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sqoon

Paperboy

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Is it even possible on the 7800 platform?

 

Thanks for the link GroovyBee.

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It would be great to see a 7800 version of Paperboy. I am still trying to get that awful N64 version out of my thoughts when I think about Paperboy games.

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I don't think the 7800 is a tile based system per-se, right? Does that make isometric movement harder or easier to implement?

 

It can do tiles (called "characters" on the 7800.)

Edited by DracIsBack

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I'm for seeing Paperboy and Marble Madness on the Atari 7800. While we're on the topic of isometric perspective games, how about a port of Up'N Down?

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This man says he worked on Paperboy for the 7800 at Tiertex.

 

His Projects/History is listed like this: "Game projects:

Paperboy, Atari 7800, Megatwins, spectrum/Amstrad

Bonanza Brothers, spectrum/Amstrad, Desert Strike,

Sega gamegear Mercs, Sega master system Wolfenstien 3D, Sega mega drive."

 

While it does list 'Paperboy' and the 'Atari 7800', linking the two together would be the same as saying he worked on Bonanza Brothers for the spectrum/Amstrad. If the Atari 7800 and Paperboy listing were connected, it likely would be listed "Atari 7800 Paperboy", just like was done for the Sega Gamegear port of Mercs, "Sega gamegear Mercs". Looks like from the listing he had a hand in Paperboy and the Atari 7800 system, but not necessarily a link between the two as is definite with "Sega gamegear Mercs" or "Sega master system Wolfenstein 3D".

Edited by Trebor
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While it does list 'Paperboy' and the 'Atari 7800', linking the two together would be the same as saying he worked on Bonanza Brothers for the spectrum/Amstrad.

 

On World of Spectrum he is credited as being a programmer for that game.

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This man says he worked on Paperboy for the 7800 at Tiertex.

 

So, if he worked on it, where did it get to? Why was the game never finished and released?

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So, if he worked on it, where did it get to? Why was the game never finished and released?

 

I'm going to guess that it may have fallen into the same bucket as the other 7800 games in the Atari Games-Atari Corp license: cancelled, due to the 7800 dying. Many games that came out on the Lynx were planned for the 7800 but cancelled before release or during development. For example, Klax, Pit Fighter, Electrocop, Gauntlet, Toki etc.

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only just picked up this post.

Referring to 'sqoons' response. I am 'this man' and I did write paperboy on the atari 7800. It was finished and working, looked great and was sent to atari and

never seen again.

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only just picked up this post.

Referring to 'sqoons' response. I am 'this man' and I did write paperboy on the atari 7800. It was finished and working, looked great and was sent to atari and

never seen again.

 

Welcome to AtariAge, and thanks for signing up! You don't possibly still have the code, do you? A spare cart lying around?

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I kept a lot of my stuff from tiertex and it should be in the attic.

No carts were ever made as far as I know.

The development kit was a cart emulator which was a PCB the size of an A5 sheet of paper. One end pushed into the 7800 cartridge slot and the other end connected to an atari ST through an rs232 cable. The ST software generated a ROM image which was downloaded to the PCB.

 

No promises I'll find anything but I'll look through what I have for the source code and I may have a binary ROM image file if any emulator people want to try to get it working again.

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I think if I did have a 7800 paperboy cart it would be so rare I'd be able to sell it on ebay and retire!

 

Well-deserved, too! But hopefully not before it was copied! ;)

 

I'm pretty ecstatic about what you can find. I'm pretty sure I speak for everyone here on how exciting this is.

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I just got Paperboy 2 for the Genesis because I couldn't find a good home version of it anywhere. This would be highly anticipated on our favorite system, the 7800. Do your best, Andy - keep us posted and thanks - there are a few programmers on here who would crush it.....

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If he does, I'll do my best to work with him to get it working. :)

 

Bob

Edited by PacManPlus
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The development kit was a cart emulator which was a PCB the size of an A5 sheet of paper. One end pushed into the 7800 cartridge slot and the other end connected to an atari ST through an rs232 cable. The ST software generated a ROM image which was downloaded to the PCB.

 

Yes, I have one of those. :)

 

Mitch

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I was just digging through an old DP guide and it lists Tiertex as working on Road Riot 4WD and Steel Talons for the 7800. Do you happen to remember anything about those games by chance?

 

Mitch

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