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Converting .a26 files to .bin files.


troy

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  • 18 years later...

Just wondering if there was a way to convert .bin to .a26 rom files as the new Argon emulator for android only recognises .a26 roms?

Would like to try out Zippy The Porcupine on it. Not the end of the world as 2600emu runs both roms.

Also is there a way to convert .bin to .a78 for the same reason above? Would like to try out some homebrew on the Argon emulator. 

Some roms can be renamed to work but some just crash the emulator when renamed. 

Screenshot_2021-07-30_165452.jpg

Screenshot_2021-07-30_165507.jpg

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3 hours ago, Ian Smiler B said:

Just wondering if there was a way to convert .bin to .a26 rom files as the new Argon emulator for android only recognises .a26 roms?

Would like to try out Zippy The Porcupine on it.

 

As mentioned above, .a26 and .bin are identical as far as 2600 ROM files are concerned.

 

Zippy the Porcupine is a 64K game, which is extremely rare for 2600 games.  It's probabley that Argon does not support a 64K games and/or EF bankswitching.

 

1233236317_ScreenShot2021-07-30at2_26_19PM.thumb.png.2127a9101f61727aa00950ad23e02687.png

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On 7/30/2021 at 2:35 PM, SpiceWare said:

Zippy the Porcupine is a 64K game, which is extremely rare for 2600 games.  It's probabley that Argon does not support a 64K games and/or EF bankswitching.

Does Zippy also use ARM code, or is it "just" the EF bankswitching?

 

If it is just bankswitching, I could see us doing that sooner rather than later. ARM code support is in the later category.

 

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4 minutes ago, bhall408 said:

Does Zippy also use ARM code, or is it "just" the EF bankswitching?

 

If it is just bankswitching, I could see us doing that sooner rather than later. ARM code support is in the later category.

It's just the size and bankswitching format - no ARM code. 

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On 7/30/2021 at 10:58 AM, Ian Smiler B said:

Just wondering if there was a way to convert .bin to .a26 rom files as the new Argon emulator for android only recognises .a26 roms?

Would like to try out Zippy The Porcupine on it. Not the end of the world as 2600emu runs both roms.

Games that we have the information for in our server side database will be recognized no matter what the filename/extension is (it is based on a generated hash for each game). We have a few thousand games in the database, but don't cover hacks and most "works in progress" (we have some WIP, but generally wait for them to go final).

 

When we don't have a match in the database, we then try and determine it based on the contents. And if we can't figure it out that way, we fall back on the file extension.

.A26

.A78

.COL

.INT

.LNX

.NES

.VEC

 

We're in the middle of adding 5200 and 8-Bit support at the moment. For those, we're using/supporting .A52 for 5200 and .CAR/.XEX for 8-Bit.

 

More info on the formats supported, and how to load them are here:

  Add games to My Library in Argon - Android device

  Add games to My Library in Argon - Google Drive

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