Gunstar #1051 Posted August 20, 2017 Rainbow Reef. 108 colors. RainbowReef.xex 14 Quote Share this post Link to post Share on other sites
José Pereira #1052 Posted August 21, 2017 WOW!... 1 Quote Share this post Link to post Share on other sites
Gunstar #1053 Posted August 21, 2017 Coral. 99 colors. Coral.xex 7 Quote Share this post Link to post Share on other sites
José Pereira #1054 Posted August 21, 2017 WOW!... x2 1 Quote Share this post Link to post Share on other sites
kenjennings #1055 Posted August 21, 2017 Rainbow Reef. 108 colors. What?!! It ignored 20 available colors?! :-) 3 Quote Share this post Link to post Share on other sites
José Pereira #1056 Posted August 21, 2017 (edited) What?!! It ignored 20 available colors?! :-) Maybe not so much as, at least for PAL guys, colours 8 and F are equal so there's only 12 missing. Edited August 21, 2017 by José Pereira 2 Quote Share this post Link to post Share on other sites
Gunstar #1057 Posted August 21, 2017 The nice thing about these images is that they can look just as good on PAL or NTSC, who's to say which colors are "off" with all the different colored coral. it's not like a orange tiger looking pink, for an example. 1 Quote Share this post Link to post Share on other sites
Gunstar #1058 Posted August 21, 2017 Maybe not so much as, at least for PAL guys, colours 8 and F are equal so there's only 12 missing. Maybe I will have to make an exception with these and do NTSC versions and see if we can pick up those 8 missing colors... 1 Quote Share this post Link to post Share on other sites
Gunstar #1059 Posted August 21, 2017 Sea Life. 94 colors. Sealife.xex 7 Quote Share this post Link to post Share on other sites
José Pereira #1060 Posted August 21, 2017 WOW!... x3 Quote Share this post Link to post Share on other sites
Gunstar #1061 Posted August 21, 2017 Rainbow Reef. NTSC 116 colors! RainbowReefNTSC.xex 6 Quote Share this post Link to post Share on other sites
José Pereira #1062 Posted August 21, 2017 (edited) Rainbow Reef more 8colours on NTSC but doesn't seem to be brown 1&F thing. I'm now with just a small display old mobile phone and can only see one each time and zoom but it seems that NTSC is a bit messed pixels and lines compared to the PAL one that is much more clear and all stuff good and better defined. I'll download later the two on the computer and put them side by side but I'm thinking that you'll may get the same badly NTSC looking on the other twoo... Edited August 21, 2017 by José Pereira 1 Quote Share this post Link to post Share on other sites
Gunstar #1063 Posted August 21, 2017 (edited) Rainbow Reef more 8colours on NTSC but doesn't seem to be brown 1&F thing. I'm now with just a small display old mobile phone and can only see one each time and zoom but it seems that NTSC is a bit messed pixels and lines compared to the PAL one that is much more clear and all stuff good and better defined. I'll download later the two on the computer and put them side by side but I'm thinking that you'll may get the same badly NTSC looking on the other twoo... I've felt that the NTSC images, for the most part, came out less defined than PAL images when I was doing them all side-by-side. NTSC always had 8-12 more colors represented than the PAL, but it was usually less defined. When I first started, I made a comment about NTSC having more colors, but asked a rhetorical question if that made the images any better. There are always the odd exceptions, of course. Edited August 21, 2017 by Gunstar Quote Share this post Link to post Share on other sites
José Pereira #1064 Posted August 21, 2017 Yes, you're right. Now I remember you said that and that you'll not do more NTSC or was only if people ask and/or you think it deserves... And, by the way, these 240scanlines aren't possible to see all the picture on a NTSC tv display that I think the maximum is 224 that cuts 8 at the top and the same 8 at the bottom. 1 Quote Share this post Link to post Share on other sites
Gunstar #1065 Posted August 21, 2017 (edited) I've felt that the NTSC images, for the most part, came out less defined than PAL images when I was doing them all side-by-side. NTSC always had 8-12 more colors represented than the PAL, but it was usually less defined. When I first started, I made a comment about NTSC having more colors, but asked a rhetorical question if that made the images any better. There are always the odd exceptions, of course. I wondered about that, I didn't think NTSC could do a full 240. If I do more NTSC images, I'll remember to zoom in and crop accordingly, it may help image definition slightly. Edited August 21, 2017 by Gunstar Quote Share this post Link to post Share on other sites
Gunstar #1066 Posted August 21, 2017 Reef's End. 86 colors. ReefsEnd.xex 9 Quote Share this post Link to post Share on other sites
José Pereira #1067 Posted August 22, 2017 WOW!... x4 Quote Share this post Link to post Share on other sites
Heaven/TQA #1068 Posted August 22, 2017 Inspired by The Trooper above: piece_of_mind.png 40 colours Cool. Where is that Eddie pic from? Or is it cut out of the piece of mind album cover? Quote Share this post Link to post Share on other sites
ivop #1069 Posted August 22, 2017 It's a rubber mask https://www.madabouthorror.co.uk/product/iron-maiden-piece-of-mind-mask/ 1 Quote Share this post Link to post Share on other sites
Gunstar #1070 Posted August 22, 2017 Elven Princess. 58 colors. ElvenPrincess1.xex 6 Quote Share this post Link to post Share on other sites
Gunstar #1071 Posted August 24, 2017 Discovery 1. 24 colors. Discovery1.xex 12 Quote Share this post Link to post Share on other sites
Gunstar #1072 Posted August 25, 2017 (edited) Bender 6502 brain. 38 colors. Bender 6502 pimp. 39 colors. 6502BenderBrain.xex Bender6502pimp.xex Edited August 25, 2017 by Gunstar 5 Quote Share this post Link to post Share on other sites
Gunstar #1073 Posted August 27, 2017 Here are some conversions of classic Atari ST's Spectrum 512 art. 512 color palette, possible 512 colors on-screen, up to 16 colors per scanline, 320x200. Similar in some ways, with similar restrictions to the use of color, to Rastaconverter on Atari 8-bits using DLI's, VBI's and players. Of course these were pulled off the Internet, already converted to .gif or .jpg or .png from the Spectrum format. The first pictures are Spectrum 512 originals, then the Rasta output.png's next. SpectrumBee1.xex Spectrum512.xex SpectrumLaserBee.xex SpectrumShades.xex 2 Quote Share this post Link to post Share on other sites
José Pereira #1074 Posted August 27, 2017 (edited) Humm... I didn't like these late ones much. It's probably because of the ST mode that 16colours per line that can't be translated well to A8. Doesn't Rasta Converter only can get what, GR.15 4colours and more 4 from the PMGs makes 8 maximum per scanline that is half as ST 16 or it also does mid-scanlines colours changes for more? Edited August 27, 2017 by José Pereira Quote Share this post Link to post Share on other sites
Gunstar #1075 Posted August 27, 2017 (edited) Humm... I didn't like these late ones much. It's probably because of the ST mode that 16colours per line that can't be translated well to A8. Doesn't Rasta Converter only can get what, GR.15 4colours and more 4 from the PMGs makes 8 maximum per scanline that is half as ST 16 or it also does mid-scanlines colours changes for more? Since it's not really a direct translation from a Spectrum 512 format (.SPC?) to and Atari format, I don't think that has anything to do with it. Not that the Atari has an actual image format like Micro Illustrator's .MIC or whatever, that uses the sprites. The best Atari 8-bit has in this resolution (outside of Rasta .xex's) is Rambrandt that uses DLI's but only 4 colors per scan-line, or one of those TIP/HIP-like software modes that can use around 64 colors. It changed from a .png output into and executable .XEX. The Spectrum 512 images have already been changed to standard image formats, from a palette of 16+ million for the most part. If you save the original image posted above of the woman with sun glasses, and view it with Infraview 64 and check out the info menu, you'll see it says that image uses 49,767 colors(so 512 or less colors were converted to 49,767). The original image viewed on an Atari ST will have less than 512 colors, and would probably translated better than anything else if we could directly use Spectrum 512 images (.SPC?) in Rastaconverter; it's easy to quarter the palette and half the horizontal resolution and number of colors per scan-line, than reducing from 49,767 colors and half the horizontal resolution and a decimal point fraction in color reduction. I think it's just my fault, not being used to how to "treat" Spectrum 512 pre-images going through the Rasta grinder. Edited August 27, 2017 by Gunstar 1 Quote Share this post Link to post Share on other sites