do some other irelevant things here
   SCRBASE screen_0
   FRAMERATE 75
   cli
   CLS #0

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  • 8 months later...
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