iesposta Posted October 20, 2012 Share Posted October 20, 2012 Seem to have a problem selecting DPC+ in Titlescreen Editor 1.1 Works just fine without DPC+ selection. What other files can I attach to have this looked at? Titlescreen asm folder attached. Change txt to zip TitlescreenCyclezip.txt Quote Link to comment Share on other sites More sharing options...
RevEng Posted October 20, 2012 Share Posted October 20, 2012 The actual basic file might help. I wrote a simple one myself, it seems to display fine... Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 20, 2012 Author Share Posted October 20, 2012 here 2 more Stunt Cycle Arcade_Title.bas Stunt Cycle Arcade_Title.bas.asm Quote Link to comment Share on other sites More sharing options...
RevEng Posted October 20, 2012 Share Posted October 20, 2012 Get rid of this bit: "const scorepointers=player1x". Its not needed anymore and conflicts with the fix in the latest version. Quote Link to comment Share on other sites More sharing options...
iesposta Posted October 20, 2012 Author Share Posted October 20, 2012 Wow! That works! Thanks so much. VisualBB puts this in automatically. I'll have to message jwiererer 1 Quote Link to comment Share on other sites More sharing options...
jwierer Posted October 21, 2012 Share Posted October 21, 2012 Get rid of this bit: "const scorepointers=player1x". Its not needed anymore and conflicts with the fix in the latest version. Is that the only change that needs to be made? I haven't tested vbb with titlescreen 1.1 so if that's all that is needed, that is pretty simple. Is there an easy way to detect if somebody is using 1.1 vs. 1.0? -Jeff Quote Link to comment Share on other sites More sharing options...
RevEng Posted October 21, 2012 Share Posted October 21, 2012 It's the only change that needs to be made to use 1.1 with 1.0 features. The main added features for 1.1 were optional playfield backdrop for the bitmaps and the player minikernel, but it's easy enough for people to add those in once they have the rest of the titlescreen done with the vbb editor. 1.1 has a unique file titlescreen/asm/dpcfix.asm. Its presence can be used as the basis for auto-detection. Quote Link to comment Share on other sites More sharing options...
jwierer Posted October 21, 2012 Share Posted October 21, 2012 It's the only change that needs to be made to use 1.1 with 1.0 features. The main added features for 1.1 were optional playfield backdrop for the bitmaps and the player minikernel, but it's easy enough for people to add those in once they have the rest of the titlescreen done with the vbb editor. 1.1 has a unique file titlescreen/asm/dpcfix.asm. Its presence can be used as the basis for auto-detection. Yeah cool I was just looking through the docs and source and noticed the 5 use case and the dpcfix.asm sourcefile. I was hoping for a version number in a comment somewhere. Something to add for the next update -Jeff Quote Link to comment Share on other sites More sharing options...
+Philsan Posted February 20, 2014 Share Posted February 20, 2014 Get rid of this bit: "const scorepointers=player1x". Its not needed anymore and conflicts with the fix in the latest version. I had the same problem too! I hope Jeff will solve the bug. Quote Link to comment Share on other sites More sharing options...
jwierer Posted February 21, 2014 Share Posted February 21, 2014 Fixed in Nov 2012 http://atariage.com/forums/blog/302/entry-9759-small-update-for-visualbb/ Quote Link to comment Share on other sites More sharing options...
+Philsan Posted February 21, 2014 Share Posted February 21, 2014 Fixed in Nov 2012 http://atariage.com/forums/blog/302/entry-9759-small-update-for-visualbb/ Thank you Jeff. But I have version 566 and here is the code I get when I select DPC+ in titlescreen editor and I click View .bas: rem Original code by RevEng rem http://www.atariage.com/forums/topic/169819-the-titlescreen-kernel/page__hl__titlescreen%20kernel rem *** any romsize should work set kernel DPC+ goto StartInBank2 bank2 bank 2 const scorepointers=player1x temp1 = temp1 StartInBank2 ... Quote Link to comment Share on other sites More sharing options...
jwierer Posted February 21, 2014 Share Posted February 21, 2014 Are you sure you have it set to point to the latest version of the titlescreen kernel? The titlescreen editor searches the titlescreen folder for asm\dpcfix.asm. If it finds it, it knows to omit that line. If it doesn't, it assumes you're using 1.0. -Jeff Quote Link to comment Share on other sites More sharing options...
+Philsan Posted February 22, 2014 Share Posted February 22, 2014 Are you sure you have it set to point to the latest version of the titlescreen kernel? The titlescreen editor searches the titlescreen folder for asm\dpcfix.asm. If it finds it, it knows to omit that line. If it doesn't, it assumes you're using 1.0. -Jeff Thank you for the explanation. Very strange, asm/dpcfix.asm is in my titlescreen folder. When I click "Preview", I get the following message: Missing titlescreen source Could not locate titlescreen source directory. Would you like to set the location now? And I select titlescreen 1.4 folder. Perhaps VisualbB doesn't find the right folder when it searches for dpcfix.asm. Quote Link to comment Share on other sites More sharing options...
jwierer Posted February 22, 2014 Share Posted February 22, 2014 Perhaps VisualbB doesn't find the right folder when it searches for dpcfix.asm. Is it any different if you set the folder first? EDIT: Also make sure you're selecting the titlescreen folder itself, not the parent titlescreen_kernel_1.4. -Jeff 1 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted February 22, 2014 Share Posted February 22, 2014 You're right, if I select titlescreen folder first, it works! Quote Link to comment Share on other sites More sharing options...
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