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Byte Knight

EMR II - Evil Magician Returns upgraded to DPC+!

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While I was in there, I also fixed a bug where the red wizard would become immortal on Level 1.

 

Enjoy!

 

attachicon.gifEMRII31.bin

attachicon.gifEMRIImanual.pdf

Ugh , and I had noticed that once and yet I must of forgotten to try it again ! Maybe Al could get the newest .bin and release it on cart :grin: On one of the threads he mentioned that it would be on cart this year .

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Use this version of DPCplus.arm in your include folder so it will not crash the Harmony Encore loading:

 

attachicon.gifDPCplus.arm.zip

 

Thanks, I guess I've been out of it too long... The roms in post #1 and #125 have been updated.

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Ugh , and I had noticed that once and yet I must of forgotten to try it again ! Maybe Al could get the newest .bin and release it on cart :grin: On one of the threads he mentioned that it would be on cart this year .

 

Yes, I'm surprised that one slipped through your extensive testing. The bug was a leftover from the earlier versions where it only took one shot to kill the red wizard in Level 1.

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This looks great, but in Stella at least, it has the screen bouncing issue that I've seen before with some other DPC+ demos. Setting the cartridge type t DPC+ manually in Stella didn't help, either. Does this not happen on an actual Atari?

 

 

I added that jitter support to Stella as documented in this blog entry - Overscan Jitter 2, DPC+ Jitter, which was done due to this topic Game test on Harmony Cart(pertinent info in replies 5 and 11).

 

There have been a number of revisions to DPC+ over the years, and based on EMR II the earlier version must not have had this issue - though based on how the fractional data fetchers work, I don't know why not. There's no version info in the DPC+ driver, so no easy way for Stella to behave differently for different versions of DPC+.

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So it turns out that adding one bit that I thought was unused caused the bat to disappear and the dragon to appear too early. The rom has once again been updated in the first post...

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Looks like I will be testing this game again. Any word from Al about a cart release Todd ?

 

Please do. Al's still trying to find someone to do the art for the cart, box, and manual.

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I think there was supposed to be a label contest for it . And then I would guess the manual needs to be finished . This is all speculation , but I think this game is long overdue :grin:

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I've played this a lot since picking it up at PRGE, but haven't figured out the easter egg yet.  I think I found something once, but lost it.

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21 hours ago, KevinMos3 said:

I've played this a lot since picking it up at PRGE, but haven't figured out the easter egg yet.  I think I found something once, but lost it.

Good to hear at least one person bought the game!  It's been a while, but I believe you have to find two "dots", before you can enter the secret room...  I know that AtariBrian found the Easter Egg while testing.  Maybe he could give a hint if he's still around here.

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6 hours ago, Byte Knight said:

Good to hear at least one person bought the game!..

:lol:  Just one of MANY, I'm sure.  It was great to see it on cartridge and with such nice artwork.  I couldn't pass it up.  I believe I have all your games so far.

 

 

6 hours ago, Byte Knight said:

...I believe you have to find two "dots", before you can enter the secret room...

Ah, so I was on the right track.  I must have found 1 dot, but not the 2nd.

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37 minutes ago, KevinMos3 said:

  I believe I have all your games so far.

 

 

Now we just need Todd to make a side scroller platform game 😁

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