Sheddy Posted February 2, 2003 Share Posted February 2, 2003 Hi all, just to let you know I've posted a work in progress update for Space Harrier 130XE (at www.sheddyshack.co.uk as usual). I must have gone totally mad as you'll find the latest source code there too. (For those who can't sleep at night only) Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted February 4, 2003 Share Posted February 4, 2003 Looking DAMNED GOOD!!!! Like the site update too - the extra stuff is very cool :-) sTeVE Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted February 5, 2003 Share Posted February 5, 2003 What does teh 130XE have that the typical Atari800 line doesn't have, Sheddy? I haven't played your demo, just saw the pictures, which (for Atari 8bit especially!) look fantastic. Big, big sprites! Are you using bg or sprites to draw the scaling-in hunter and tree? Quote Link to comment Share on other sites More sharing options...
Sheddy Posted February 5, 2003 Author Share Posted February 5, 2003 Cheers JetBoot you found any more time for your projects, (and what is Nazgul)? Cafeman! Looking forward to Adventure II, and hoping for Koffi on 8-bit - you know we never got 5200 in the UK? There's nothing really that different about the 130XE, except it has 128k RAM, which is switched in and out in 16k banks. There's an expansion port, but that's about it as far as I know. Oh, and you only get the 2 joystick ports like on the XL series. Thanks! I'm quite pleased with the sprite routine, it seems to have worked out quite well, although the game will only run at 15fps instead of 60 because of the size of stuff. Everything is bg graphics apart from your man at the front of the screen, which is all the sprites. It's in Antic mode D, but there are 2 of them which are interlaced to give more colours. It flickers because of this, but the sacrifice for the extra colours seemed worth it. The screenshots are a composite of the 2 interlaced screens. Quote Link to comment Share on other sites More sharing options...
+Cafeman Posted February 5, 2003 Share Posted February 5, 2003 Interlaced? I don't even want to know how you pull that off. "Cafeman! Looking forward to Adventure II, and hoping for Koffi on 8-bit - you know we never got 5200 in the UK? " ==> I know; I still sent out at least half a dozen koffi's to Europe though, so somebody found a way. If I ever do a koffi on 8bit, it'll be a disk version. I'm not making 8bit carts!!!! Quote Link to comment Share on other sites More sharing options...
Thelen Posted February 5, 2003 Share Posted February 5, 2003 This is really looking good !!!! that interlacing is a nice idea !, and lots of sprites ! Thelen Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted February 5, 2003 Share Posted February 5, 2003 Nazgul - the Ring Wraiths from Lord of the Rings - I'm at EA now working on... sTeVE Quote Link to comment Share on other sites More sharing options...
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