Nintendo Penguin #1 Posted January 31, 2003 Anyone remember this game? I had it for my IIgs. I loved the game and was wondering if the new GameBoy Advance Version was any good? Thanks! Quote Share this post Link to post Share on other sites
Lemmi #2 Posted January 31, 2003 no clue about the GBA but i like this game i have it for the CD-i , and the NES Quote Share this post Link to post Share on other sites
AtariDude #3 Posted January 31, 2003 I had it for the Atari ST and a friend of mine had it for the PC. He told them that the strategies for the Atari ST and the PC were quite different. On the ST I put a premium on the ability to joust as I could take land away and build up my coffers to get lots of money for an invading army. He tells that the strategy for the PC was to go raiding different castles and to also rescue the princess. I never won the game with the ST if I rescued the princess. Quote Share this post Link to post Share on other sites
dougy76 #4 Posted January 31, 2003 Anyone remember this game? I had it for my IIgs. I loved the game and was wondering if the new GameBoy Advance Version was any good? Thanks! Yeah, I remember it. I have it for my NES. That game rules. Quote Share this post Link to post Share on other sites
tyranthraxus #5 Posted February 2, 2003 I loved playing the IBM version even though it was only a crappy 4 colour CGA game. Every version I have played has been fun although each port has its strengths and weaknesses. The GBA versions sounds cool but I hope they make a few revisions to its engine. Like perhaps two player, or more provinces to battle for. Quote Share this post Link to post Share on other sites
StanJr #6 Posted October 20, 2006 Ok, so I just picked this game up for the NES and it is really really hard, or I am doing something really really wrong. In like 3 turns the bad guys control all the map, have 100's of troops and kick my ass out of the realm. I cannot win at the mace fitght, I cannot raid a castle successfully, and I've won a total of 1 battle. Any tips for a first timer? Quote Share this post Link to post Share on other sites
+remowilliams #7 Posted October 20, 2006 DotC rules on the ST and the Amiga (and is OK on the IIGS). The NES version sucks! Haven't heard of a GBA version though. Quote Share this post Link to post Share on other sites
Lemmi #8 Posted October 20, 2006 Ok, so I just picked this game up for the NES and it is really really hard, or I am doing something really really wrong. In like 3 turns the bad guys control all the map, have 100's of troops and kick my ass out of the realm. I cannot win at the mace fitght, I cannot raid a castle successfully, and I've won a total of 1 battle. Any tips for a first timer? ive beat the NES version 2 times long ago it is by far the hardest version, and i think i kept reseting the game untill my territory was in a certain spot to start (i think, i havent played it since the mid 90's) somewhere around the bottom of the woods is where i won both times i remember the first time i won, the other guys kept fighting each other and i had time to build up an army then slowly started taking over others land, i still think it was a glitch in the program that let me win because i lost like 50 times before i won i remember needing alot of peope to raid any castle, the catapult you need to start at the top of the wall and work your way down to open it up In order to do damage, you'll have to let the mace swing around a few times before striking i was good at the joust as its just hit the middle of the other guys shield then i got the Cdi version which is much easier to beat i think i may have lost only 3 times this probably doesnt help but thats all i remember, maybe there is a help guide at gamewinners to help you if you dont have a manual for it, oh and i remember wolfric or something was horrible at almost everything Quote Share this post Link to post Share on other sites
Tempest #9 Posted October 20, 2006 I loved DoC growing up. My friend had it for his IBM PCjr in those lovely CGA colors (really nasty reds, orangey-browns, and greens). The gameplay rocked though, and we used to play it all the time. Sadly they never did make an Apple IIe version of the game, so I never got a chance to play it at home. These days I own it for the Amiga, Atari ST, IIgs, and NES. I usually play the ST or IIgs version. Anyone ever play the sequel? I heard it was very close to the original, but wasn't as good. I think it only came out for the CDTV and Amiga. DotC rules on the ST and the Amiga (and is OK on the IIGS). The NES version sucks! Haven't heard of a GBA version though. So what makes one version better than the other? I know the Amiga version has slightly better graphics than the ST version, and I think the IIgs version is about the same as the ST version. The Amiga version is missing some stuff like greek fire, the non-castle battle screen, and being able to move through Saxon lands unharmed (if they gave you the ok). As far as I can tell the ST and IIgs versions are nearly identical. The NES version has some interesting innovations, but sucks graphically. I liked the crossbow scene in the castle defense because I could old off an army of 100 with only 1 guy (yeah I was that good at that screen). The morning star battle screen in the joust also made the game easier because I could beat that 9 times out of 10 and if you won that you won the joust even if you lost the actual jousting part. I rarely ever lost on the NES The GBA version is an enhanced remake of the original. I've tried to get into it, but the swordplay part is damn hard! Instead of just rapidly pressing the button you've actually got to thrust and parry at the right times or you'll go down quick. This makes it almost impossible to raid powerful lords so you're usually strapped for cash. The computer as no trouble in the swordplay department of course. Oh and lets not forget the C-64 version of the game. One word: Ugh! Tempest Quote Share this post Link to post Share on other sites
Red 5 #10 Posted October 20, 2006 (edited) They remade this game a year or two ago believe it or not. I HAD to buy it because of my love for the game and was actually pretty impressed. It remains faithful to the original and adds some fun archery too. I laughed while I was playing it thinking about people who picked this up not having played the original. They must have been as confused as hell ! The ONLY way you can like this game is if you were a fan of the original. However, if you are a fan of the original, you will really enjoy the remake. http://xbox.ign.com/articles/453/453445p1.html I played the original on an old IBM with an RGB monitor. I played it until my eyes bled. One of my all time favorite games. Edited October 20, 2006 by therealred5 Quote Share this post Link to post Share on other sites
Lemmi #11 Posted October 20, 2006 http://en.wikipedia.org/wiki/Defender_of_the_Crown ive only played 2 versions of this game (nes, CDi) because i didnt get into playing on computers untill 1999 and that was just to play EQ in the all ports list i only have 2 of those systems - guess which ones they are? i might look for the Xbox version named robin hood defender of the crown, only if its cheap, it looks to detailed for me and i like the simple nes and cdi versions, everytime i get a CDi bug this game always gets play and the game can be played with the remotes with no problems Quote Share this post Link to post Share on other sites
Tempest #12 Posted October 22, 2006 I just plugged this into my IIgs and I'm having some trouble. I can't seem to win at raiding, even using Geoffrey Longsword! On the PC version I used to slam the spacebar as fast as I could and usually win. However on the IIgs version you have to use the mouse (ugh!) and I can bearly even get past the first guard! I clicking the mouse button for all I'm worth and my guy bearly moves his sword and dies alot. What am I doing wrong? EDIT: Ok I managed to find the Atari ST manual and it says that the left mouse button is parry and the right is attack and you have to attack when the guy has his sword up (not defending). Unfortunately the IIgs only has ONE mouse button, so I'm not sure how to defend in this version... Tempest Quote Share this post Link to post Share on other sites
MacbthPSW #13 Posted October 22, 2006 Oh and lets not forget the C-64 version of the game. One word: Ugh! What in particular don't you like? I think the C-64 version is the best of the 8-bit versions. FWIW, it got a 94% from ZZap!64, and is currently rated at #19 out of the top 100 C-64 games as voted by visitors to Lemon64.com. Quote Share this post Link to post Share on other sites
SteveW #14 Posted October 23, 2006 Isn't this game one of those being homebrewed for the Intellivision? Quote Share this post Link to post Share on other sites
Dr. Morbis #15 Posted October 23, 2006 ...the bad guys control all the map, have 100's of troops and kick my ass out of the realm. I cannot win at the mace fight, I cannot raid a castle successfully, and I've won a total of 1 battle. For some reason, I was laughing out loud for like 15 minutes after reading this. I couldn't contain myself. I kept picturing some hapless new king in the middle ages who can't seem to run his new kingdom to save his life. Now I have to find this game and try it out Quote Share this post Link to post Share on other sites
BrianC #16 Posted October 23, 2006 Isn't this game one of those being homebrewed for the Intellivision? Yes. I'm wondering what the status is of it, though. I actually like the NES version. My uncle used to have it. I really need to play other versions of the game. Quote Share this post Link to post Share on other sites
Cybergoth #17 Posted October 23, 2006 Oh and lets not forget the C-64 version of the game. One word: Ugh! I think "Ugh!" is a pretty weird word for the C64 version, considering it's one of the best versions of DotC Quote Share this post Link to post Share on other sites
Tempest #18 Posted October 23, 2006 Oh and lets not forget the C-64 version of the game. One word: Ugh! I think "Ugh!" is a pretty weird word for the C64 version, considering it's one of the best versions of DotC To each his own I guess. Tempest Quote Share this post Link to post Share on other sites
Cybergoth #19 Posted October 23, 2006 Oh and lets not forget the C-64 version of the game. One word: Ugh! I think "Ugh!" is a pretty weird word for the C64 version, considering it's one of the best versions of DotC To each his own I guess. If you like other versions of DotC, but call the C64 version "ugh!", I have to assume you never even played it on the C64. Or do you have a good reason for thinking something is wrong with it? Quote Share this post Link to post Share on other sites
Inky #20 Posted October 23, 2006 Ahh DotC... Had it on my ST. Who could forget the image of the princess with the see-through nightie? Quote Share this post Link to post Share on other sites
Tempest #21 Posted October 23, 2006 Oh and lets not forget the C-64 version of the game. One word: Ugh! I think "Ugh!" is a pretty weird word for the C64 version, considering it's one of the best versions of DotC To each his own I guess. If you like other versions of DotC, but call the C64 version "ugh!", I have to assume you never even played it on the C64. Or do you have a good reason for thinking something is wrong with it? Yes I have played it on a C64 (emulator) and I didn't care for it. Is it a good C64 game? Yes. Is it good comparied to the other versions of DoC? No. Tempest Quote Share this post Link to post Share on other sites
Cybergoth #22 Posted October 23, 2006 Yes I have played it on a C64 (emulator) and I didn't care for it. Is it a good C64 game? Yes. Is it good comparied to the other versions of DoC? No. Why is it not as good as the Amiga version for example? Quote Share this post Link to post Share on other sites
Tempest #23 Posted October 23, 2006 Yes I have played it on a C64 (emulator) and I didn't care for it. Is it a good C64 game? Yes. Is it good comparied to the other versions of DoC? No. Why is it not as good as the Amiga version for example? Well obviously there's the graphical loss of quality, but that's what happens when you port 16-bit games to the 8-bit consoles. The sound was ok, but I thought it sounded a bit off. The jousting in this version seemed to be based more on luck than skill (after 15 years I've *finally* learned how to master the joust), and the colors were kinda washed out looking (the brown all the way around the map looked kind of ugly as well). Like I said, compared to all the other versions (well except the Amstrad and CGA versions), it just wasn't as good. Sorry if I dashed some fond childhood memory or something, but that's just my opinion. I don't really want to get into an argument about it and I don't really feel like writing a term paper defending my opinion. Tempest Quote Share this post Link to post Share on other sites
A.J. Franzman #24 Posted October 24, 2006 (edited) Tempest, I'm with Cybergoth - I really liked the C-64 version and would like to know, aside from graphics, exactly what you find "wrong" with it compared to other versions. I've played a couple of other versions and definitely consider the C-64 version superior. Yes, the jousting is difficult (and no, it isn't based on luck but on very precise aim and timing of pressing the button as your lance bobs up across your opponent's shield). Swordplay actually requires skill and timing as well, not just bashing the button until you win. The catapult's a bit frustratingly fiddly since you have about a 2-pixel wide area from which you can successfully launch each stone, but I don't consider it to be horrible once you've learned where those pixels are (hint: watch how far the bottom of the arm comes down across the base of the catapult - it's very conveniently drawn as a series of horizontal lines). Have you read the manual for the C-64 version? Searched online for hints? I know I saw a few good ones in magazines back in the day. Edited October 24, 2006 by A.J. Franzman Quote Share this post Link to post Share on other sites
Tempest #25 Posted October 24, 2006 Tempest, I'm with Cybergoth - I really liked the C-64 version and would like to know, aside from graphics, exactly what you find "wrong" with it compared to other versions. I've played a couple of other versions and definitely consider the C-64 version superior. Christ, can't I be entitled to my own opinion without being hounded about it? I don't care for it compared to the other versions and that's that. I don't need to be converted or be made to see the light or be shown the error of my ways, etc. Feel free to disagree, but let's just leave it be already. C-64 fans are worse than Jaguar fans some days. Sorry if I'm sounding testy here, but I feel like I'm getting beat up way too much over this. Swordplay actually requires skill and timing as well, not just bashing the button until you win. Not in the CGA IBM version. Rapidly tapping the spacebar almost guarantees 100% success in a raid. Obviously this isn't the case in other versions. I'd really like to know how the raiding is handled with one mouse button though in the IIgs version. Tempest Quote Share this post Link to post Share on other sites